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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36 
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44 
45 
46 /*
47  * Probe functions
48  */
49 
50 
51 static const char *
i915_get_vendor(struct pipe_screen * screen)52 i915_get_vendor(struct pipe_screen *screen)
53 {
54    return "Mesa Project";
55 }
56 
57 static const char *
i915_get_device_vendor(struct pipe_screen * screen)58 i915_get_device_vendor(struct pipe_screen *screen)
59 {
60    return "Intel";
61 }
62 
63 static const char *
i915_get_name(struct pipe_screen * screen)64 i915_get_name(struct pipe_screen *screen)
65 {
66    static char buffer[128];
67    const char *chipset;
68 
69    switch (i915_screen(screen)->iws->pci_id) {
70    case PCI_CHIP_I915_G:
71       chipset = "915G";
72       break;
73    case PCI_CHIP_I915_GM:
74       chipset = "915GM";
75       break;
76    case PCI_CHIP_I945_G:
77       chipset = "945G";
78       break;
79    case PCI_CHIP_I945_GM:
80       chipset = "945GM";
81       break;
82    case PCI_CHIP_I945_GME:
83       chipset = "945GME";
84       break;
85    case PCI_CHIP_G33_G:
86       chipset = "G33";
87       break;
88    case PCI_CHIP_Q35_G:
89       chipset = "Q35";
90       break;
91    case PCI_CHIP_Q33_G:
92       chipset = "Q33";
93       break;
94    case PCI_CHIP_PINEVIEW_G:
95       chipset = "Pineview G";
96       break;
97    case PCI_CHIP_PINEVIEW_M:
98       chipset = "Pineview M";
99       break;
100    default:
101       chipset = "unknown";
102       break;
103    }
104 
105    util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
106    return buffer;
107 }
108 
109 static int
i915_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap cap)110 i915_get_shader_param(struct pipe_screen *screen,
111                       enum pipe_shader_type shader,
112                       enum pipe_shader_cap cap)
113 {
114    switch(shader) {
115    case PIPE_SHADER_VERTEX:
116       switch (cap) {
117       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
118       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
119          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
120             return PIPE_MAX_SAMPLERS;
121          else
122             return 0;
123        default:
124          return draw_get_shader_param(shader, cap);
125       }
126    case PIPE_SHADER_FRAGMENT:
127       /* XXX: some of these are just shader model 2.0 values, fix this! */
128       switch(cap) {
129       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
130          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
131       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
132          return I915_MAX_ALU_INSN;
133       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
134          return I915_MAX_TEX_INSN;
135       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
136          return 8;
137       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
138          return 0;
139       case PIPE_SHADER_CAP_MAX_INPUTS:
140          return 10;
141       case PIPE_SHADER_CAP_MAX_OUTPUTS:
142          return 1;
143       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
144          return 32 * sizeof(float[4]);
145       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
146          return 1;
147       case PIPE_SHADER_CAP_MAX_TEMPS:
148          return 12; /* XXX: 12 -> 32 ? */
149       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
150       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
151          return 0;
152       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
153       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
154       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
155       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
156          return 1;
157       case PIPE_SHADER_CAP_SUBROUTINES:
158          return 0;
159       case PIPE_SHADER_CAP_INTEGERS:
160       case PIPE_SHADER_CAP_INT64_ATOMICS:
161       case PIPE_SHADER_CAP_FP16:
162          return 0;
163       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
164       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
165          return I915_TEX_UNITS;
166       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
167       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
168       case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
169       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
170       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
171       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
172       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
173       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
174       case PIPE_SHADER_CAP_PREFERRED_IR:
175       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
176          return 0;
177       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
178          return 32;
179       default:
180          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
181          return 0;
182       }
183       break;
184    default:
185       return 0;
186    }
187 
188 }
189 
190 static int
i915_get_param(struct pipe_screen * screen,enum pipe_cap cap)191 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
192 {
193    struct i915_screen *is = i915_screen(screen);
194 
195    switch (cap) {
196    /* Supported features (boolean caps). */
197    case PIPE_CAP_ANISOTROPIC_FILTER:
198    case PIPE_CAP_NPOT_TEXTURES:
199    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
200    case PIPE_CAP_POINT_SPRITE:
201    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
202    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
203    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
204    case PIPE_CAP_TGSI_INSTANCEID:
205    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
206    case PIPE_CAP_USER_VERTEX_BUFFERS:
207    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
208       return 1;
209 
210    /* Unsupported features (boolean caps). */
211    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
212    case PIPE_CAP_DEPTH_CLIP_DISABLE:
213    case PIPE_CAP_INDEP_BLEND_ENABLE:
214    case PIPE_CAP_INDEP_BLEND_FUNC:
215    case PIPE_CAP_SHADER_STENCIL_EXPORT:
216    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
217    case PIPE_CAP_TEXTURE_SWIZZLE:
218    case PIPE_CAP_QUERY_TIME_ELAPSED:
219    case PIPE_CAP_SM3:
220    case PIPE_CAP_SEAMLESS_CUBE_MAP:
221    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
222    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
223    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
224    case PIPE_CAP_CONDITIONAL_RENDER:
225    case PIPE_CAP_TEXTURE_BARRIER:
226    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
227    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
228    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
229    case PIPE_CAP_START_INSTANCE:
230    case PIPE_CAP_QUERY_TIMESTAMP:
231    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
232    case PIPE_CAP_TEXTURE_MULTISAMPLE:
