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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 /**
30  * @file
31  * Blend LLVM IR generation -- AoS layout.
32  *
33  * AoS blending is in general much slower than SoA, but there are some cases
34  * where it might be faster. In particular, if a pixel is rendered only once
35  * then the overhead of tiling and untiling will dominate over the speedup that
36  * SoA gives. So we might want to detect such cases and fallback to AoS in the
37  * future, but for now this function is here for historical/benchmarking
38  * purposes.
39  *
40  * Run lp_blend_test after any change to this file.
41  *
42  * @author Jose Fonseca <jfonseca@vmware.com>
43  */
44 
45 
46 #include "pipe/p_state.h"
47 #include "util/u_debug.h"
48 #include "util/u_format.h"
49 
50 #include "gallivm/lp_bld_type.h"
51 #include "gallivm/lp_bld_const.h"
52 #include "gallivm/lp_bld_arit.h"
53 #include "gallivm/lp_bld_logic.h"
54 #include "gallivm/lp_bld_swizzle.h"
55 #include "gallivm/lp_bld_bitarit.h"
56 #include "gallivm/lp_bld_debug.h"
57 
58 #include "lp_bld_blend.h"
59 
60 
61 /**
62  * We may the same values several times, so we keep them here to avoid
63  * recomputing them. Also reusing the values allows us to do simplifications
64  * that LLVM optimization passes wouldn't normally be able to do.
65  */
66 struct lp_build_blend_aos_context
67 {
68    struct lp_build_context base;
69 
70    LLVMValueRef src;
71    LLVMValueRef src_alpha;
72    LLVMValueRef src1;
73    LLVMValueRef src1_alpha;
74    LLVMValueRef dst;
75    LLVMValueRef const_;
76    LLVMValueRef const_alpha;
77    boolean has_dst_alpha;
78 
79    LLVMValueRef inv_src;
80    LLVMValueRef inv_src_alpha;
81    LLVMValueRef inv_dst;
82    LLVMValueRef inv_const;
83    LLVMValueRef inv_const_alpha;
84    LLVMValueRef saturate;
85 
86    LLVMValueRef rgb_src_factor;
87    LLVMValueRef alpha_src_factor;
88    LLVMValueRef rgb_dst_factor;
89    LLVMValueRef alpha_dst_factor;
90 };
91 
92 
93 static LLVMValueRef
lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context * bld,unsigned factor,boolean alpha)94 lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
95                                  unsigned factor,
96                                  boolean alpha)
97 {
98    LLVMValueRef src_alpha = bld->src_alpha ? bld->src_alpha : bld->src;
99    LLVMValueRef src1_alpha = bld->src1_alpha ? bld->src1_alpha : bld->src1;
100    LLVMValueRef const_alpha = bld->const_alpha ? bld->const_alpha : bld->const_;
101 
102    switch (factor) {
103    case PIPE_BLENDFACTOR_ZERO:
104       return bld->base.zero;
105    case PIPE_BLENDFACTOR_ONE:
106       return bld->base.one;
107    case PIPE_BLENDFACTOR_SRC_COLOR:
108       return bld->src;
109    case PIPE_BLENDFACTOR_SRC_ALPHA:
110       return src_alpha;
111    case PIPE_BLENDFACTOR_DST_COLOR:
112    case PIPE_BLENDFACTOR_DST_ALPHA:
113       return bld->dst;
114    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
115       if (alpha)
116          return bld->base.one;
117       else {
118          /*
119           * If there's no dst alpha the complement is zero but for unclamped
120           * float inputs (or snorm inputs) min can be non-zero (negative).
121           */
122          if (!bld->saturate) {
123             if (!bld->has_dst_alpha) {
124                bld->saturate = lp_build_min(&bld->base, src_alpha, bld->base.zero);
125             }
126             else if (bld->base.type.norm && bld->base.type.sign) {
127                /*
128                 * The complement/min totally doesn't work, since
129                 * the complement is in range [0,2] but the other
130                 * min input is [-1,1]. However, we can just clamp to 0
131                 * before doing the complement...
