Searched defs:lp_rast_shader_inputs (Results 1 – 1 of 1) sorted by relevance
99 struct lp_rast_shader_inputs { struct100 unsigned frontfacing:1; /** True for front-facing */101 unsigned disable:1; /** Partially binned, disable this command */102 unsigned opaque:1; /** Is opaque */103 unsigned pad0:29; /* wasted space */104 unsigned stride; /* how much to advance data between a0, dadx, dady */105 unsigned layer; /* the layer to render to (from gs, already clamped) */106 unsigned viewport_index; /* the active viewport index (from gs, already clamped) */