Searched defs:inLayerCount (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 90 uint32_t inLayerCount, uint64_t inUsage, std::string requestorName) in GraphicBuffer() 98 PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer() 108 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) in GraphicBuffer() 168 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in reallocate() 190 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in needsReallocation() 202 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, in initWithSize() 226 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) { in initWithHandle() 371 uint32_t inLayerCount, uint64_t inUsage, in isSupported()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 140 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 140 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
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