132                 */
133                LLVMValueRef inv_dst;
134                inv_dst = lp_build_max(&bld->base, bld->base.zero, bld->dst);
135                inv_dst = lp_build_comp(&bld->base, inv_dst);
136                bld->saturate = lp_build_min(&bld->base, src_alpha, inv_dst);
137             } else {
138                if (!bld->inv_dst) {
139                   bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
140                }
141                bld->saturate = lp_build_min(&bld->base, src_alpha, bld->inv_dst);
142             }
143          }
144          return bld->saturate;
145       }
146    case PIPE_BLENDFACTOR_CONST_COLOR:
147       return bld->const_;
148    case PIPE_BLENDFACTOR_CONST_ALPHA:
149       return const_alpha;
150    case PIPE_BLENDFACTOR_SRC1_COLOR:
151       return bld->src1;
152    case PIPE_BLENDFACTOR_SRC1_ALPHA:
153       return src1_alpha;
154    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
155       if (!bld->inv_src)
156          bld->inv_src = lp_build_comp(&bld->base, bld->src);
157       return bld->inv_src;
158    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
159       if (!bld->inv_src_alpha)
160          bld->inv_src_alpha = lp_build_comp(&bld->base, src_alpha);
161       return bld->inv_src_alpha;
162    case PIPE_BLENDFACTOR_INV_DST_COLOR:
163    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
164       if (!bld->inv_dst)
165          bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
166       return bld->inv_dst;
167    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
168       if (!bld->inv_const)
169          bld->inv_const = lp_build_comp(&bld->base, bld->const_);
170       return bld->inv_const;
171    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
172       if (!bld->inv_const_alpha)
173          bld->inv_const_alpha = lp_build_comp(&bld->base, const_alpha);
174       return bld->inv_const_alpha;
175    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
176       return lp_build_comp(&bld->base, bld->src1);
177    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
178       return lp_build_comp(&bld->base, src1_alpha);
179    default:
180       assert(0);
181       return bld->base.zero;
182    }
183 }
184 
185 
186 enum lp_build_blend_swizzle {
187    LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
188    LP_BUILD_BLEND_SWIZZLE_AAAA = 1
189 };
190 
191 
192 /**
193  * How should we shuffle the base factor.
194  */
195 static enum lp_build_blend_swizzle
lp_build_blend_factor_swizzle(unsigned factor)196 lp_build_blend_factor_swizzle(unsigned factor)
197 {
198    switch (factor) {
199    case PIPE_BLENDFACTOR_ONE:
200    case PIPE_BLENDFACTOR_ZERO:
201    case PIPE_BLENDFACTOR_SRC_COLOR:
202    case PIPE_BLENDFACTOR_DST_COLOR:
203    case PIPE_BLENDFACTOR_CONST_COLOR:
204    case PIPE_BLENDFACTOR_SRC1_COLOR:
205    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
206    case PIPE_BLENDFACTOR_INV_DST_COLOR:
207    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
208    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
209       return LP_BUILD_BLEND_SWIZZLE_RGBA;
210    case PIPE_BLENDFACTOR_SRC_ALPHA:
211    case PIPE_BLENDFACTOR_DST_ALPHA:
212    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
213    case PIPE_BLENDFACTOR_SRC1_ALPHA:
214    case PIPE_BLENDFACTOR_CONST_ALPHA:
215    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
216    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
217    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
218    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
219       return LP_BUILD_BLEND_SWIZZLE_AAAA;
220    default:
221       assert(0);
222       return LP_BUILD_BLEND_SWIZZLE_RGBA;
223    }
224 }
225 
226 
227 static LLVMValueRef
lp_build_blend_swizzle(struct lp_build_blend_aos_context * bld,LLVMValueRef rgb,LLVMValueRef alpha,enum lp_build_blend_swizzle rgb_swizzle,unsigned alpha_swizzle,unsigned num_channels)228 lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
229                        LLVMValueRef rgb,
230                        LLVMValueRef alpha,
231                        enum lp_build_blend_swizzle rgb_swizzle,
232                        unsigned alpha_swizzle,
233                        unsigned num_channels)
234 {
235    LLVMValueRef swizzled_rgb;
236 
237    switch (rgb_swizzle) {
238    case LP_BUILD_BLEND_SWIZZLE_RGBA:
239       swizzled_rgb = rgb;
240       break;
241    case LP_BUILD_BLEND_SWIZZLE_AAAA:
242       swizzled_rgb = lp_build_swizzle_scalar_aos(&bld->base, rgb, alpha_swizzle, num_channels);
243       break;
244    default:
245       assert(0);
246       swizzled_rgb = bld->base.undef;
247    }
248 
249    if (rgb != alpha) {
