1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20 #endif 21 22 class ThreadBase : public Thread { 23 public: 24 25 #include "TrackBase.h" 26 27 enum type_t { 28 MIXER, // Thread class is MixerThread 29 DIRECT, // Thread class is DirectOutputThread 30 DUPLICATING, // Thread class is DuplicatingThread 31 RECORD, // Thread class is RecordThread 32 OFFLOAD, // Thread class is OffloadThread 33 MMAP // control thread for MMAP stream 34 // If you add any values here, also update ThreadBase::threadTypeToString() 35 }; 36 37 static const char *threadTypeToString(type_t type); 38 39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 40 audio_devices_t outDevice, audio_devices_t inDevice, type_t type, 41 bool systemReady); 42 virtual ~ThreadBase(); 43 44 virtual status_t readyToRun(); 45 46 void clearPowerManager(); 47 48 // base for record and playback 49 enum { 50 CFG_EVENT_IO, 51 CFG_EVENT_PRIO, 52 CFG_EVENT_SET_PARAMETER, 53 CFG_EVENT_CREATE_AUDIO_PATCH, 54 CFG_EVENT_RELEASE_AUDIO_PATCH, 55 }; 56 57 class ConfigEventData: public RefBase { 58 public: ~ConfigEventData()59 virtual ~ConfigEventData() {} 60 61 virtual void dump(char *buffer, size_t size) = 0; 62 protected: ConfigEventData()63 ConfigEventData() {} 64 }; 65 66 // Config event sequence by client if status needed (e.g binder thread calling setParameters()): 67 // 1. create SetParameterConfigEvent. This sets mWaitStatus in config event 68 // 2. Lock mLock 69 // 3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal 70 // 4. sendConfigEvent_l() reads status from event->mStatus; 71 // 5. sendConfigEvent_l() returns status 72 // 6. Unlock 73 // 74 // Parameter sequence by server: threadLoop calling processConfigEvents_l(): 75 // 1. Lock mLock 76 // 2. If there is an entry in mConfigEvents proceed ... 77 // 3. Read first entry in mConfigEvents 78 // 4. Remove first entry from mConfigEvents 79 // 5. Process 80 // 6. Set event->mStatus 81 // 7. event->mCond.signal 82 // 8. Unlock 83 84 class ConfigEvent: public RefBase { 85 public: ~ConfigEvent()86 virtual ~ConfigEvent() {} 87 dump(char * buffer,size_t size)88 void dump(char *buffer, size_t size) { mData->dump(buffer, size); } 89 90 const int mType; // event type e.g. CFG_EVENT_IO 91 Mutex mLock; // mutex associated with mCond 92 Condition mCond; // condition for status return 93 status_t mStatus; // status communicated to sender 94 bool mWaitStatus; // true if sender is waiting for status 95 bool mRequiresSystemReady; // true if must wait for system ready to enter event queue 96 sp<ConfigEventData> mData; // event specific parameter data 97 98 protected: 99 explicit ConfigEvent(int type, bool requiresSystemReady = false) : mType(type)100 mType(type), mStatus(NO_ERROR), mWaitStatus(false), 101 mRequiresSystemReady(requiresSystemReady), mData(NULL) {} 102 }; 103 104 class IoConfigEventData : public ConfigEventData { 105 public: IoConfigEventData(audio_io_config_event event,pid_t pid,audio_port_handle_t portId)106 IoConfigEventData(audio_io_config_event event, pid_t pid, 107 audio_port_handle_t portId) : 108 mEvent(event), mPid(pid), mPortId(portId) {} 109 dump(char * buffer,size_t size)110 virtual void dump(char *buffer, size_t size) { 111 snprintf(buffer, size, "IO event: event %d\n", mEvent); 112 } 113 114 const audio_io_config_event mEvent; 115 const pid_t mPid; 116 const audio_port_handle_t mPortId; 117 }; 118 119 class IoConfigEvent : public ConfigEvent { 120 public: IoConfigEvent(audio_io_config_event event,pid_t pid,audio_port_handle_t portId)121 IoConfigEvent(audio_io_config_event event, pid_t pid, audio_port_handle_t portId) : 122 ConfigEvent(CFG_EVENT_IO) { 123 mData = new IoConfigEventData(event, pid, portId); 124 } ~IoConfigEvent()125 virtual ~IoConfigEvent() {} 126 }; 127 128 class PrioConfigEventData : public ConfigEventData { 129 public: PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio,bool forApp)130 PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 131 mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {} 132 dump(char * buffer,size_t size)133 virtual void dump(char *buffer, size_t size) { 134 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n", 135 mPid, mTid, mPrio, mForApp); 136 } 137 138 const pid_t mPid; 139 const pid_t mTid; 140 const int32_t mPrio; 141 const bool mForApp; 142 }; 143 144 class PrioConfigEvent : public ConfigEvent { 145 public: PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)146 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 147 ConfigEvent(CFG_EVENT_PRIO, true) { 148 mData = new PrioConfigEventData(pid, tid, prio, forApp); 149 } ~PrioConfigEvent()150 virtual ~PrioConfigEvent() {} 151 }; 152 153 class SetParameterConfigEventData : public ConfigEventData { 154 public: SetParameterConfigEventData(String8 keyValuePairs)155 explicit SetParameterConfigEventData(String8 keyValuePairs) : 156 mKeyValuePairs(keyValuePairs) {} 157 dump(char * buffer,size_t size)158 virtual void dump(char *buffer, size_t size) { 159 snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); 160 } 161 162 const String8 mKeyValuePairs; 163 }; 164 165 class SetParameterConfigEvent : public ConfigEvent { 166 public: SetParameterConfigEvent(String8 keyValuePairs)167 explicit SetParameterConfigEvent(String8 keyValuePairs) : 168 ConfigEvent(CFG_EVENT_SET_PARAMETER) { 169 mData = new SetParameterConfigEventData(keyValuePairs); 170 mWaitStatus = true; 171 } ~SetParameterConfigEvent()172 virtual ~SetParameterConfigEvent() {} 173 }; 174 175 class CreateAudioPatchConfigEventData : public ConfigEventData { 176 public: CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)177 CreateAudioPatchConfigEventData(const struct audio_patch patch, 178 audio_patch_handle_t handle) : 179 mPatch(patch), mHandle(handle) {} 180 dump(char * buffer,size_t size)181 virtual void dump(char *buffer, size_t size) { 182 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 183 } 184 185 const struct audio_patch mPatch; 186 audio_patch_handle_t mHandle; 187 }; 188 189 class CreateAudioPatchConfigEvent : public ConfigEvent { 190 public: CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)191 CreateAudioPatchConfigEvent(const struct audio_patch patch, 192 audio_patch_handle_t handle) : 193 ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { 194 mData = new