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Searched defs:input_type (Results 1 – 9 of 9) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/
Ddescriptor.proto201 optional string input_type = 2; field
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/
Ddescriptor.proto201 optional string input_type = 2; field
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/
Ddescriptor.py773 input_type, output_type, options=None): argument
778 input_type, output_type, options=None): argument
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.proto240 optional string input_type = 2; field
Ddescriptor.pb.h5823 inline const ::std::string& MethodDescriptorProto::input_type() const { in input_type() function
5853 inline void MethodDescriptorProto::set_allocated_input_type(::std::string* input_type) { in set_allocated_input_type()
Ddescriptor.cc5065 Symbol input_type = LookupSymbol(proto.input_type(), method->full_name()); in CrossLinkMethod() local
Ddescriptor.pb.cc7843 const ::std::string& MethodDescriptorProto::input_type() const { in input_type() function in google::protobuf::MethodDescriptorProto
7873 void MethodDescriptorProto::set_allocated_input_type(::std::string* input_type) { in set_allocated_input_type()
Ddescriptor_unittest.cc166 const string& input_type, in AddMethod()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/pyext/
Ddescriptor.cc1686 const Descriptor* input_type = _GetDescriptor(self)->input_type(); in GetInputType() local