1 /*
2 * Copyright © 2016-2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef CLIF_PRIVATE_H
25 #define CLIF_PRIVATE_H
26
27 #include <stdint.h>
28 #include <stdarg.h>
29 #include "util/list.h"
30
31 struct clif_dump {
32 const struct v3d_device_info *devinfo;
33 bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
34 FILE *out;
35 /* Opaque data from the caller that is passed to the callbacks. */
36 void *data;
37
38 struct v3d_spec *spec;
39
40 /* List of struct reloc_worklist_entry */
41 struct list_head worklist;
42 };
43
44 enum reloc_worklist_type {
45 reloc_gl_shader_state,
46 reloc_generic_tile_list,
47 };
48
49 struct reloc_worklist_entry {
50 struct list_head link;
51
52 enum reloc_worklist_type type;
53 uint32_t addr;
54
55 union {
56 struct {
57 uint32_t num_attrs;
58 } shader_state;
59 struct {
60 uint32_t end;
61 } generic_tile_list;
62 };
63 };
64
65 struct reloc_worklist_entry *
66 clif_dump_add_address_to_worklist(struct clif_dump *clif,
67 enum reloc_worklist_type type,
68 uint32_t addr);
69
70 bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
71 const uint8_t *cl, uint32_t *size);
72 void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif,
73 struct reloc_worklist_entry *reloc,
74 void *vaddr);
75 bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
76 const uint8_t *cl, uint32_t *size);
77 void v3d41_clif_dump_gl_shader_state_record(struct clif_dump *clif,
78 struct reloc_worklist_entry *reloc,
79 void *vaddr);
80
81 static inline void
out(struct clif_dump * clif,const char * fmt,...)82 out(struct clif_dump *clif, const char *fmt, ...)
83 {
84 va_list args;
85
86 va_start(args, fmt);
87 vfprintf(clif->out, fmt, args);
88 va_end(args);
89 }
90
91 #endif /* CLIF_PRIVATE_H */
92