CreateAudioPatchConfigEventData(patch, handle); 195 mWaitStatus = true; 196 } ~CreateAudioPatchConfigEvent()197 virtual ~CreateAudioPatchConfigEvent() {} 198 }; 199 200 class ReleaseAudioPatchConfigEventData : public ConfigEventData { 201 public: ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)202 explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : 203 mHandle(handle) {} 204 dump(char * buffer,size_t size)205 virtual void dump(char *buffer, size_t size) { 206 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 207 } 208 209 audio_patch_handle_t mHandle; 210 }; 211 212 class ReleaseAudioPatchConfigEvent : public ConfigEvent { 213 public: ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)214 explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : 215 ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { 216 mData = new ReleaseAudioPatchConfigEventData(handle); 217 mWaitStatus = true; 218 } ~ReleaseAudioPatchConfigEvent()219 virtual ~ReleaseAudioPatchConfigEvent() {} 220 }; 221 222 class PMDeathRecipient : public IBinder::DeathRecipient { 223 public: PMDeathRecipient(const wp<ThreadBase> & thread)224 explicit PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} ~PMDeathRecipient()225 virtual ~PMDeathRecipient() {} 226 227 // IBinder::DeathRecipient 228 virtual void binderDied(const wp<IBinder>& who); 229 230 private: 231 DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient); 232 233 wp<ThreadBase> mThread; 234 }; 235 236 virtual status_t initCheck() const = 0; 237 238 // static externally-visible type()239 type_t type() const { return mType; } isDuplicating()240 bool isDuplicating() const { return (mType == DUPLICATING); } 241 id()242 audio_io_handle_t id() const { return mId;} 243 244 // dynamic externally-visible sampleRate()245 uint32_t sampleRate() const { return mSampleRate; } channelMask()246 audio_channel_mask_t channelMask() const { return mChannelMask; } format()247 audio_format_t format() const { return mHALFormat; } channelCount()248 uint32_t channelCount() const { return mChannelCount; } 249 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, 250 // and returns the [normal mix] buffer's frame count. 251 virtual size_t frameCount() const = 0; 252 253 // Return's the HAL's frame count i.e. fast mixer buffer size. frameCountHAL()254 size_t frameCountHAL() const { return mFrameCount; } 255 frameSize()256 size_t frameSize() const { return mFrameSize; } 257 258 // Should be "virtual status_t requestExitAndWait()" and override same 259 // method in Thread, but Thread::requestExitAndWait() is not yet virtual. 260 void exit(); 261 virtual bool checkForNewParameter_l(const String8& keyValuePair, 262 status_t& status) = 0; 263 virtual status_t setParameters(const String8& keyValuePairs); 264 virtual String8 getParameters(const String8& keys) = 0; 265 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0, 266 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) = 0; 267 // sendConfigEvent_l() must be called with ThreadBase::mLock held 268 // Can temporarily release the lock if waiting for a reply from 269 // processConfigEvents_l(). 270 status_t sendConfigEvent_l(sp<ConfigEvent>& event); 271 void sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0, 272 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); 273 void sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0, 274 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); 275 void sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp); 276 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp); 277 status_t sendSetParameterConfigEvent_l(const String8& keyValuePair); 278 status_t sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, 279 audio_patch_handle_t *handle); 280 status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); 281 void processConfigEvents_l(); 282 virtual void cacheParameters_l() = 0; 283 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 284 audio_patch_handle_t *handle) = 0; 285 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; 286 virtual void toAudioPortConfig(struct audio_port_config *config) = 0; 287 288 289 // see note at declaration of mStandby, mOutDevice and mInDevice standby()290 bool standby() const { return mStandby; } outDevice()291 audio_devices_t outDevice() const { return mOutDevice; } inDevice()292 audio_devices_t inDevice() const { return mInDevice; } getDevice()293 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; } 294 295 virtual bool isOutput() const = 0; 296 297 virtual sp<StreamHalInterface> stream() const = 0; 298 299 sp<EffectHandle> createEffect_l( 300 const sp<AudioFlinger::Client>& client, 301 const sp<IEffectClient>& effectClient, 302 int32_t priority, 303 audio_session_t sessionId, 304 effect_descriptor_t *desc, 305 int *enabled, 306 status_t *status /*non-NULL*/, 307 bool pinned); 308 309 // return values for hasAudioSession (bit field) 310 enum effect_state { 311 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 312 // effect 313 TRACK_SESSION = 0x2, // the audio session corresponds to at least one 314 // track 315 FAST_SESSION = 0x4 // the audio session corresponds to at least one 316 // fast track 317 }; 318 319 // get effect chain corresponding to session Id. 320 sp<EffectChain> getEffectChain(audio_session_t sessionId); 321 // same as getEffectChain() but must be called with ThreadBase mutex locked 322 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const; 323 std::vector<int> getEffectIds_l(audio_session_t sessionId); 324 // add an effect chain to the chain list (mEffectChains) 325 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; 326 // remove an effect chain from the chain list (mEffectChains) 327 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; 328 // lock all effect chains Mutexes. Must be called before releasing the 329 // ThreadBase mutex before processing the mixer and effects. This guarantees the 330 // integrity of the chains during the process. 331 // Also sets the parameter 'effectChains' to current value of mEffectChains. 