Searched defs:isTexture (Results 1 – 9 of 9) sorted by relevance
155 int CoordinateArgPos(const glslang::TString& name, bool isTexture) in CoordinateArgPos()229 const bool isTexture = IsTextureType(argOrder[0]); in AppendTypeName() local956 const bool isTexture = IsTextureType(*argOrder); in initialize() local
132 bool isTexture(const Value &val) { in isTexture() function
130 bool llvm::isTexture(const llvm::Value &val) { in isTexture() function in llvm
102 bool isTexture() const { return !sampler && !image; } in isTexture() function1535 virtual bool isTexture() const { return basicType == EbtSampler && getSampler().isTexture(); } in isTexture() function
1270 bool isTexture() const { return op > EOpTextureGuardBegin && op < EOpTextureGuardEnd; } in isTexture() function
433 glIsTextureFunc isTexture; variable
2054 const bool isTexture = sampler.isTexture() && !sampler.isCombined(); in builtInOpCheck() local
117 virtual GrGLboolean isTexture(GrGLuint texture) { return GR_GL_FALSE; } in isTexture() function