Searched defs:iy1 (Results 1 – 10 of 10) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion() local
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/external/u-boot/drivers/video/ |
D | stb_truetype.h | 1562 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBoxSubpixel() 1580 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBox() 1585 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBoxSubpixel() 1590 …ontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBox() 2422 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphBitmapSubpixel() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 880 int iy1 = trimmed_box.y1 / TILE_SIZE; in lp_setup_bin_triangle() local
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/external/skqp/src/core/ |
D | SkScan_Hairline.cpp | 136 int iy1 = SkFDot6Round(y1); in HairLineRgn() local
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/external/skia/src/core/ |
D | SkScan_Hairline.cpp | 136 int iy1 = SkFDot6Round(y1); in HairLineRgn() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 737 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 684 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 346 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2364 const int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 441 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local
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