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Searched defs:isSingleSampleTarget (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp697 const bool isSingleSampleTarget = (m_numRequestedSamples == 0); in genMSTextureResolverSource() local
734 const bool isSingleSampleTarget = (m_numRequestedSamples == 0); in genMSTextureLayerFetchSource() local
Des31fShaderMultisampleInterpolationTests.cpp142 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples ==… in verifyImage() local
216 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0)… in init() local
404 …const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0)… in init() local