250       swizzled_rgb = lp_build_select_aos(&bld->base, 1 << alpha_swizzle,
251                                          alpha, swizzled_rgb,
252                                          num_channels);
253    }
254 
255    return swizzled_rgb;
256 }
257 
258 /**
259  * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
260  */
261 static LLVMValueRef
lp_build_blend_factor(struct lp_build_blend_aos_context * bld,unsigned rgb_factor,unsigned alpha_factor,unsigned alpha_swizzle,unsigned num_channels)262 lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
263                       unsigned rgb_factor,
264                       unsigned alpha_factor,
265                       unsigned alpha_swizzle,
266                       unsigned num_channels)
267 {
268    LLVMValueRef rgb_factor_, alpha_factor_;
269    enum lp_build_blend_swizzle rgb_swizzle;
270 
271    if (alpha_swizzle == PIPE_SWIZZLE_X && num_channels == 1) {
272       return lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
273    }
274 
275    rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
276 
277    if (alpha_swizzle != PIPE_SWIZZLE_NONE) {
278       rgb_swizzle   = lp_build_blend_factor_swizzle(rgb_factor);
279       alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
280       return lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle,
281                                     alpha_swizzle, num_channels);
282    } else {
283       return rgb_factor_;
284    }
285 }
286 
287 
288 /**
289  * Performs blending of src and dst pixels
290  *
291  * @param blend         the blend state of the shader variant
292  * @param cbuf_format   format of the colour buffer
293  * @param type          data type of the pixel vector
294  * @param rt            render target index
295  * @param src           blend src
296  * @param src_alpha     blend src alpha (if not included in src)
297  * @param src1          second blend src (for dual source blend)
298  * @param src1_alpha    second blend src alpha (if not included in src1)
299  * @param dst           blend dst
300  * @param mask          optional mask to apply to the blending result
301  * @param const_        const blend color
302  * @param const_alpha   const blend color alpha (if not included in const_)
303  * @param swizzle       swizzle values for RGBA
304  *
305  * @return the result of blending src and dst
306  */
307 LLVMValueRef
lp_build_blend_aos(struct gallivm_state * gallivm,const struct pipe_blend_state * blend,enum pipe_format cbuf_format,struct lp_type type,unsigned rt,LLVMValueRef src,LLVMValueRef src_alpha,LLVMValueRef src1,LLVMValueRef src1_alpha,LLVMValueRef dst,LLVMValueRef mask,LLVMValueRef const_,LLVMValueRef const_alpha,const unsigned char swizzle[4],int nr_channels)308 lp_build_blend_aos(struct gallivm_state *gallivm,
309                    const struct pipe_blend_state *blend,
310                    enum pipe_format cbuf_format,
311                    struct lp_type type,
312                    unsigned rt,
313                    LLVMValueRef src,
314                    LLVMValueRef src_alpha,
315                    LLVMValueRef src1,
316                    LLVMValueRef src1_alpha,
317                    LLVMValueRef dst,
318                    LLVMValueRef mask,
319                    LLVMValueRef const_,
320                    LLVMValueRef const_alpha,
321                    const unsigned char swizzle[4],
322                    int nr_channels)
323 {
324    const struct pipe_rt_blend_state * state = &blend->rt[rt];
325    const struct util_format_description * desc;
326    struct lp_build_blend_aos_context bld;
327    LLVMValueRef src_factor, dst_factor;
328    LLVMValueRef result;
329    unsigned alpha_swizzle = PIPE_SWIZZLE_NONE;
330    unsigned i;
331 
332    desc = util_format_description(cbuf_format);
333 
334    /* Setup build context */
335    memset(&bld, 0, sizeof bld);
336    lp_build_context_init(&bld.base, gallivm, type);
337    bld.src = src;
338    bld.src1 = src1;
339    bld.dst = dst;
340    bld.const_ = const_;
341    bld.src_alpha = src_alpha;
342    bld.src1_alpha = src1_alpha;
343    bld.const_alpha = const_alpha;
344    bld.has_dst_alpha = FALSE;
345 
346    /* Find the alpha channel if not provided separately */
347    if (!src_alpha) {
348       for (i = 0; i < 4; ++i) {
349          if (swizzle[i] == 3) {
350             alpha_swizzle = i;
351          }
352       }
353       /*
354        * Note that we may get src_alpha included from source (and 4 channels)
355        * even if the destination doesn't have an alpha channel (for rgbx
356        * formats). Generally this shouldn't make much of a difference (we're
357        * relying on blend factors being sanitized already if there's no
358        * dst alpha).
