Searched defs:inputPrefix (Results 1 – 3 of 3) sorted by relevance
/external/bcc/examples/usdt_sample/usdt_sample_app1/ |
D | main.cpp | 35 std::string inputPrefix("dummy"); in main() local
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 94 …::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const… in generateVertexShader() 171 …string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const… in generateGeometryShader() 270 …neratePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const… in generatePassthroughVertexShader() 377 …ntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const… in generateFragmentShader() 419 …ntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const… in generatePassthroughFragmentShader()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 169 …g generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const char* inputPrefix, const ch… in generatePassthroughVertexShader() 200 …::string generateVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const… in generateVertexShader() 394 …ntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const… in generatePassthroughFragmentShader() 429 …string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const… in generateGeometryShader() 513 …ntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& inputPrefix, const… in generateFragmentShader()
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