332 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); 333 // unlock effect chains after process 334 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); 335 // get a copy of mEffectChains vector getEffectChains_l()336 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; 337 // set audio mode to all effect chains 338 void setMode(audio_mode_t mode); 339 // get effect module with corresponding ID on specified audio session 340 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId); 341 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId); 342 // add and effect module. Also creates the effect chain is none exists for 343 // the effects audio session. Only called in a context of moving an effect 344 // from one thread to another 345 status_t addEffect_l(const sp< EffectModule>& effect); 346 // remove and effect module. Also removes the effect chain is this was the last 347 // effect 348 void removeEffect_l(const sp< EffectModule>& effect, bool release = false); 349 // disconnect an effect handle from module and destroy module if last handle 350 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast); 351 // detach all tracks connected to an auxiliary effect detachAuxEffect_l(int effectId __unused)352 virtual void detachAuxEffect_l(int effectId __unused) {} 353 // returns a combination of: 354 // - EFFECT_SESSION if effects on this audio session exist in one chain 355 // - TRACK_SESSION if tracks on this audio session exist 356 // - FAST_SESSION if fast tracks on this audio session exist 357 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0; hasAudioSession(audio_session_t sessionId)358 uint32_t hasAudioSession(audio_session_t sessionId) const { 359 Mutex::Autolock _l(mLock); 360 return hasAudioSession_l(sessionId); 361 } 362 363 template <typename T> hasAudioSession_l(audio_session_t sessionId,const T & tracks)364 uint32_t hasAudioSession_l(audio_session_t sessionId, const T& tracks) const { 365 uint32_t result = 0; 366 if (getEffectChain_l(sessionId) != 0) { 367 result = EFFECT_SESSION; 368 } 369 for (size_t i = 0; i < tracks.size(); ++i) { 370 const sp<TrackBase>& track = tracks[i]; 371 if (sessionId == track->sessionId() 372 && !track->isInvalid() // not yet removed from tracks. 373 && !track->isTerminated()) { 374 result |= TRACK_SESSION; 375 if (track->isFastTrack()) { 376 result |= FAST_SESSION; // caution, only represents first track. 377 } 378 break; 379 } 380 } 381 return result; 382 } 383 384 // the value returned by default implementation is not important as the 385 // strategy is only meaningful for PlaybackThread which implements this method getStrategyForSession_l(audio_session_t sessionId __unused)386 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused) 387 { return 0; } 388 389 // check if some effects must be suspended/restored when an effect is enabled 390 // or disabled 391 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 392 bool enabled, 393 audio_session_t sessionId = 394 AUDIO_SESSION_OUTPUT_MIX); 395 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 396 bool enabled, 397 audio_session_t sessionId = 398 AUDIO_SESSION_OUTPUT_MIX); 399 400 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0; 401 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0; 402 403 // Return a reference to a per-thread heap which can be used to allocate IMemory 404 // objects that will be read-only to client processes, read/write to mediaserver, 405 // and shared by all client processes of the thread. 406 // The heap is per-thread rather than common across all threads, because 407 // clients can't be trusted not to modify the offset of the IMemory they receive. 408 // If a thread does not have such a heap, this method returns 0. readOnlyHeap()409 virtual sp<MemoryDealer> readOnlyHeap() const { return 0; } 410 pipeMemory()411 virtual sp<IMemory> pipeMemory() const { return 0; } 412 413 void systemReady(); 414 415 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held 416 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 417 audio_session_t sessionId) = 0; 418 419 void broadcast_l(); 420 isTimestampCorrectionEnabled()421 virtual bool isTimestampCorrectionEnabled() const { return false; } 422 isMsdDevice()423 bool isMsdDevice() const { return mIsMsdDevice; } 424 425 void dump(int fd, const Vector<String16>& args); 426 427 // deliver stats to mediametrics. 428 void sendStatistics(bool force); 429 430 mutable Mutex mLock; 431 432 protected: 433 434 // entry describing an effect being suspended in mSuspendedSessions keyed vector 435 class SuspendedSessionDesc : public RefBase { 436 public: SuspendedSessionDesc()437 SuspendedSessionDesc() : mRefCount(0) {} 438 439 int mRefCount; // number of active suspend requests 440 effect_uuid_t mType; // effect type UUID 441 }; 442 443 void acquireWakeLock(); 444 virtual void acquireWakeLock_l(); 445 void releaseWakeLock(); 446 void releaseWakeLock_l(); 447 void updateWakeLockUids_l(const SortedVector<uid_t> &uids); 448 void getPowerManager_l(); 449 // suspend or restore effects of the specified type (or all if type is NULL) 450 // on a given session. The number of suspend requests is counted and restore 451 // occurs when all suspend requests are cancelled. 452 void setEffectSuspended_l(const effect_uuid_t *type, 453 bool suspend, 454 audio_session_t sessionId); 455 // updated mSuspendedSessions when an effect is suspended or restored 456 void updateSuspendedSessions_l(const effect_uuid_t *type, 457 bool suspend, 458 audio_session_t sessionId); 459 // check if some effects must be suspended when an effect chain is added 460 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); 461 462 // sends the metadata of the active tracks to the HAL 463 virtual void updateMetadata_l() = 0; 464 465 String16 getWakeLockTag(); 466 preExit()467 virtual void preExit() { } setMasterMono_l(bool mono __unused)468 virtual void setMasterMono_l(bool mono __unused) { } requireMonoBlend()469 virtual bool requireMonoBlend() { return false; } 470 471 // called within the threadLoop to obtain timestamp from the HAL. threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp __unused)472 virtual status_t threadloop_getHalTimestamp_l( 473 ExtendedTimestamp *timestamp __unused) const { 474 return INVALID_OPERATION; 475 } 476 dumpInternals_l(int fd __unused,const Vector<String16> & args __unused)477 virtual void dumpInternals_l(int fd __unused, const Vector<String16>& args __unused) 478 { } dumpTracks_l(int fd __unused,const Vector<String16> & args __unused)479 virtual void dumpTracks_l(int fd __unused, const Vector<String16>& args __unused) { } 480 481 482 friend class AudioFlinger; // for mEffectChains 483 484 const type_t mType; 485 486 // Used by parameters, config events, addTrack_l, exit 487 Condition mWaitWorkCV; 488 489 const sp<AudioFlinger> mAudioFlinger; 490 491 // updated by PlaybackThread::readOutputParameters_l() or 492 // RecordThread::readInputParameters_l() 493 uint32_t mSampleRate; 494 size_t mFrameCount; // output HAL, direct output, record 495 audio_channel_mask_t mChannelMask; 496 uint32_t mChannelCount; 497 size_t mFrameSize; 498 // not HAL frame size, this is for output sink (to pipe to fast mixer) 499 audio_format_t mFormat; // Source format for Recording and 500 // Sink format for Playback. 