/external/mesa3d/src/mesa/math/ |
D | m_xform_tmp.h | 82 const GLfloat m0 = m[0], m12 = m[12]; in TAG() local 129 const GLfloat m12 = m[12], m13 = m[13]; in TAG() local 150 const GLfloat m0 = m[0], m12 = m[12], m13 = m[13]; in TAG() local 172 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; in TAG() local 196 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; in TAG() local 248 const GLfloat m0 = m[0], m4 = m[4], m12 = m[12]; in TAG() local 296 const GLfloat m12 = m[12], m13 = m[13]; in TAG() local 317 const GLfloat m0 = m[0], m5 = m[5], m12 = m[12], m13 = m[13]; in TAG() local 339 const GLfloat m6 = m[6], m12 = m[12], m13 = m[13], m14 = m[14]; in TAG() local 366 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; in TAG() local [all …]
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/external/swiftshader/src/Renderer/ |
D | Matrix.hpp | 149 inline Matrix::Matrix(float m11, float m12, float m13, in Matrix() 161 inline Matrix::Matrix(float m11, float m12, float m13, float m14, in Matrix()
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D | Matrix.cpp | 262 float Matrix::det(float m11, float m12, in det() 268 float Matrix::det(float m11, float m12, float m13, in det() 277 float Matrix::det(float m11, float m12, float m13, float m14, in det()
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/external/swiftshader/src/Device/ |
D | Matrix.hpp | 149 inline Matrix::Matrix(float m11, float m12, float m13, in Matrix() 161 inline Matrix::Matrix(float m11, float m12, float m13, float m14, in Matrix()
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D | Matrix.cpp | 262 float Matrix::det(float m11, float m12, in det() 268 float Matrix::det(float m11, float m12, float m13, in det() 277 float Matrix::det(float m11, float m12, float m13, float m14, in det()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1248 float m10, float m11, float m12, in determinant3() 1257 float m10, float m11, float m12, float m13, in determinant4() 1339 float m12 = unionArray[5].getFConst(); in CreateInverse() local 1362 float m12 = unionArray[6].getFConst(); in CreateInverse() local
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/external/python/cpython3/Modules/_blake2/impl/ |
D | blake2s.c | 279 const uint32_t m12 = ( ( uint32_t * )block )[12]; in blake2s_compress() local
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D | blake2b.c | 293 const uint64_t m12 = ( ( uint64_t * )block )[12]; in blake2b_compress() local
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/external/skqp/experimental/pvg/ |
D | draw_msg.proto | 39 float m11 = 1; float m12 = 2; float m13 = 3; field
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/external/skia/experimental/pvg/ |
D | draw_msg.proto | 39 float m11 = 1; float m12 = 2; float m13 = 3; field
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 662 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/skia/src/core/ |
D | SkMatrix.cpp | 1819 const SkScalar m12 = fTy; in toQuad() local 1834 const SkScalar m12 = fTy; in toTriStrip() local
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/external/skqp/src/core/ |
D | SkMatrix.cpp | 1807 const SkScalar m12 = fTy; in toQuad() local 1822 const SkScalar m12 = fTy; in toTriStrip() local
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/external/skia/tests/ |
D | Matrix44Test.cpp | 35 T m12, T m13, T m14, T m15) { in assert16()
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/external/skqp/tests/ |
D | Matrix44Test.cpp | 35 T m12, T m13, T m14, T m15) { in assert16()
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/external/skia/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 108 void setAffine(double m11, double m12, double m13, in setAffine()
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/external/skqp/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 108 void setAffine(double m11, double m12, double m13, in setAffine()
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 811 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 809 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/dng_sdk/source/ |
D | dng_reference.cpp | 1303 real32 m12 = (real32) cameraToRGB [1] [2]; in RefBaselineABCtoRGB() local 1362 real32 m12 = (real32) cameraToRGB [1] [2]; in RefBaselineABCDtoRGB() local 1677 real32 m12 = (real32) matrix [1] [2]; in RefBaselineRGBtoRGB() local
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