Searched defs:hitType (Results 1 – 3 of 3) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | HitReactionComponent.java | 101 public void hitVictim(GameObject parent, GameObject victim, int hitType, in hitVictim() 149 public boolean receivedHit(GameObject parent, GameObject attacker, int hitType) { in receivedHit() 310 public void setSpawnGameEventOnHit(int hitType, int gameFlowEventType, int indexData) { in setSpawnGameEventOnHit() 325 public final void setTakeHitSound(int hitType, SoundSystem.Sound sound) { in setTakeHitSound() 330 public final void setDealHitSound(int hitType, SoundSystem.Sound sound) { in setDealHitSound() 335 …public final void setSpawnOnDealHit(int hitType, GameObjectType objectType, boolean alignToVictimX, in setSpawnOnDealHit()
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D | HitPlayerComponent.java | 73 … public void setup(float distance, HitReactionComponent hitReact, int hitType, boolean hitPlayer) { in setup()
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D | GameObjectCollisionSystem.java | 210 final int hitType = attackVolume.getHitType(); in testAttackAgainstVulnerability() local
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