359        */
360       bld.has_dst_alpha = desc->swizzle[3] <= PIPE_SWIZZLE_W;
361    }
362 
363    if (blend->logicop_enable) {
364       if (!type.floating) {
365          result = lp_build_logicop(gallivm->builder, blend->logicop_func, src, dst);
366       }
367       else {
368          result = src;
369       }
370    } else if (!state->blend_enable) {
371       result = src;
372    } else {
373       boolean rgb_alpha_same = (state->rgb_src_factor == state->rgb_dst_factor &&
374                                 state->alpha_src_factor == state->alpha_dst_factor) ||
375                                nr_channels == 1;
376       boolean alpha_only = nr_channels == 1 && alpha_swizzle == PIPE_SWIZZLE_X;
377 
378       src_factor = lp_build_blend_factor(&bld, state->rgb_src_factor,
379                                          state->alpha_src_factor,
380                                          alpha_swizzle,
381                                          nr_channels);
382 
383       dst_factor = lp_build_blend_factor(&bld, state->rgb_dst_factor,
384                                          state->alpha_dst_factor,
385                                          alpha_swizzle,
386                                          nr_channels);
387 
388       result = lp_build_blend(&bld.base,
389                               state->rgb_func,
390                               alpha_only ? state->alpha_src_factor : state->rgb_src_factor,
391                               alpha_only ? state->alpha_dst_factor : state->rgb_dst_factor,
392                               src,
393                               dst,
394                               src_factor,
395                               dst_factor,
396                               rgb_alpha_same,
397                               false);
398 
399       if (state->rgb_func != state->alpha_func && nr_channels > 1 &&
400           alpha_swizzle != PIPE_SWIZZLE_NONE) {
401          LLVMValueRef alpha;
402 
403          alpha = lp_build_blend(&bld.base,
404                                 state->alpha_func,
405                                 state->alpha_src_factor,
406                                 state->alpha_dst_factor,
407                                 src,
408                                 dst,
409                                 src_factor,
410                                 dst_factor,
411                                 rgb_alpha_same,
412                                 false);
413 
414          result = lp_build_blend_swizzle(&bld,
415                                          result,
416                                          alpha,
417                                          LP_BUILD_BLEND_SWIZZLE_RGBA,
418                                          alpha_swizzle,
419                                          nr_channels);
420       }
421    }
422 
423    /* Check if color mask is necessary */
424    if (!util_format_colormask_full(desc, state->colormask)) {
425       LLVMValueRef color_mask;
426 
427       color_mask = lp_build_const_mask_aos_swizzled(gallivm, bld.base.type,
428                                                     state->colormask, nr_channels, swizzle);
429       lp_build_name(color_mask, "color_mask");
430 
431       /* Combine with input mask if necessary */
432       if (mask) {
433          /* We can be blending floating values but masks are always integer... */
434          unsigned floating = bld.base.type.floating;
435          bld.base.type.floating = 0;
436 
437          mask = lp_build_and(&bld.base, color_mask, mask);
438 
439          bld.base.type.floating = floating;
440       } else {
441          mask = color_mask;
442       }
443    }
444 
445    /* Apply mask, if one exists */
446    if (mask) {
447       result = lp_build_select(&bld.base, mask, result, dst);
448    }
449 
450    return result;
451 }
452