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Searched defs:isFloatType (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcConfigListEGL.cpp118 bool isFloatType = supportFloatConfigs ? in getDefaultEglConfigList() local
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_inlines.h122 static inline bool isFloatType(DataType ty) in isFloatType() function
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp1056 bool FunctionalTest::isFloatType(TextureInternalFormatDescriptor descriptor) in isFloatType() function in gl3cts::TextureSizePromotion::FunctionalTest
Dgl4cEnhancedLayoutsTests.cpp17960 bool VaryingLocationAliasingWithMixedTypesTest::isFloatType(const Utils::Type& type) in test() function in gl4cts::EnhancedLayouts::VaryingLocationAliasingWithMixedTypesTest
18514 bool VaryingLocationAliasingWithMixedInterpolationTest::isFloatType(const Utils::Type& type) in test() function in gl4cts::EnhancedLayouts::VaryingLocationAliasingWithMixedInterpolationTest
19076 bool VaryingLocationAliasingWithMixedAuxiliaryStorageTest::isFloatType(const Utils::Type& type) in test() function in gl4cts::EnhancedLayouts::VaryingLocationAliasingWithMixedAuxiliaryStorageTest
/external/deqp-deps/glslang/SPIRV/
DSpvBuilder.h187 bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; } in isFloatType() function
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp281 static inline bool isFloatType (ValueType type) in isFloatType() function
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp301 static inline bool isFloatType (ValueType type) in isFloatType() function