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Searched defs:layerID (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp107 bool TimeStats::recordReadyLocked(int32_t layerID, TimeRecord* timeRecord) { in recordReadyLocked()
165 void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerID) { in flushAvailableRecordsToStatsLocked()
256 void TimeStats::setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName, in setPostTime()
296 void TimeStats::setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) { in setLatchTime()
314 void TimeStats::setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) { in setDesiredTime()
332 void TimeStats::setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) { in setAcquireTime()
350 void TimeStats::setAcquireFence(int32_t layerID, uint64_t frameNumber, in setAcquireFence()
370 void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) { in setPresentTime()
392 void TimeStats::setPresentFence(int32_t layerID, uint64_t frameNumber, in setPresentFence()
416 void TimeStats::onDestroy(int32_t layerID) { in onDestroy()
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/frameworks/native/services/surfaceflinger/tests/unittests/
DTimeStatsTest.cpp174 static std::string genLayerName(int32_t layerID) { in genLayerName()
560 const int32_t layerID = genRandomInt32(-1, 10); in TEST_F() local
/frameworks/native/services/surfaceflinger/
DBufferQueueLayer.cpp277 const int32_t layerID = getSequence(); in updateTexImage() local
DBufferLayer.cpp370 const int32_t layerID = getSequence(); in onPostComposition() local
DBufferStateLayer.cpp515 const int32_t layerID = getSequence(); in updateTexImage() local