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Searched defs:inUsage (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp84 PixelFormat inFormat, uint32_t inUsage, std::string requestorName) in GraphicBuffer()
90 uint32_t inLayerCount, uint64_t inUsage, std::string requestorName) in GraphicBuffer()
98 PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
108 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) in GraphicBuffer()
168 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in reallocate()
190 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in needsReallocation()
202 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, in initWithSize()
226 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) { in initWithHandle()
262 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock()
269 status_t GraphicBuffer::lock(uint32_t inUsage, const Rect& rect, void** vaddr, in lock()
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/frameworks/base/media/jni/
Dandroid_media_Utils.cpp327 status_t lockImageFromBuffer(sp<GraphicBuffer> buffer, uint32_t inUsage, in lockImageFromBuffer()
378 status_t lockImageFromBuffer(BufferItem* bufferItem, uint32_t inUsage, in lockImageFromBuffer()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h140 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h140 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()