233    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
234    case PIPE_CAP_CUBE_MAP_ARRAY:
235    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
236    case PIPE_CAP_TGSI_TEXCOORD:
237    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
238    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
239    case PIPE_CAP_TEXTURE_GATHER_SM5:
240    case PIPE_CAP_FAKE_SW_MSAA:
241    case PIPE_CAP_TEXTURE_QUERY_LOD:
242    case PIPE_CAP_SAMPLE_SHADING:
243    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
244    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
245    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
246    case PIPE_CAP_CLIP_HALFZ:
247    case PIPE_CAP_VERTEXID_NOBASE:
248    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
249    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
250    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
251    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
252    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
253    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
254    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
255    case PIPE_CAP_DEPTH_BOUNDS_TEST:
256    case PIPE_CAP_TGSI_TXQS:
257    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
258    case PIPE_CAP_SHAREABLE_SHADERS:
259    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
260    case PIPE_CAP_CLEAR_TEXTURE:
261    case PIPE_CAP_DRAW_PARAMETERS:
262    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
263    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
264    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
265    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
266    case PIPE_CAP_INVALIDATE_BUFFER:
267    case PIPE_CAP_GENERATE_MIPMAP:
268    case PIPE_CAP_STRING_MARKER:
269    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
270    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
271    case PIPE_CAP_QUERY_MEMORY_INFO:
272    case PIPE_CAP_PCI_GROUP:
273    case PIPE_CAP_PCI_BUS:
274    case PIPE_CAP_PCI_DEVICE:
275    case PIPE_CAP_PCI_FUNCTION:
276    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
277    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
278    case PIPE_CAP_CULL_DISTANCE:
279    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
280    case PIPE_CAP_TGSI_VOTE:
281    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
282    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
283    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
284    case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
285    case PIPE_CAP_POST_DEPTH_COVERAGE:
286       return 0;
287 
288    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
289    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
290    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
291    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
292    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
293    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
294    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
295    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
296    case PIPE_CAP_DRAW_INDIRECT:
297    case PIPE_CAP_MULTI_DRAW_INDIRECT:
298    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
299    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
300    case PIPE_CAP_SAMPLER_VIEW_TARGET:
301    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
302    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
303    case PIPE_CAP_NATIVE_FENCE_FD:
304    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
305    case PIPE_CAP_TGSI_FS_FBFETCH:
306    case PIPE_CAP_TGSI_MUL_ZERO_WINS:
307    case PIPE_CAP_DOUBLES:
308    case PIPE_CAP_INT64:
309    case PIPE_CAP_INT64_DIVMOD:
310    case PIPE_CAP_TGSI_TEX_TXF_LZ:
311    case PIPE_CAP_TGSI_CLOCK:
312    case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
313    case PIPE_CAP_TGSI_BALLOT:
314    case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
315    case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
316    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
317    case PIPE_CAP_BINDLESS_TEXTURE:
318    case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
319    case PIPE_CAP_QUERY_SO_OVERFLOW:
320    case PIPE_CAP_MEMOBJ:
321    case PIPE_CAP_LOAD_CONSTBUF:
322    case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
323    case PIPE_CAP_TILE_RASTER_ORDER:
324    case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
325    case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
326    case PIPE_CAP_CONTEXT_PRIORITY_MASK:
327       return 0;
328 
329    case PIPE_CAP_MAX_VIEWPORTS:
330       return 1;
331 
332    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
333       return 64;
334 
335    case PIPE_CAP_GLSL_FEATURE_LEVEL:
336       return 120;
337 
338    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
339       return 16;
340 
341    /* Features we can lie about (boolean caps). */
342    case PIPE_CAP_OCCLUSION_QUERY:
343       return is->debug.lie ? 1 : 0;
344 
345    /* Texturing. */
346    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
347       return I915_MAX_TEXTURE_2D_LEVELS;
348    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
349       return I915_MAX_TEXTURE_3D_LEVELS;
350    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
351       return I915_MAX_TEXTURE_2D_LEVELS;
352    case PIPE_CAP_MIN_TEXEL_OFFSET:
353    case PIPE_CAP_MAX_TEXEL_OFFSET:
354    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
355    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
356    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
357    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
358    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
359       return 0;
360 
361    /* Render targets. */
362    case PIPE_CAP_MAX_RENDER_TARGETS:
363       return 1;
364 
365    /* Geometry shader output, unsupported. */
366    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
367    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
368    case PIPE_CAP_MAX_VERTEX_STREAMS:
369       return 0;
370 
371    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
372       return 2048;
373 
374    /* Fragment coordinate conventions. */
375    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
376    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
377       return 1;
378    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
379    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
380       return 0;
381    case PIPE_CAP_ENDIANNESS:
382       return PIPE_ENDIAN_LITTLE;
383 
384    case PIPE_CAP_VENDOR_ID:
385       return 0x8086;
386    case PIPE_CAP_DEVICE_ID:
387       return is->iws->pci_id;
388    case PIPE_CAP_ACCELERATED:
389       return 1;
390    case PIPE_CAP_VIDEO_MEMORY: {
391       /* Once a batch uses more than 75% of the maximum mappable size, we
392        * assume that there's some fragmentation, and we start doing extra
393        * flushing, etc.  That's the big cliff apps will care about.
