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Searched defs:levelW (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp492 int levelW = de::max(1, m_width >> levelNdx); in verifyTex2D() local
530 int levelW = de::max(1, m_width >> levelNdx); in verifyTexCube() local
645 int levelW = de::max(1, m_width >> ndx); in createTexture() local
692 int levelW = de::max(1, m_width >> ndx); in createTexture() local
749 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local
807 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local
858 int levelW = de::max(1, m_width >> ndx); in createTexture() local
908 int levelW = de::max(1, m_width >> ndx); in createTexture() local
958 int levelW = de::max(1, m_width >> ndx); in createTexture() local
972 int levelW = de::max(1, m_width >> ndx); in createTexture() local
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Des2fTextureCompletenessTests.cpp293 …int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l… in createTexture() local
360 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
414 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
513 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
618 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
686 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
753 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); in createTexture() local
862 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp303 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local
494 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local
588 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local
670 int levelW = de::max(1, m_width >> ndx); in createTexture() local
770 int levelW = de::max(1, m_width >> ndx); in createTexture() local
809 int levelW = de::max(1, m_width >> ndx); in createTexture() local
868 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local
985 int levelW = de::max(1, m_width >> ndx); in createTexture() local
1227 int levelW = de::max(1, m_width >> ndx); in createTexture() local
1241 int levelW = de::max(1, m_width >> ndx); in createTexture() local
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/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp341 int levelW = de::max(1, m_size >> ndx); in createTexture() local
381 int levelW = de::max(1, m_size >> ndx); in createTexture() local
619 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
666 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
679 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
Des31fShaderFramebufferFetchTests.cpp1169 int levelW = de::max(1, VIEWPORT_WIDTH >> level); in create2DTextureArrayMipMaps() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1682 int levelW = de::max(1, width >> level); in texStorage2D() local
1700 int levelW = de::max(1, width >> level); in texStorage2D() local
1738 int levelW = de::max(1, width >> level); in texStorage3D() local
1758 int levelW = de::max(1, width >> level); in texStorage3D() local
1780 int levelW = de::max(1, width >> level); in texStorage3D() local
4968 const int levelW = getMipLevelSize(width, levelNdx); in isComplete() local