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Searched defs:lodBias (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.hpp50 float lodBias; member
92 float lodBias; member
DvktSampleVerifierUtil.cpp271 const float lodBias, in calcLodBounds()
DvktSampleVerifier.cpp814 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
627 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local
675 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
724 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
770 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
809 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
880 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local
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/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
/external/mesa3d/src/mesa/program/
Dprog_execute.c292 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel()
1090 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1290 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod()
1361 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &… in computeLodCube()
1427 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
/external/swiftshader/src/Shader/
DSamplerCore.cpp1381 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod()
1452 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &… in computeLodCube()
1518 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/external/deqp-deps/glslang/hlsl/
DhlslGrammar.cpp244 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1379 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
3079 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/external/skia/src/sksl/
DSkSLSPIRVCodeGenerator.cpp891 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local
/external/skqp/src/sksl/
DSkSLSPIRVCodeGenerator.cpp884 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local