1 /**************************************************************************
2 *
3 * Copyright © 2010 Jakob Bornecrantz
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 **************************************************************************/
25
26
27 #include "i915_reg.h"
28 #include "i915_context.h"
29 #include "i915_state.h"
30 #include "i915_resource.h"
31 #include "i915_screen.h"
32
33
34 /***********************************************************************
35 * Update framebuffer state
36 */
translate_format(enum pipe_format format)37 static unsigned translate_format(enum pipe_format format)
38 {
39 switch (format) {
40 case PIPE_FORMAT_B8G8R8A8_UNORM:
41 case PIPE_FORMAT_B8G8R8A8_SRGB:
42 case PIPE_FORMAT_B8G8R8X8_UNORM:
43 case PIPE_FORMAT_R8G8B8A8_UNORM:
44 case PIPE_FORMAT_R8G8B8X8_UNORM:
45 return COLOR_BUF_ARGB8888;
46 case PIPE_FORMAT_B5G6R5_UNORM:
47 return COLOR_BUF_RGB565;
48 case PIPE_FORMAT_B5G5R5A1_UNORM:
49 return COLOR_BUF_ARGB1555;
50 case PIPE_FORMAT_B4G4R4A4_UNORM:
51 return COLOR_BUF_ARGB4444;
52 case PIPE_FORMAT_B10G10R10A2_UNORM:
53 return COLOR_BUF_ARGB2101010;
54 case PIPE_FORMAT_L8_UNORM:
55 case PIPE_FORMAT_A8_UNORM:
56 case PIPE_FORMAT_I8_UNORM:
57 return COLOR_BUF_8BIT;
58 default:
59 assert(0);
60 return 0;
61 }
62 }
63
translate_depth_format(enum pipe_format zformat)64 static unsigned translate_depth_format(enum pipe_format zformat)
65 {
66 switch (zformat) {
67 case PIPE_FORMAT_Z24X8_UNORM:
68 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
69 return DEPTH_FRMT_24_FIXED_8_OTHER;
70 case PIPE_FORMAT_Z16_UNORM:
71 return DEPTH_FRMT_16_FIXED;
72 default:
73 assert(0);
74 return 0;
75 }
76 }
77
78 static inline uint32_t
buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)79 buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
80 {
81 uint32_t tiling_bits = 0;
82
83 switch (tiling) {
84 case I915_TILE_Y:
85 tiling_bits |= BUF_3D_TILE_WALK_Y;
86 case I915_TILE_X:
87 tiling_bits |= BUF_3D_TILED_SURFACE;
88 case I915_TILE_NONE:
89 break;
90 }
91
92 return tiling_bits;
93 }
94
update_framebuffer(struct i915_context * i915)95 static void update_framebuffer(struct i915_context *i915)
96 {
97 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
98 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
99 unsigned x, y;
100 int layer;
101 uint32_t draw_offset, draw_size;
102
103 if (cbuf_surface) {
104 struct i915_texture *tex = i915_texture(cbuf_surface->texture);
105 assert(tex);
106
107 i915->current.cbuf_bo = tex->buffer;
108 i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK |
109 BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
110 buf_3d_tiling_bits(tex->tiling);
111
112 layer = cbuf_surface->u.tex.first_layer;
113
114 x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx;
115 y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
116 } else {
117 i915->current.cbuf_bo = NULL;
118 x = y = 0;
119 }
120 i915->static_dirty |= I915_DST_BUF_COLOR;
121
122 /* What happens if no zbuf??