501 // Sink format may be different than 502 // HAL format if Fastmixer is used. 503 audio_format_t mHALFormat; 504 size_t mBufferSize; // HAL buffer size for read() or write() 505 506 Vector< sp<ConfigEvent> > mConfigEvents; 507 Vector< sp<ConfigEvent> > mPendingConfigEvents; // events awaiting system ready 508 509 // These fields are written and read by thread itself without lock or barrier, 510 // and read by other threads without lock or barrier via standby(), outDevice() 511 // and inDevice(). 512 // Because of the absence of a lock or barrier, any other thread that reads 513 // these fields must use the information in isolation, or be prepared to deal 514 // with possibility that it might be inconsistent with other information. 515 bool mStandby; // Whether thread is currently in standby. 516 audio_devices_t mOutDevice; // output device 517 audio_devices_t mInDevice; // input device 518 audio_devices_t mPrevOutDevice; // previous output device 519 audio_devices_t mPrevInDevice; // previous input device 520 struct audio_patch mPatch; 521 /** 522 * @brief mDeviceId current device port unique identifier 523 */ 524 audio_port_handle_t mDeviceId = AUDIO_PORT_HANDLE_NONE; 525 audio_source_t mAudioSource; 526 527 const audio_io_handle_t mId; 528 Vector< sp<EffectChain> > mEffectChains; 529 530 static const int kThreadNameLength = 16; // prctl(PR_SET_NAME) limit 531 char mThreadName[kThreadNameLength]; // guaranteed NUL-terminated 532 sp<IPowerManager> mPowerManager; 533 sp<IBinder> mWakeLockToken; 534 const sp<PMDeathRecipient> mDeathRecipient; 535 // list of suspended effects per session and per type. The first (outer) vector is 536 // keyed by session ID, the second (inner) by type UUID timeLow field 537 // Updated by updateSuspendedSessions_l() only. 538 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > > 539 mSuspendedSessions; 540 // TODO: add comment and adjust size as needed 541 static const size_t kLogSize = 4 * 1024; 542 sp<NBLog::Writer> mNBLogWriter; 543 bool mSystemReady; 544 ExtendedTimestamp mTimestamp; 545 TimestampVerifier< // For timestamp statistics. 546 int64_t /* frame count */, int64_t /* time ns */> mTimestampVerifier; 547 audio_devices_t mTimestampCorrectedDevices = AUDIO_DEVICE_NONE; 548 549 // ThreadLoop statistics per iteration. 550 int64_t mLastIoBeginNs = -1; 551 int64_t mLastIoEndNs = -1; 552 553 // This should be read under ThreadBase lock (if not on the threadLoop thread). 554 audio_utils::Statistics<double> mIoJitterMs{0.995 /* alpha */}; 555 audio_utils::Statistics<double> mProcessTimeMs{0.995 /* alpha */}; 556 audio_utils::Statistics<double> mLatencyMs{0.995 /* alpha */}; 557 558 // Save the last count when we delivered statistics to mediametrics. 559 int64_t mLastRecordedTimestampVerifierN = 0; 560 int64_t mLastRecordedTimeNs = 0; // BOOTTIME to include suspend. 561 562 bool mIsMsdDevice = false; 563 // A condition that must be evaluated by the thread loop has changed and 564 // we must not wait for async write callback in the thread loop before evaluating it 565 bool mSignalPending; 566 567 #ifdef TEE_SINK 568 NBAIO_Tee mTee; 569 #endif 570 // ActiveTracks is a sorted vector of track type T representing the 571 // active tracks of threadLoop() to be considered by the locked prepare portion. 572 // ActiveTracks should be accessed with the ThreadBase lock held. 573 // 574 // During processing and I/O, the threadLoop does not hold the lock; 575 // hence it does not directly use ActiveTracks. Care should be taken 576 // to hold local strong references or defer removal of tracks 577 // if the threadLoop may still be accessing those tracks due to mix, etc. 578 // 579 // This class updates power information appropriately. 580 // 581 582 template <typename T> 583 class ActiveTracks { 584 public: 585 explicit ActiveTracks(SimpleLog *localLog = nullptr) 586 : mActiveTracksGeneration(0) 587 , mLastActiveTracksGeneration(0) 588 , mLocalLog(localLog) 589 { } 590 ~ActiveTracks()591 ~ActiveTracks() { 592 ALOGW_IF(!mActiveTracks.isEmpty(), 593 "ActiveTracks should be empty in destructor"); 594 } 595 // returns the last track added (even though it may have been 596 // subsequently removed from ActiveTracks). 597 // 598 // Used for DirectOutputThread to ensure a flush is called when transitioning 599 // to a new track (even though it may be on the same session). 600 // Used for OffloadThread to ensure that volume and mixer state is 601 // taken from the latest track added. 602 // 603 // The latest track is saved with a weak pointer to prevent keeping an 604 // otherwise useless track alive. Thus the function will return nullptr 605 // if the latest track has subsequently been removed and destroyed. getLatest()606 sp<T> getLatest() { 607 return mLatestActiveTrack.promote(); 608 } 609 610 // SortedVector methods 611 ssize_t add(const sp<T> &track); 612 ssize_t remove(const sp<T> &track); size()613 size_t size() const { 614 return mActiveTracks.size(); 615 } isEmpty()616 bool isEmpty() const { 617 return mActiveTracks.isEmpty(); 618 } indexOf(const sp<T> & item)619 ssize_t indexOf(const sp<T>& item) { 620 return mActiveTracks.indexOf(item); 621 } 622 sp<T> operator[](size_t index) const { 623 return mActiveTracks[index]; 624 } begin()625 typename SortedVector<sp<T>>::iterator begin() { 626 return mActiveTracks.begin(); 627 } end()628 typename SortedVector<sp<T>>::iterator end() { 629 return mActiveTracks.end(); 630 } 631 632 // Due to Binder recursion optimization, clear() and updatePowerState() 633 // cannot be called from a Binder thread because they may call back into 634 // the original calling process (system server) for BatteryNotifier 635 // (which requires a Java environment that may not be present). 