1 /**************************************************************************** 2 * Copyright (C) 2014-2016 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * @file threads.h 24 * 25 * @brief Definitions for SWR threading model. 26 * 27 ******************************************************************************/ 28 #pragma once 29 30 #include "knobs.h" 31 32 #include <unordered_set> 33 #include <thread> 34 typedef std::thread* THREAD_PTR; 35 36 struct SWR_CONTEXT; 37 struct DRAW_CONTEXT; 38 39 struct THREAD_DATA 40 { 41 uint32_t procGroupId; // Will always be 0 for non-Windows OS 42 uint32_t threadId; // within the procGroup for Windows 43 uint32_t numaId; // NUMA node id 44 uint32_t coreId; // Core id 45 uint32_t htId; // Hyperthread id 46 uint32_t workerId; 47 SWR_CONTEXT *pContext; 48 bool forceBindProcGroup; // Only useful when MAX_WORKER_THREADS is set. 49 }; 50 51 52 struct THREAD_POOL 53 { 54 THREAD_PTR* pThreads; 55 uint32_t numThreads; 56 uint32_t numaMask; 57 THREAD_DATA *pThreadData; 58 uint32_t numReservedThreads; // Number of threads reserved for API use 59 THREAD_DATA *pApiThreadData; 60 }; 61 62 typedef std::unordered_set<uint32_t> TileSet; 63 64 void CreateThreadPool(SWR_CONTEXT *pContext, THREAD_POOL *pPool); 65 void StartThreadPool(SWR_CONTEXT* pContext, THREAD_POOL* pPool); 66 void DestroyThreadPool(SWR_CONTEXT *pContext, THREAD_POOL *pPool); 67 68 // Expose FE and BE worker functions to the API thread if single threaded 69 void WorkOnFifoFE(SWR_CONTEXT *pContext, uint32_t workerId, uint32_t &curDrawFE); 70 bool WorkOnFifoBE(SWR_CONTEXT *pContext, uint32_t workerId, uint32_t &curDrawBE, TileSet &usedTiles, uint32_t numaNode, uint32_t numaMask); 71 void WorkOnCompute(SWR_CONTEXT *pContext, uint32_t workerId, uint32_t &curDrawBE); 72 int32_t CompleteDrawContext(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC); 73 74 void BindApiThread(SWR_CONTEXT *pContext, uint32_t apiThreadId); 75