1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_rect.h"
29 #include "util/u_surface.h"
30 #include "lp_context.h"
31 #include "lp_flush.h"
32 #include "lp_limits.h"
33 #include "lp_surface.h"
34 #include "lp_texture.h"
35 #include "lp_query.h"
36
37
38 static void
lp_resource_copy(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)39 lp_resource_copy(struct pipe_context *pipe,
40 struct pipe_resource *dst, unsigned dst_level,
41 unsigned dstx, unsigned dsty, unsigned dstz,
42 struct pipe_resource *src, unsigned src_level,
43 const struct pipe_box *src_box)
44 {
45 llvmpipe_flush_resource(pipe,
46 dst, dst_level,
47 FALSE, /* read_only */
48 TRUE, /* cpu_access */
49 FALSE, /* do_not_block */
50 "blit dest");
51
52 llvmpipe_flush_resource(pipe,
53 src, src_level,
54 TRUE, /* read_only */
55 TRUE, /* cpu_access */
56 FALSE, /* do_not_block */
57 "blit src");
58
59 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
60 src, src_level, src_box);
61 }
62
63
lp_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)64 static void lp_blit(struct pipe_context *pipe,
65 const struct pipe_blit_info *blit_info)
66 {
67 struct llvmpipe_context *lp = llvmpipe_context(pipe);
68 struct pipe_blit_info info = *blit_info;
69
70 if (blit_info->render_condition_enable && !llvmpipe_check_render_cond(lp))
71 return;
72
73 if (info.src.resource->nr_samples > 1 &&
74 info.dst.resource->nr_samples <= 1 &&
75 !util_format_is_depth_or_stencil(info.src.resource->format) &&
76 !util_format_is_pure_integer(info.src.resource->format)) {
77 debug_printf("llvmpipe: color resolve unimplemented\n");
78 return;
79 }
80
81 if (util_try_blit_via_copy_region(pipe, &info)) {
82 return; /* done */
83 }
84
85 if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
86 debug_printf("llvmpipe: blit unsupported %s -> %s\n",
87 util_format_short_name(info.src.resource->format),
88 util_format_short_name(info.dst.resource->format));
89 return;
90 }
91
92 /* XXX turn off occlusion and streamout queries */
93
94 util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
95 util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
96 util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
97 util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
98 util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
99 (struct pipe_stream_output_target**)lp->so_targets);
100 util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
101 util_blitter_save_viewport(lp->blitter, &lp->viewports[0]);
102 util_blitter_save_scissor(lp->blitter, &lp->scissors[0]);
103 util_blitter_save_fragment_shader(lp->blitter, lp->fs);
104 util_blitter_save_blend(lp->blitter, (void*)lp->blend);
105 util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
106 util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
107 /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
108 util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
109 util_blitter_save_fragment_sampler_states(lp->blitter,
110 lp->num_samplers[PIPE_SHADER_FRAGMENT],
111 (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
112 util_blitter_save_fragment_sampler_views(lp->blitter,
113 lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
114 lp->sampler_views[PIPE_SHADER_FRAGMENT]);
115 util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
116 lp->render_cond_cond, lp->render_cond_mode);
117 util_blitter_blit(lp->blitter, &info);
118 }
119
120
121 static void
lp_flush_resource(struct pipe_context * ctx,struct pipe_resource * resource)122 lp_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
123 {
124 }
125
126
127 static struct pipe_surface *
llvmpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)128 llvmpipe_create_surface(struct pipe_context *pipe,
129 struct pipe_resource *pt,
130 const struct pipe_surface *surf_tmpl)
131 {
132 struct pipe_surface *ps;
133
134 if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET))) {
135 debug_printf("Illegal surface creation without bind flag\n");
136 if (util_format_is_depth_or_stencil(surf_tmpl->format)) {
137 pt->bind |= PIPE_BIND_DEPTH_STENCIL;
138 }
139 else {
140 pt->bind |= PIPE_BIND_RENDER_TARGET;
141 }
142 }
143
144 ps = CALLOC_STRUCT(pipe_surface);
145 if (ps) {
146 pipe_reference_init(&ps->reference, 1);
147 pipe_resource_reference(&ps->texture, pt);
148 ps->context = pipe;
149 ps->format = surf_tmpl->format;
150 if (llvmpipe_resource_is_texture(pt)) {
151 assert(surf_tmpl->u.tex.level <= pt->last_level);
152 assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer);
153 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
154 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
155 ps->u.tex.level = surf_tmpl->u.tex.level;
156 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
157 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
158 }
159 else {
160 /* setting width as number of elements should get us correct renderbuffer width */
161 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
162 ps->height = pt->height0;
163 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
164 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
165 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
166 assert(util_format_get_blocksize(surf_tmpl->format) *
167 (ps->u.buf.last_element + 1) <= pt->width0);
168 }
169 }
170 return ps;
171 }
172
173
174 static void
llvmpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)175 llvmpipe_surface_destroy(struct pipe_context *pipe,
176 struct pipe_surface *surf)
177 {
178 /* Effectively do the texture_update work here - if texture images
179 * needed post-processing to put them into hardware layout, this is
180 * where it would happen. For llvmpipe, nothing to do.
181 */
182 assert(surf->texture);
183 pipe_resource_reference(&surf->texture, NULL);
184 FREE(surf);
185 }
186
187
188 static void
llvmpipe_clear_render_target(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)189 llvmpipe_clear_render_target(struct pipe_context *pipe,
190 struct pipe_surface *dst,
191 const union pipe_color_union *color,
192 unsigned dstx, unsigned dsty,
193 unsigned width, unsigned height,
194 bool render_condition_enabled)
195 {
196 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
197
198 if (render_condition_enabled && !llvmpipe_check_render_cond(llvmpipe))
199 return;
200
201 util_clear_render_target(pipe, dst, color,
202 dstx, dsty, width, height);
203 }
204
205
206 static void
llvmpipe_clear_depth_stencil(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)207 llvmpipe_clear_depth_stencil(struct pipe_context *pipe,
208 struct pipe_surface *dst,
209 unsigned clear_flags,
210 double depth,
211 unsigned stencil,
212 unsigned dstx, unsigned dsty,
213 unsigned width, unsigned height,
214 bool render_condition_enabled)
215 {
216 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
217
218 if (render_condition_enabled && !llvmpipe_check_render_cond(llvmpipe))
219 return;
220
221 util_clear_depth_stencil(pipe, dst, clear_flags,
222 depth, stencil,
223 dstx, dsty, width, height);
224 }
225
226
227 void
llvmpipe_init_surface_functions(struct llvmpipe_context * lp)228 llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
229 {
230 lp->pipe.clear_render_target = llvmpipe_clear_render_target;
231 lp->pipe.clear_depth_stencil = llvmpipe_clear_depth_stencil;
232 lp->pipe.create_surface = llvmpipe_create_surface;
233 lp->pipe.surface_destroy = llvmpipe_surface_destroy;
234 /* These are not actually functions dealing with surfaces */
235 lp->pipe.clear_texture = util_clear_texture;
236 lp->pipe.resource_copy_region = lp_resource_copy;
237 lp->pipe.blit = lp_blit;
238 lp->pipe.flush_resource = lp_flush_resource;
239 }
240