636 // Hence, call clear() and updatePowerState() only from the 637 // ThreadBase thread. 638 void clear(); 639 // periodically called in the threadLoop() to update power state uids. 640 void updatePowerState(sp<ThreadBase> thread, bool force = false); 641 642 /** @return true if one or move active tracks was added or removed since the 643 * last time this function was called or the vector was created. */ 644 bool readAndClearHasChanged(); 645 646 private: 647 void logTrack(const char *funcName, const sp<T> &track) const; 648 getWakeLockUids()649 SortedVector<uid_t> getWakeLockUids() { 650 SortedVector<uid_t> wakeLockUids; 651 for (const sp<T> &track : mActiveTracks) { 652 wakeLockUids.add(track->uid()); 653 } 654 return wakeLockUids; // moved by underlying SharedBuffer 655 } 656 657 std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>> 658 mBatteryCounter; 659 SortedVector<sp<T>> mActiveTracks; 660 int mActiveTracksGeneration; 661 int mLastActiveTracksGeneration; 662 wp<T> mLatestActiveTrack; // latest track added to ActiveTracks 663 SimpleLog * const mLocalLog; 664 // If the vector has changed since last call to readAndClearHasChanged 665 bool mHasChanged = false; 666 }; 667 668 SimpleLog mLocalLog; 669 670 private: 671 void dumpBase_l(int fd, const Vector<String16>& args); 672 void dumpEffectChains_l(int fd, const Vector<String16>& args); 673 }; 674 675 class VolumeInterface { 676 public: 677 ~VolumeInterface()678 virtual ~VolumeInterface() {} 679 680 virtual void setMasterVolume(float value) = 0; 681 virtual void setMasterMute(bool muted) = 0; 682 virtual void setStreamVolume(audio_stream_type_t stream, float value) = 0; 683 virtual void setStreamMute(audio_stream_type_t stream, bool muted) = 0; 684 virtual float streamVolume(audio_stream_type_t stream) const = 0; 685 686 }; 687 688 // --- PlaybackThread --- 689 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback, 690 public VolumeInterface { 691 public: 692 693 #include "PlaybackTracks.h" 694 695 enum mixer_state { 696 MIXER_IDLE, // no active tracks 697 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready 698 MIXER_TRACKS_READY, // at least one active track, and at least one track has data 699 MIXER_DRAIN_TRACK, // drain currently playing track 700 MIXER_DRAIN_ALL, // fully drain the hardware 701 // standby mode does not have an enum value 702 // suspend by audio policy manager is orthogonal to mixer state 703 }; 704 705 // retry count before removing active track in case of underrun on offloaded thread: 706 // we need to make sure that AudioTrack client has enough time to send large buffers 707 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is 708 // handled for offloaded tracks 709 static const int8_t kMaxTrackRetriesOffload = 20; 710 static const int8_t kMaxTrackStartupRetriesOffload = 100; 711 static const int8_t kMaxTrackStopRetriesOffload = 2; 712 static constexpr uint32_t kMaxTracksPerUid = 40; 713 static constexpr size_t kMaxTracks = 256; 714 715 // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise 716 // if delay is greater, the estimated time for timeLoopNextNs is reset. 717 // This allows for catch-up to be done for small delays, while resetting the estimate 718 // for initial conditions or large delays. 719 static const nsecs_t kMaxNextBufferDelayNs = 100000000; 720 721 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 722 audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady); 723 virtual ~PlaybackThread(); 724 725 // Thread virtuals 726 virtual bool threadLoop(); 727 728 // RefBase 729 virtual void onFirstRef(); 730 731 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 732 audio_session_t sessionId); 733 734 protected: 735 // Code snippets that were lifted up out of threadLoop() 736 virtual void threadLoop_mix() = 0; 737 virtual void threadLoop_sleepTime() = 0; 738 virtual ssize_t threadLoop_write(); 739 virtual void threadLoop_drain(); 740 virtual void threadLoop_standby(); 741 virtual void threadLoop_exit(); 742 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 743 744 // prepareTracks_l reads and writes mActiveTracks, and returns 745 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller 746 // is responsible for clearing or destroying this Vector later on, when it 747 // is safe to do so. That will drop the final ref count and destroy the tracks. 748 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; 749 void removeTracks_l(const Vector< sp<Track> >& tracksToRemove); 750 751 // StreamOutHalInterfaceCallback implementation 752 virtual void onWriteReady(); 753 virtual void onDrainReady(); 754 virtual void onError(); 755 756 void resetWriteBlocked(uint32_t sequence); 757 void resetDraining(uint32_t sequence); 758 759 virtual bool waitingAsyncCallback(); 760 virtual bool waitingAsyncCallback_l(); 761 virtual bool shouldStandby_l(); 762 virtual void onAddNewTrack_l(); 763 void onAsyncError(); // error reported by AsyncCallbackThread 764 765 // ThreadBase virtuals 766 virtual void preExit(); 767 keepWakeLock()768 virtual bool keepWakeLock() const { return true; } acquireWakeLock_l()769 virtual void acquireWakeLock_l() { 770 ThreadBase::acquireWakeLock_l(); 771 mActiveTracks.updatePowerState(this, true /* force */); 772 } 773 774 void dumpInternals_l(int fd, const Vector<String16>& args) override; 775 void dumpTracks_l(int fd, const Vector<String16>& args) override; 776 777 public: 778 initCheck()779 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } 780 781 // return estimated latency in milliseconds, as reported by HAL 782 uint32_t latency() const; 783 // same, but lock must already be held 784 uint32_t latency_l() const; 785 786 // VolumeInterface 787 virtual void setMasterVolume(float value); 788 virtual void setMasterBalance(float balance); 789 virtual void setMasterMute(bool muted); 790 virtual void setStreamVolume(audio_stream_type_t stream, float value); 791 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 792 virtual float streamVolume(audio_stream_type_t stream) const; 793 794 void setVolumeForOutput_l(float left, float right) const; 795 796 