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Searched defs:isShadow (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/hlsl/
DhlslGrammar.cpp1180 bool isShadow = false; in acceptSamplerTypeDX9() local
1225 bool isShadow = false; in acceptSamplerType() local
/external/deqp-deps/glslang/glslang/Include/
DTypes.h103 bool isShadow() const { return shadow; } in isShadow() function
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp749 bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; in initShaderSources() local
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1241 const bool isShadow = isDepthFormat(textureFormat); in genProgramSources() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1227 bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; in initShaderSources() local
2968 const bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; in initShaderSources() local
DvktShaderRenderTextureGatherTests.cpp1640 const bool isShadow = isDepthFormat(baseParams.textureFormat); in genGatherPrograms() local
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir.h940 int isShadow() const { return descTable[target].shadow ? 1 : 0; } in isShadow() function