• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <laanwj@gmail.com>
25  */
26 
27 #ifndef H_ETNAVIV_COMPILER
28 #define H_ETNAVIV_COMPILER
29 
30 #include "etnaviv_context.h"
31 #include "etnaviv_internal.h"
32 #include "etnaviv_shader.h"
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35 
36 /* XXX some of these are pretty arbitrary limits, may be better to switch
37  * to dynamic allocation at some point.
38  */
39 #define ETNA_MAX_TEMPS (64) /* max temp register count of all Vivante hw */
40 #define ETNA_MAX_TOKENS (2048)
41 #define ETNA_MAX_IMM (1024) /* max const+imm in 32-bit words */
42 #define ETNA_MAX_DECL (2048) /* max declarations */
43 #define ETNA_MAX_DEPTH (32)
44 #define ETNA_MAX_INSTRUCTIONS (2048)
45 
46 /* compiler output per input/output */
47 struct etna_shader_inout {
48    int reg; /* native register */
49    struct tgsi_declaration_semantic semantic; /* tgsi semantic name and index */
50    int num_components;
51 };
52 
53 struct etna_shader_io_file {
54    size_t num_reg;
55    struct etna_shader_inout reg[ETNA_NUM_INPUTS];
56 };
57 
58 /* shader object, for linking */
59 struct etna_shader_variant {
60    uint32_t id; /* for debug */
61 
62    uint processor; /* TGSI_PROCESSOR_... */
63    uint32_t code_size; /* code size in uint32 words */
64    uint32_t *code;
65    unsigned num_loops;
66    unsigned num_temps;
67 
68    struct etna_shader_uniform_info uniforms;
69 
70    /* ETNA_DIRTY_* flags that, when set in context dirty, mean that the
71     * uniforms have to get (partial) reloaded. */
72    uint32_t uniforms_dirty_bits;
73 
74    /* inputs (for linking) for fs, the inputs must be in register 1..N */
75    struct etna_shader_io_file infile;
76 
77    /* outputs (for linking) */
78    struct etna_shader_io_file outfile;
79 
80    /* index into outputs (for linking) */
81    int output_count_per_semantic[TGSI_SEMANTIC_COUNT];
82    struct etna_shader_inout * *output_per_semantic_list; /* list of pointers to outputs */
83    struct etna_shader_inout **output_per_semantic[TGSI_SEMANTIC_COUNT];
84 
85    /* special outputs (vs only) */
86    int vs_pos_out_reg; /* VS position output */
87    int vs_pointsize_out_reg; /* VS point size output */
88    uint32_t vs_load_balancing;
89 
90    /* special outputs (ps only) */
91    int ps_color_out_reg; /* color output register */
92    int ps_depth_out_reg; /* depth output register */
93 
94    /* unknown input property (XX_INPUT_COUNT, field UNK8) */
95    uint32_t input_count_unk8;
96 
97    /* shader is larger than GPU instruction limit, thus needs icache */
98    bool needs_icache;
99 
100    /* shader variants form a linked list */
101    struct etna_shader_variant *next;
102 
103    /* replicated here to avoid passing extra ptrs everywhere */
104    struct etna_shader *shader;
105    struct etna_shader_key key;
106 
107    struct etna_bo *bo; /* cached code memory bo handle (for icache) */
108 };
109 
110 struct etna_varying {
111    uint32_t pa_attributes;
112    uint8_t num_components;
113    uint8_t use[4];
114    uint8_t reg;
115 };
116 
117 struct etna_shader_link_info {
118    /* each PS input is annotated with the VS output reg */
119    unsigned num_varyings;
120    struct etna_varying varyings[ETNA_NUM_INPUTS];
121    int pcoord_varying_comp_ofs;
122 };
123 
124 bool
125 etna_compile_shader(struct etna_shader_variant *shader);
126 
127 void
128 etna_dump_shader(const struct etna_shader_variant *shader);
129 
130 bool
131 etna_link_shader(struct etna_shader_link_info *info,
132                  const struct etna_shader_variant *vs, const struct etna_shader_variant *fs);
133 
134 void
135 etna_destroy_shader(struct etna_shader_variant *shader);
136 
137 #endif
138