1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #ifndef __NOUVEAU_UTIL_H__
28 #define __NOUVEAU_UTIL_H__
29
30 #include "main/formats.h"
31 #include "main/colormac.h"
32
33 static inline unsigned
pack_rgba_i(mesa_format f,const uint8_t c[])34 pack_rgba_i(mesa_format f, const uint8_t c[])
35 {
36 switch (f) {
37 case MESA_FORMAT_B8G8R8A8_UNORM:
38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
39 case MESA_FORMAT_A8R8G8B8_UNORM:
40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
41 case MESA_FORMAT_B8G8R8X8_UNORM:
42 return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]);
43 case MESA_FORMAT_X8R8G8B8_UNORM:
44 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0);
45 case MESA_FORMAT_A8B8G8R8_UNORM:
46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
47 case MESA_FORMAT_R8G8B8A8_UNORM:
48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
49 case MESA_FORMAT_B5G6R5_UNORM:
50 return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]);
51 default:
52 assert(0);
53 }
54 }
55
56 static inline unsigned
pack_zs_i(mesa_format f,uint32_t z,uint8_t s)57 pack_zs_i(mesa_format f, uint32_t z, uint8_t s)
58 {
59 switch (f) {
60 case MESA_FORMAT_S8_UINT_Z24_UNORM:
61 return (z & 0xffffff00) | (s & 0xff);
62 case MESA_FORMAT_X8_UINT_Z24_UNORM:
63 return (z & 0xffffff00);
64 case MESA_FORMAT_Z_UNORM16:
65 return (z & 0xffff0000) >> 16;
66 default:
67 assert(0);
68 }
69 }
70
71 static inline unsigned
pack_rgba_f(mesa_format f,const float c[])72 pack_rgba_f(mesa_format f, const float c[])
73 {
74 return pack_rgba_i(f, (uint8_t []) {
75 FLOAT_TO_UBYTE(c[RCOMP]),
76 FLOAT_TO_UBYTE(c[GCOMP]),
77 FLOAT_TO_UBYTE(c[BCOMP]),
78 FLOAT_TO_UBYTE(c[ACOMP]) });
79 }
80
81 static inline unsigned
pack_rgba_clamp_f(mesa_format f,const float c[])82 pack_rgba_clamp_f(mesa_format f, const float c[])
83 {
84 GLubyte bytes[4];
85 _mesa_unclamped_float_rgba_to_ubyte(bytes, c);
86 return pack_rgba_i(f, bytes);
87 }
88
89 static inline unsigned
pack_zs_f(mesa_format f,float z,uint8_t s)90 pack_zs_f(mesa_format f, float z, uint8_t s)
91 {
92 return pack_zs_i(f, FLOAT_TO_UINT(z), s);
93 }
94
95 static inline unsigned
pack_la_clamp_f(mesa_format f,float l,float a)96 pack_la_clamp_f(mesa_format f, float l, float a)
97 {
98 GLubyte lb, ab;
99 UNCLAMPED_FLOAT_TO_UBYTE(lb, l);
100 UNCLAMPED_FLOAT_TO_UBYTE(ab, a);
101 return pack_rgba_i(f, (uint8_t []) { lb, lb, lb, ab });
102 }
103
104 /* Integer base-2 logarithm, rounded towards zero. */
105 static inline unsigned
log2i(unsigned i)106 log2i(unsigned i)
107 {
108 unsigned r = 0;
109
110 if (i & 0xffff0000) {
111 i >>= 16;
112 r += 16;
113 }
114 if (i & 0x0000ff00) {
115 i >>= 8;
116 r += 8;
117 }
118 if (i & 0x000000f0) {
119 i >>= 4;
120 r += 4;
121 }
122 if (i & 0x0000000c) {
123 i >>= 2;
124 r += 2;
125 }
126 if (i & 0x00000002) {
127 r += 1;
128 }
129 return r;
130 }
131
132 static inline void
get_scissors(struct gl_framebuffer * fb,int * x,int * y,int * w,int * h)133 get_scissors(struct gl_framebuffer *fb, int *x, int *y, int *w, int *h)
