Searched defs:isComputeRelevant (Results 1 – 1 of 1) sorted by relevance
6119 bool NegativeTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::NegativeTestBase6547 bool TextureTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::TextureTestBase8285 bool GLSLContantImmutablityTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::GLSLContantImmutablityTest8349 bool GLSLContantValuesTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::GLSLContantValuesTest8971 bool UniformBlockLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockLayoutQualifierConflictTest9413 bool UniformBlockMemberInvalidOffsetAlignmentTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberInvalidOffsetAlignmentTest9876 bool UniformBlockMemberOverlappingOffsetsTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberOverlappingOffsetsTest10357 bool UniformBlockMemberAlignNonPowerOf2Test::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberAlignNonPowerOf2Test10968 bool SSBLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::SSBLayoutQualifierConflictTest12399 bool VaryingLocationsTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::VaryingLocationsTest[all …]