Searched defs:layerID (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/TimeStats/ |
D | TimeStats.cpp | 107 bool TimeStats::recordReadyLocked(int32_t layerID, TimeRecord* timeRecord) { in recordReadyLocked() 165 void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerID) { in flushAvailableRecordsToStatsLocked() 256 void TimeStats::setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName, in setPostTime() 296 void TimeStats::setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) { in setLatchTime() 314 void TimeStats::setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) { in setDesiredTime() 332 void TimeStats::setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) { in setAcquireTime() 350 void TimeStats::setAcquireFence(int32_t layerID, uint64_t frameNumber, in setAcquireFence() 370 void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) { in setPresentTime() 392 void TimeStats::setPresentFence(int32_t layerID, uint64_t frameNumber, in setPresentFence() 416 void TimeStats::onDestroy(int32_t layerID) { in onDestroy() [all …]
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TimeStatsTest.cpp | 174 static std::string genLayerName(int32_t layerID) { in genLayerName() 560 const int32_t layerID = genRandomInt32(-1, 10); in TEST_F() local
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/frameworks/native/services/surfaceflinger/ |
D | BufferQueueLayer.cpp | 277 const int32_t layerID = getSequence(); in updateTexImage() local
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D | BufferLayer.cpp | 370 const int32_t layerID = getSequence(); in onPostComposition() local
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D | BufferStateLayer.cpp | 515 const int32_t layerID = getSequence(); in updateTexImage() local
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