sp<Track> createTrack_l( 797 const sp<AudioFlinger::Client>& client, 798 audio_stream_type_t streamType, 799 const audio_attributes_t& attr, 800 uint32_t *sampleRate, 801 audio_format_t format, 802 audio_channel_mask_t channelMask, 803 size_t *pFrameCount, 804 size_t *pNotificationFrameCount, 805 uint32_t notificationsPerBuffer, 806 float speed, 807 const sp<IMemory>& sharedBuffer, 808 audio_session_t sessionId, 809 audio_output_flags_t *flags, 810 pid_t creatorPid, 811 pid_t tid, 812 uid_t uid, 813 status_t *status /*non-NULL*/, 814 audio_port_handle_t portId); 815 816 AudioStreamOut* getOutput() const; 817 AudioStreamOut* clearOutput(); 818 virtual sp<StreamHalInterface> stream() const; 819 820 // a very large number of suspend() will eventually wraparound, but unlikely suspend()821 void suspend() { (void) android_atomic_inc(&mSuspended); } restore()822 void restore() 823 { 824 // if restore() is done without suspend(), get back into 825 // range so that the next suspend() will operate correctly 826 if (android_atomic_dec(&mSuspended) <= 0) { 827 android_atomic_release_store(0, &mSuspended); 828 } 829 } isSuspended()830 bool isSuspended() const 831 { return android_atomic_acquire_load(&mSuspended) > 0; } 832 833 virtual String8 getParameters(const String8& keys); 834 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0, 835 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); 836 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 837 // Consider also removing and passing an explicit mMainBuffer initialization 838 // parameter to AF::PlaybackThread::Track::Track(). sinkBuffer()839 effect_buffer_t *sinkBuffer() const { 840 return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); }; 841 842 virtual void detachAuxEffect_l(int effectId); 843 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track, 844 int EffectId); 845 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track, 846 int EffectId); 847 848 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 849 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); hasAudioSession_l(audio_session_t sessionId)850 uint32_t hasAudioSession_l(audio_session_t sessionId) const override { 851 return ThreadBase::hasAudioSession_l(sessionId, mTracks); 852 } 853 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId); 854 855 856 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 857 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 858 859 // called with AudioFlinger lock held 860 bool invalidateTracks_l(audio_stream_type_t streamType); 861 virtual void invalidateTracks(audio_stream_type_t streamType); 862 frameCount()863 virtual size_t frameCount() const { return mNormalFrameCount; } 864 865 status_t getTimestamp_l(AudioTimestamp& timestamp); 866 867 void addPatchTrack(const sp<PatchTrack>& track); 868 void deletePatchTrack(const sp<PatchTrack>& track); 869 870 virtual void toAudioPortConfig(struct audio_port_config *config); 871 872 // Return the asynchronous signal wait time. computeWaitTimeNs_l()873 virtual int64_t computeWaitTimeNs_l() const { return INT64_MAX; } 874 isOutput()875 virtual bool isOutput() const override { return true; } 876 877 // returns true if the track is allowed to be added to the thread. isTrackAllowed_l(audio_channel_mask_t channelMask __unused,audio_format_t format __unused,audio_session_t sessionId __unused,uid_t uid)878 virtual bool isTrackAllowed_l( 879 audio_channel_mask_t channelMask __unused, 880 audio_format_t format __unused, 881 audio_session_t sessionId __unused, 882 uid_t uid) const { 883 return trackCountForUid_l(uid) < PlaybackThread::kMaxTracksPerUid 884 && mTracks.size() < PlaybackThread::kMaxTracks; 885 } 886 isTimestampCorrectionEnabled()887 bool isTimestampCorrectionEnabled() const override { 888 const audio_devices_t device = 889 mOutDevice & mTimestampCorrectedDevices; 890 return audio_is_output_devices(device) && popcount(device) > 0; 891 } 892 protected: 893 // updated by readOutputParameters_l() 894 size_t mNormalFrameCount; // normal mixer and effects 895 896 bool mThreadThrottle; // throttle the thread processing 897 uint32_t mThreadThrottleTimeMs; // throttle time for MIXER threads 898 uint32_t mThreadThrottleEndMs; // notify once per throttling 899 uint32_t mHalfBufferMs; // half the buffer size in milliseconds 900 901 void* mSinkBuffer; // frame size aligned sink buffer 902 903 // TODO: 904 // Rearrange the buffer info into a struct/class with 905 // clear, copy, construction, destruction methods. 906 // 907 // mSinkBuffer also has associated with it: 908 // 909 // mSinkBufferSize: Sink Buffer Size 910 // mFormat: Sink Buffer Format 911 912 // Mixer Buffer (mMixerBuffer*) 913 // 914 // In the case of floating point or multichannel data, which is not in the 915 // sink format, it is required to accumulate in a higher precision or greater channel count 916 // buffer before downmixing or data conversion to the sink buffer. 917 918 // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. 919 bool mMixerBufferEnabled; 920 921 // Storage, 32 byte aligned (may make this alignment a requirement later). 922 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 923 void* mMixerBuffer; 924 925 // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. 926 size_t mMixerBufferSize; 927 928 // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. 929 audio_format_t mMixerBufferFormat; 930 931 // An internal flag set to true by MixerThread::prepareTracks_l() 932 // when mMixerBuffer contains valid data after mixing. 933 bool mMixerBufferValid; 934 935 // Effects Buffer (mEffectsBuffer*) 936 // 937 // In the case of effects data, which is not in the sink format, 938 // it is required to accumulate in a different buffer before data conversion 939 // to the sink buffer. 940 941 // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. 942 bool mEffectBufferEnabled; 943 944 // Storage, 32 byte aligned (may make this alignment a requirement later). 945 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 946 void* mEffectBuffer; 947 948 // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. 949 size_t mEffectBufferSize; 950 951 // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. 952 audio_format_t mEffectBufferFormat; 953 954 // An internal flag set to true by MixerThread::prepareTracks_l() 955 // when mEffectsBuffer contains valid data after mixing. 