Searched defs:lpr (Results 1 – 7 of 7) sorted by relevance
69 struct llvmpipe_resource *lpr, in llvmpipe_texture_layout()194 struct llvmpipe_resource lpr; in llvmpipe_can_create_resource() local203 struct llvmpipe_resource *lpr, in llvmpipe_displaytarget_layout()245 struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource); in llvmpipe_resource_create_front() local321 struct llvmpipe_resource *lpr = llvmpipe_resource(pt); in llvmpipe_resource_destroy() local358 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); in llvmpipe_resource_map() local411 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); in llvmpipe_resource_unmap() local429 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); in llvmpipe_resource_data() local444 struct llvmpipe_resource *lpr; in llvmpipe_resource_from_handle() local497 struct llvmpipe_resource *lpr = llvmpipe_resource(pt); in llvmpipe_resource_get_handle() local[all …]
182 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); in llvmpipe_layer_stride() local192 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); in llvmpipe_resource_stride() local
180 struct llvmpipe_resource *lpr = llvmpipe_resource(cbuf->texture); in lp_scene_begin_rasterization() local
32 u32 lpr; member
35 u32 lpr; /* 0x10 SDRAMC Low Power Register */ member
35 u32 lpr; /* 0x1c: Low-power Register */ member
1627 __ lpr(i.OutputRegister(0), i.InputRegister(0)); in AssembleArchInstruction() local