134 {
135 *w = fb->_Xmax - fb->_Xmin;
136 *h = fb->_Ymax - fb->_Ymin;
137 *x = fb->_Xmin;
138 *y = (fb->Name ? fb->_Ymin :
139 /* Window system FBO: Flip the Y coordinate. */
140 fb->Height - fb->_Ymax);
141 }
142
143 static inline void
get_viewport_scale(struct gl_context * ctx,float a[16])144 get_viewport_scale(struct gl_context *ctx, float a[16])
145 {
146 struct gl_viewport_attrib *vp = &ctx->ViewportArray[0];
147 struct gl_framebuffer *fb = ctx->DrawBuffer;
148
149 a[MAT_SX] = (float)vp->Width / 2;
150
151 if (fb->Name)
152 a[MAT_SY] = (float)vp->Height / 2;
153 else
154 /* Window system FBO: Flip the Y coordinate. */
155 a[MAT_SY] = - (float)vp->Height / 2;
156
157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2;
158 }
159
160 static inline void
get_viewport_translate(struct gl_context * ctx,float a[4])161 get_viewport_translate(struct gl_context *ctx, float a[4])
162 {
163 struct gl_viewport_attrib *vp = &ctx->ViewportArray[0];
164 struct gl_framebuffer *fb = ctx->DrawBuffer;
165
166 a[0] = (float)vp->Width / 2 + vp->X;
167
168 if (fb->Name)
169 a[1] = (float)vp->Height / 2 + vp->Y;
170 else
171 /* Window system FBO: Flip the Y coordinate. */
172 a[1] = fb->Height - (float)vp->Height / 2 - vp->Y;
173
174 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
175 }
176
177 static inline GLboolean
is_color_operand(int op)178 is_color_operand(int op)
179 {
180 return op == GL_SRC_COLOR || op == GL_ONE_MINUS_SRC_COLOR;
181 }
182
183 static inline GLboolean
is_negative_operand(int op)184 is_negative_operand(int op)
185 {
186 return op == GL_ONE_MINUS_SRC_COLOR || op == GL_ONE_MINUS_SRC_ALPHA;
187 }
188
189 static inline GLboolean
is_texture_source(int s)190 is_texture_source(int s)
191 {
192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
193 }
194
195 static inline struct gl_texgen *
get_texgen_coord(struct gl_texture_unit * u,int i)196 get_texgen_coord(struct gl_texture_unit *u, int i)
197 {
198 return ((struct gl_texgen *[])
199 { &u->GenS, &u->GenT, &u->GenR, &u->GenQ }) [i];
200 }
201
202 static inline float *
get_texgen_coeff(struct gl_texgen * c)203 get_texgen_coeff(struct gl_texgen *c)
204 {
205 if (c->Mode == GL_OBJECT_LINEAR)
206 return c->ObjectPlane;
207 else if (c->Mode == GL_EYE_LINEAR)
208 return c->EyePlane;
209 else
210 return NULL;
211 }
212
213 static inline unsigned
get_format_blocksx(mesa_format format,unsigned x)214 get_format_blocksx(mesa_format format,
215 unsigned x)
216 {
217 GLuint blockwidth;
218 GLuint blockheight;
219 _mesa_get_format_block_size(format, &blockwidth, &blockheight);
220 return (x + blockwidth - 1) / blockwidth;
221 }
222
223 static inline unsigned
get_format_blocksy(mesa_format format,unsigned y)224 get_format_blocksy(mesa_format format,
225 unsigned y)
226 {
227 GLuint blockwidth;
228 GLuint blockheight;
229 _mesa_get_format_block_size(format, &blockwidth, &blockheight);
230 return (y + blockheight - 1) / blockheight;
231 }
232
233 #endif
234