956 // 957 // When this is set, all mixer data is routed into the effects buffer 958 // for any processing (including output processing). 959 bool mEffectBufferValid; 960 961 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from 962 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle 963 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to 964 // workaround that restriction. 965 // 'volatile' means accessed via atomic operations and no lock. 966 volatile int32_t mSuspended; 967 968 int64_t mBytesWritten; 969 int64_t mFramesWritten; // not reset on standby 970 int64_t mSuspendedFrames; // not reset on standby 971 972 // mHapticChannelMask and mHapticChannelCount will only be valid when the thread support 973 // haptic playback. 974 audio_channel_mask_t mHapticChannelMask = AUDIO_CHANNEL_NONE; 975 uint32_t mHapticChannelCount = 0; 976 private: 977 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a 978 // PlaybackThread needs to find out if master-muted, it checks it's local 979 // copy rather than the one in AudioFlinger. This optimization saves a lock. 980 bool mMasterMute; setMasterMute_l(bool muted)981 void setMasterMute_l(bool muted) { mMasterMute = muted; } 982 protected: 983 ActiveTracks<Track> mActiveTracks; 984 985 // Time to sleep between cycles when: 986 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED 987 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE 988 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us 989 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() 990 // No sleep in standby mode; waits on a condition 991 992 // Code snippets that are temporarily lifted up out of threadLoop() until the merge 993 void checkSilentMode_l(); 994 995 // Non-trivial for DUPLICATING only saveOutputTracks()996 virtual void saveOutputTracks() { } clearOutputTracks()997 virtual void clearOutputTracks() { } 998 999 // Cache various calculated values, at threadLoop() entry and after a parameter change 1000 virtual void cacheParameters_l(); 1001 1002 virtual uint32_t correctLatency_l(uint32_t latency) const; 1003 1004 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1005 audio_patch_handle_t *handle); 1006 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1007 usesHwAvSync()1008 bool usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) 1009 && mHwSupportsPause 1010 && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); } 1011 1012 uint32_t trackCountForUid_l(uid_t uid) const; 1013 1014 private: 1015 1016 friend class AudioFlinger; // for numerous 1017 1018 DISALLOW_COPY_AND_ASSIGN(PlaybackThread); 1019 1020 status_t addTrack_l(const sp<Track>& track); 1021 bool destroyTrack_l(const sp<Track>& track); 1022 void removeTrack_l(const sp<Track>& track); 1023 1024 void readOutputParameters_l(); 1025 void updateMetadata_l() final; 1026 virtual void sendMetadataToBackend_l(const StreamOutHalInterface::SourceMetadata& metadata); 1027 1028 // The Tracks class manages tracks added and removed from the Thread. 1029 template <typename T> 1030 class Tracks { 1031 public: Tracks(bool saveDeletedTrackIds)1032 Tracks(bool saveDeletedTrackIds) : 1033 mSaveDeletedTrackIds(saveDeletedTrackIds) { } 1034 1035 // SortedVector methods add(const sp<T> & track)1036 ssize_t add(const sp<T> &track) { 1037 const ssize_t index = mTracks.add(track); 1038 LOG_ALWAYS_FATAL_IF(index < 0, "cannot add track"); 1039 return index; 1040 } 1041 ssize_t remove(const sp<T> &track); size()1042 size_t size() const { 1043 return mTracks.size(); 1044 } isEmpty()1045 bool isEmpty() const { 1046 return mTracks.isEmpty(); 1047 } indexOf(const sp<T> & item)1048 ssize_t indexOf(const sp<T> &item) { 1049 return mTracks.indexOf(item); 1050 } 1051 sp<T> operator[](size_t index) const { 1052 return mTracks[index]; 1053 } begin()1054 typename SortedVector<sp<T>>::iterator begin() { 1055 return mTracks.begin(); 1056 } end()1057 typename SortedVector<sp<T>>::iterator end() { 1058 return mTracks.end(); 1059 } 1060 processDeletedTrackIds(std::function<void (int)> f)1061 size_t processDeletedTrackIds(std::function<void(int)> f) { 1062 for (const int trackId : mDeletedTrackIds) { 1063 f(trackId); 1064 } 1065 return mDeletedTrackIds.size(); 1066 } 1067 clearDeletedTrackIds()1068 void clearDeletedTrackIds() { mDeletedTrackIds.clear(); } 1069 1070 private: 1071 // Tracks pending deletion for MIXER type threads 1072 const bool mSaveDeletedTrackIds; // true to enable tracking 1073 std::set<int> mDeletedTrackIds; 1074 1075 SortedVector<sp<T>> mTracks; // wrapped SortedVector. 1076 }; 1077 1078 Tracks<Track> mTracks; 1079 1080 stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 1081 AudioStreamOut *mOutput; 1082 1083 float mMasterVolume; 1084 std::atomic<float> mMasterBalance{}; 1085 audio_utils::Balance mBalance; 1086 int mNumWrites; 1087 int mNumDelayedWrites; 1088 bool mInWrite; 1089 1090 // FIXME rename these former local variables of threadLoop to standard "m" names 1091 nsecs_t mStandbyTimeNs; 1092 size_t mSinkBufferSize; 1093 1094 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() 1095 uint32_t mActiveSleepTimeUs; 1096 uint32_t mIdleSleepTimeUs; 1097 1098 uint32_t mSleepTimeUs; 1099 1100 // mixer status returned by prepareTracks_l() 1101 mixer_state mMixerStatus; // current cycle 1102 // previous cycle when in prepareTracks_l() 1103 mixer_state mMixerStatusIgnoringFastTracks; 1104 // FIXME or a separate ready state per track 1105 1106 // FIXME move these declarations into the specific sub-class that needs them 1107 // MIXER only 1108 uint32_t sleepTimeShift; 1109 1110 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value 1111 nsecs_t mStandbyDelayNs; 1112 1113 // MIXER only 1114 nsecs_t maxPeriod; 1115 1116 // DUPLICATING only 1117 uint32_t writeFrames; 1118 1119 size_t mBytesRemaining; 1120 size_t mCurrentWriteLength; 1121 bool mUseAsyncWrite; 1122 // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is 1123 // incremented each time a write(), a flush() or a standby() occurs. 1124 // Bit 0 is set when a write blocks and indicates a callback is expected. 1125 // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence 1126 // callbacks are ignored. 