394        */
395       const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
396       uint64_t system_memory;
397 
398       if (!os_get_total_physical_memory(&system_memory))
399          return 0;
400 
401       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
402    }
403    case PIPE_CAP_UMA:
404       return 1;
405 
406    case PIPE_CAP_COMPUTE:
407    case PIPE_CAP_QUERY_BUFFER_OBJECT:
408       return 0;
409    default:
410       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
411       return 0;
412    }
413 }
414 
415 static float
i915_get_paramf(struct pipe_screen * screen,enum pipe_capf cap)416 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
417 {
418    switch(cap) {
419    case PIPE_CAPF_MAX_LINE_WIDTH:
420       /* fall-through */
421    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
422       return 7.5;
423 
424    case PIPE_CAPF_MAX_POINT_WIDTH:
425       /* fall-through */
426    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
427       return 255.0;
428 
429    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
430       return 4.0;
431 
432    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
433       return 16.0;
434 
435    default:
436       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
437       return 0;
438    }
439 }
440 
441 boolean
i915_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned tex_usage)442 i915_is_format_supported(struct pipe_screen *screen,
443                          enum pipe_format format,
444                          enum pipe_texture_target target,
445                          unsigned sample_count,
446                          unsigned tex_usage)
447 {
448    static const enum pipe_format tex_supported[] = {
449       PIPE_FORMAT_B8G8R8A8_UNORM,
450       PIPE_FORMAT_B8G8R8A8_SRGB,
451       PIPE_FORMAT_B8G8R8X8_UNORM,
452       PIPE_FORMAT_R8G8B8A8_UNORM,
453       PIPE_FORMAT_R8G8B8X8_UNORM,
454       PIPE_FORMAT_B4G4R4A4_UNORM,
455       PIPE_FORMAT_B5G6R5_UNORM,
456       PIPE_FORMAT_B5G5R5A1_UNORM,
457       PIPE_FORMAT_B10G10R10A2_UNORM,
458       PIPE_FORMAT_L8_UNORM,
459       PIPE_FORMAT_A8_UNORM,
460       PIPE_FORMAT_I8_UNORM,
461       PIPE_FORMAT_L8A8_UNORM,
462       PIPE_FORMAT_UYVY,
463       PIPE_FORMAT_YUYV,
464       /* XXX why not?
465       PIPE_FORMAT_Z16_UNORM, */
466       PIPE_FORMAT_DXT1_RGB,
467       PIPE_FORMAT_DXT1_RGBA,
468       PIPE_FORMAT_DXT3_RGBA,
469       PIPE_FORMAT_DXT5_RGBA,
470       PIPE_FORMAT_Z24X8_UNORM,
471       PIPE_FORMAT_Z24_UNORM_S8_UINT,
472       PIPE_FORMAT_NONE  /* list terminator */
473    };
474    static const enum pipe_format render_supported[] = {
475       PIPE_FORMAT_B8G8R8A8_UNORM,
476       PIPE_FORMAT_B8G8R8X8_UNORM,
477       PIPE_FORMAT_R8G8B8A8_UNORM,
478       PIPE_FORMAT_R8G8B8X8_UNORM,
479       PIPE_FORMAT_B5G6R5_UNORM,
480       PIPE_FORMAT_B5G5R5A1_UNORM,
481       PIPE_FORMAT_B4G4R4A4_UNORM,
482       PIPE_FORMAT_B10G10R10A2_UNORM,
483       PIPE_FORMAT_L8_UNORM,
484       PIPE_FORMAT_A8_UNORM,
485       PIPE_FORMAT_I8_UNORM,
486       PIPE_FORMAT_NONE  /* list terminator */
487    };
488    static const enum pipe_format depth_supported[] = {
489       /* XXX why not?
