/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1247 float determinant3(float m00, float m01, float m02, in determinant3() 1256 float determinant4(float m00, float m01, float m02, float m03, in determinant4() 1336 float m02 = unionArray[2].getFConst(); // (m10, m11, m12) in CreateInverse() local 1358 float m02 = unionArray[2].getFConst(); // (m10, m11, m12, m13) in CreateInverse() local
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/external/dng_sdk/source/ |
D | dng_reference.cpp | 1299 real32 m02 = (real32) cameraToRGB [0] [2]; in RefBaselineABCtoRGB() local 1357 real32 m02 = (real32) cameraToRGB [0] [2]; in RefBaselineABCDtoRGB() local 1640 real32 m02 = (real32) matrix [0] [2]; in RefBaselineRGBtoGray() local 1673 real32 m02 = (real32) matrix [0] [2]; in RefBaselineRGBtoRGB() local
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 662 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/skia/src/core/ |
D | SkMatrix.cpp | 1816 const SkScalar m02 = fTx; in toQuad() local 1831 const SkScalar m02 = fTx; in toTriStrip() local
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/external/skqp/src/core/ |
D | SkMatrix.cpp | 1804 const SkScalar m02 = fTx; in toQuad() local 1819 const SkScalar m02 = fTx; in toTriStrip() local
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 811 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 809 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/libaom/libaom/aom_dsp/x86/ |
D | blend_a64_mask_avx2.c | 1133 const __m256i m02 = in highbd_blend_a64_d16_mask_subw1_subh1_w8_avx2() local
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D | blend_a64_mask_sse4.c | 1220 const __m128i m02 = _mm_set_epi64x(*(uint64_t *)(mask), in highbd_blend_a64_d16_mask_subw1_subh1_w4_sse4_1() local
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