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Searched defs:is_stencil (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp660 void FunctionalTest::dispatch(GLuint program_id, bool is_stencil, GLuint dst_texture_id, GLuint src… in dispatch()
813 GLuint FunctionalTest::prepareDestinationTexture(bool is_stencil) in prepareDestinationTexture()
862 GLuint FunctionalTest::prepareProgram(bool is_draw, bool is_stencil) in prepareProgram()
945 GLuint FunctionalTest::prepareSourceTexture(GLenum internal_format, bool is_stencil, in prepareSourceTexture()
1085 bool FunctionalTest::verifyTexture(GLuint id, GLenum source_internal_format, bool is_stencil, in verifyTexture()
1211 bool FunctionalTest::test(GLenum internal_format, bool is_stencil) in test()
/external/mesa3d/src/amd/vulkan/
Dradv_image.c75 bool is_depth, is_stencil, blendable; in radv_init_surface() local
242 unsigned block_width, bool is_stencil, in si_set_mutable_tex_desc_fields()
982 bool is_stencil = iview->aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT; in radv_image_view_make_descriptor() local
/external/mesa3d/src/amd/common/
Dac_surface.c250 struct radeon_surf *surf, bool is_stencil, in gfx6_compute_level()
/external/mesa3d/src/gallium/auxiliary/util/
Du_blit.c382 boolean is_stencil, is_depth, blit_depth, blit_stencil; in util_blit_pixels() local
/external/mesa3d/src/gallium/drivers/r600/
Dr600_texture.c208 bool is_depth, is_stencil; in r600_init_surface() local
/external/mesa3d/src/gallium/drivers/radeon/
Dr600_texture.c233 bool is_depth, is_stencil; in r600_init_surface() local
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c315 unsigned block_width, bool is_stencil, in si_set_mutable_tex_desc_fields()