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Searched defs:is_list (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectwriter.cc379 bool is_list) in Item()
396 bool is_list) in Item()
1153 bool is_placeholder, bool is_list) { in Push()
Dprotostream_objectwriter.h224 bool is_list() const { return is_list_; } in is_list() function
Dproto_writer.cc312 bool is_list) in ProtoElement()
689 bool is_list) { in BeginNamed()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap.h839 const bool is_list = revalidate_if_necessary(); variable
995 const bool is_list = it.revalidate_if_necessary(); in erase() local