490       PIPE_FORMAT_Z16_UNORM, */
491       PIPE_FORMAT_Z24X8_UNORM,
492       PIPE_FORMAT_Z24_UNORM_S8_UINT,
493       PIPE_FORMAT_NONE  /* list terminator */
494    };
495    const enum pipe_format *list;
496    uint i;
497 
498    if (!util_format_is_supported(format, tex_usage))
499       return FALSE;
500 
501    if (sample_count > 1)
502       return FALSE;
503 
504    if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
505       list = depth_supported;
506    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
507       list = render_supported;
508    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
509       list = tex_supported;
510    else
511       return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
512 
513    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
514       if (list[i] == format)
515          return TRUE;
516    }
517 
518    return FALSE;
519 }
520 
521 
522 /*
523  * Fence functions
524  */
525 
526 
527 static void
i915_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)528 i915_fence_reference(struct pipe_screen *screen,
529                      struct pipe_fence_handle **ptr,
530                      struct pipe_fence_handle *fence)
531 {
532    struct i915_screen *is = i915_screen(screen);
533 
534    is->iws->fence_reference(is->iws, ptr, fence);
535 }
536 
537 static boolean
i915_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)538 i915_fence_finish(struct pipe_screen *screen,
539                   struct pipe_context *ctx,
540                   struct pipe_fence_handle *fence,
541                   uint64_t timeout)
542 {
543    struct i915_screen *is = i915_screen(screen);
544 
545    if (!timeout)
546       return is->iws->fence_signalled(is->iws, fence) == 1;
547 
548    return is->iws->fence_finish(is->iws, fence) == 1;
549 }
550 
551 
552 /*
553  * Generic functions
554  */
555 
556 
557 static void
i915_flush_frontbuffer(struct pipe_screen * screen,struct pipe_resource * resource,unsigned level,unsigned layer,void * winsys_drawable_handle,struct pipe_box * sub_box)558 i915_flush_frontbuffer(struct pipe_screen *screen,
559                        struct pipe_resource *resource,
560                        unsigned level, unsigned layer,
561                        void *winsys_drawable_handle,
562                        struct pipe_box *sub_box)
563 {
564    /* XXX: Dummy right now. */
565    (void)screen;
566    (void)resource;
567    (void)level;
568    (void)layer;
569    (void)winsys_drawable_handle;
570    (void)sub_box;
571 }
572 
573 static void
i915_destroy_screen(struct pipe_screen * screen)574 i915_destroy_screen(struct pipe_screen *screen)
575 {
576    struct i915_screen *is = i915_screen(screen);
577 
578    if (is->iws)
579       is->iws->destroy(is->iws);
580 
581    FREE(is);
582 }
583 
584 /**
585  * Create a new i915_screen object
586  */
587 struct pipe_screen *
i915_screen_create(struct i915_winsys * iws)588 i915_screen_create(struct i915_winsys *iws)
589 {
590    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
591 
592    if (!is)
593       return NULL;
594 
595    switch (iws->pci_id) {
596    case PCI_CHIP_I915_G:
597    case PCI_CHIP_I915_GM:
598       is->is_i945 = FALSE;
599       break;
600 
601    case PCI_CHIP_I945_G:
602    case PCI_CHIP_I945_GM:
603    case PCI_CHIP_I945_GME:
604    case PCI_CHIP_G33_G:
605    case PCI_CHIP_Q33_G:
606    case PCI_CHIP_Q35_G:
607    case PCI_CHIP_PINEVIEW_G:
608    case PCI_CHIP_PINEVIEW_M:
609       is->is_i945 = TRUE;
610       break;
611 
612    default:
613       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
614                    __FUNCTION__, iws->pci_id);
615       FREE(is);
616       return NULL;
617    }
618 
619    is->iws = iws;
620 
621    is->base.destroy = i915_destroy_screen;
622    is->base.flush_frontbuffer = i915_flush_frontbuffer;
623 
624    is->base.get_name = i915_get_name;
625    is->base.get_vendor = i915_get_vendor;
626    is->base.get_device_vendor = i915_get_device_vendor;
627    is->base.get_param = i915_get_param;
628    is->base.get_shader_param = i915_get_shader_param;
629    is->base.get_paramf = i915_get_paramf;
630    is->base.is_format_supported = i915_is_format_supported;
631 
632    is->base.context_create = i915_create_context;
633 
634    is->base.fence_reference = i915_fence_reference;
635    is->base.fence_finish = i915_fence_finish;
636 
637    i915_init_screen_resource_functions(is);
638 
639    i915_debug_init(is);
640 
641    return &is->base;
642 }
643