123 */
124 if (depth_surface) {
125 struct i915_texture *tex = i915_texture(depth_surface->texture);
126 unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
127 depth_surface->u.tex.first_layer);
128 assert(tex);
129 if (offset != 0)
130 debug_printf("Depth offset is %d\n",offset);
131
132 i915->current.depth_bo = tex->buffer;
133 i915->current.depth_flags = BUF_3D_ID_DEPTH |
134 BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
135 buf_3d_tiling_bits(tex->tiling);
136 } else
137 i915->current.depth_bo = NULL;
138 i915->static_dirty |= I915_DST_BUF_DEPTH;
139
140 /* drawing rect calculations */
141 draw_offset = x | (y << 16);
142 draw_size = (i915->framebuffer.width - 1 + x) |
143 ((i915->framebuffer.height - 1 + y) << 16);
144 if (i915->current.draw_offset != draw_offset) {
145 i915->current.draw_offset = draw_offset;
146 i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
147 i915->static_dirty |= I915_DST_RECT;
148 }
149 if (i915->current.draw_size != draw_size) {
150 i915->current.draw_size = draw_size;
151 i915->static_dirty |= I915_DST_RECT;
152 }
153
154 i915->hardware_dirty |= I915_HW_STATIC;
155
156 /* flush the cache in case we sample from the old renderbuffers */
157 i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
158 }
159
160 struct i915_tracked_state i915_hw_framebuffer = {
161 "framebuffer",
162 update_framebuffer,
163 I915_NEW_FRAMEBUFFER
164 };
165
need_target_fixup(struct pipe_surface * p,uint32_t * fixup)166 static uint32_t need_target_fixup(struct pipe_surface* p, uint32_t *fixup)
167 {
168 const struct
169 {
170 enum pipe_format format;
171 uint hw_swizzle;
172 } fixup_formats[] = {
173 { PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
174 { PIPE_FORMAT_R8G8B8X8_UNORM, 0x21030000 /* BGRX */},
175 { PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */},
176 { PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */},
177 { PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */},
178 { PIPE_FORMAT_NONE, 0x00000000},
179 };
180
181 enum pipe_format f;
182 /* if we don't have a surface bound yet, we don't need to fixup the shader */
183 if (!p)
184 return 0;
185
186 f = p->format;
187 for(int i = 0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
188 if (fixup_formats[i].format == f) {
189 *fixup = fixup_formats[i].hw_swizzle;
190 return f;
191 }
192
193 *fixup = 0;
194 return 0;
195 }
196
update_dst_buf_vars(struct i915_context * i915)197 static void update_dst_buf_vars(struct i915_context *i915)
198 {
199 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
200 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
201 uint32_t dst_buf_vars, cformat, zformat;
202 uint32_t early_z = 0;
203 uint32_t fixup = 0;
204 int need_fixup;
205
206 if (cbuf_surface)
207 cformat = cbuf_surface->format;
208 else
209 cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
210 cformat = translate_format(cformat);
211
212 if (depth_surface) {
213 struct i915_texture *tex = i915_texture(depth_surface->texture);
214 struct i915_screen *is = i915_screen(i915->base.screen);
215
216 zformat = translate_depth_format(depth_surface->format);
217
218 if (is->is_i945 && tex->tiling != I915_TILE_NONE
219 && (i915->fs && !i915->fs->info.writes_z))
220 early_z = CLASSIC_EARLY_DEPTH;
221 } else
222 zformat = 0;
223
224 dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
225 DSTORG_VERT_BIAS(0x8) | /* .5 */
226 LOD_PRECLAMP_OGL |
227 TEX_DEFAULT_COLOR_OGL |
228 cformat |
229 zformat |
230 early_z;
231
232 if (i915->current.dst_buf_vars != dst_buf_vars) {
233 if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH))
234 i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
235
236 i915->current.dst_buf_vars = dst_buf_vars;
237 i915->static_dirty |= I915_DST_VARS;
238 i915->hardware_dirty |= I915_HW_STATIC;
239 }
240
241 need_fixup = need_target_fixup(cbuf_surface, &fixup);
242 if (i915->current.target_fixup_format != need_fixup ||
243 i915->current.fixup_swizzle != fixup) {
244 i915->current.target_fixup_format = need_fixup;
245 i915->current.fixup_swizzle = fixup;
246 /* we also send a new program to make sure the fixup for RGBA surfaces happens */
247 i915->hardware_dirty |= I915_HW_PROGRAM;
248 }
249 }
250
251 struct i915_tracked_state i915_hw_dst_buf_vars = {
252 "dst buf vars",
253 update_dst_buf_vars,
254 I915_NEW_FRAMEBUFFER | I915_NEW_FS
255 };
256