1127 uint32_t mWriteAckSequence; 1128 // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is 1129 // incremented each time a drain is requested or a flush() or standby() occurs. 1130 // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is 1131 // expected. 1132 // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence 1133 // callbacks are ignored. 1134 uint32_t mDrainSequence; 1135 sp<AsyncCallbackThread> mCallbackThread; 1136 1137 private: 1138 // The HAL output sink is treated as non-blocking, but current implementation is blocking 1139 sp<NBAIO_Sink> mOutputSink; 1140 // If a fast mixer is present, the blocking pipe sink, otherwise clear 1141 sp<NBAIO_Sink> mPipeSink; 1142 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink 1143 sp<NBAIO_Sink> mNormalSink; 1144 uint32_t mScreenState; // cached copy of gScreenState 1145 // TODO: add comment and adjust size as needed 1146 static const size_t kFastMixerLogSize = 8 * 1024; 1147 sp<NBLog::Writer> mFastMixerNBLogWriter; 1148 1149 // Downstream patch latency, available if mDownstreamLatencyStatMs.getN() > 0. 1150 audio_utils::Statistics<double> mDownstreamLatencyStatMs{0.999}; 1151 1152 public: 1153 virtual bool hasFastMixer() const = 0; getFastTrackUnderruns(size_t fastIndex __unused)1154 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const 1155 { FastTrackUnderruns dummy; return dummy; } 1156 1157 protected: 1158 // accessed by both binder threads and within threadLoop(), lock on mutex needed 1159 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available 1160 bool mHwSupportsPause; 1161 bool mHwPaused; 1162 bool mFlushPending; 1163 // volumes last sent to audio HAL with stream->setVolume() 1164 float mLeftVolFloat; 1165 float mRightVolFloat; 1166 }; 1167 1168 class MixerThread : public PlaybackThread { 1169 public: 1170 MixerThread(const sp<AudioFlinger>& audioFlinger, 1171 AudioStreamOut* output, 1172 audio_io_handle_t id, 1173 audio_devices_t device, 1174 bool systemReady, 1175 type_t type = MIXER); 1176 virtual ~MixerThread(); 1177 1178 // Thread virtuals 1179 1180 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1181 status_t& status); 1182 1183 virtual bool isTrackAllowed_l( 1184 audio_channel_mask_t channelMask, audio_format_t format, 1185 audio_session_t sessionId, uid_t uid) const override; 1186 protected: 1187 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1188 virtual uint32_t idleSleepTimeUs() const; 1189 virtual uint32_t suspendSleepTimeUs() const; 1190 virtual void cacheParameters_l(); 1191 acquireWakeLock_l()1192 virtual void acquireWakeLock_l() { 1193 PlaybackThread::acquireWakeLock_l(); 1194 if (hasFastMixer()) { 1195 mFastMixer->setBoottimeOffset( 1196 mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]); 1197 } 1198 } 1199 1200 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1201 1202 // threadLoop snippets 1203 virtual ssize_t threadLoop_write(); 1204 virtual void threadLoop_standby(); 1205 virtual void threadLoop_mix(); 1206 virtual void threadLoop_sleepTime(); 1207 virtual uint32_t correctLatency_l(uint32_t latency) const; 1208 1209 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1210 audio_patch_handle_t *handle); 1211 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1212 1213 AudioMixer* mAudioMixer; // normal mixer 1214 private: 1215 // one-time initialization, no locks required 1216 sp<FastMixer> mFastMixer; // non-0 if there is also a fast mixer 1217 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread 1218 1219 // contents are not guaranteed to be consistent, no locks required 1220 FastMixerDumpState mFastMixerDumpState; 1221 #ifdef STATE_QUEUE_DUMP 1222 StateQueueObserverDump mStateQueueObserverDump; 1223 StateQueueMutatorDump mStateQueueMutatorDump; 1224 #endif 1225 AudioWatchdogDump mAudioWatchdogDump; 1226 1227 // accessible only within the threadLoop(), no locks required 1228 // mFastMixer->sq() // for mutating and pushing state 1229 int32_t mFastMixerFutex; // for cold idle 1230 1231 std::atomic_bool mMasterMono; 1232 public: hasFastMixer()1233 virtual bool hasFastMixer() const { return mFastMixer != 0; } getFastTrackUnderruns(size_t fastIndex)1234 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { 1235 ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks); 1236 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; 1237 } 1238 threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1239 status_t threadloop_getHalTimestamp_l( 1240 ExtendedTimestamp *timestamp) const override { 1241 if (mNormalSink.get() != nullptr) { 1242 return mNormalSink->getTimestamp(*timestamp); 1243 } 1244 return INVALID_OPERATION; 1245 } 1246 1247 protected: setMasterMono_l(bool mono)1248 virtual void setMasterMono_l(bool mono) { 1249 mMasterMono.store(mono); 1250 if (mFastMixer != nullptr) { /* hasFastMixer() */ 1251 mFastMixer->setMasterMono(mMasterMono); 1252 } 1253 } 1254 // the FastMixer performs mono blend if it exists. 1255 // Blending with limiter is not idempotent, 1256 // and blending without limiter is idempotent but inefficient to do twice. requireMonoBlend()1257 virtual bool requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); } 1258 setMasterBalance(float balance)1259 void setMasterBalance(float balance) override { 1260 mMasterBalance.store(balance); 1261 if (hasFastMixer()) { 1262 mFastMixer->setMasterBalance(balance); 1263 } 1264 } 1265 }; 1266 1267 class DirectOutputThread : public PlaybackThread { 1268 public: 1269 DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,bool systemReady)1270 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1271 audio_io_handle_t id, audio_devices_t device, bool systemReady) 1272 : DirectOutputThread(audioFlinger, output, id, device, DIRECT, systemReady) { } 1273 1274 virtual ~DirectOutputThread(); 1275 1276 status_t selectPresentation(int presentationId, int programId); 1277 1278 // Thread virtuals 1279 1280 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1281 status_t& status); 1282 1283 virtual void flushHw_l(); 1284 1285 void setMasterBalance(float balance) override; 1286 1287 protected: 1288 virtual uint32_t activeSleepTimeUs() const; 1289 virtual uint32_t idleSleepTimeUs() const; 1290 virtual uint32_t suspendSleepTimeUs() const; 1291 virtual void cacheParameters_l(); 1292 1293 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1294 1295 // threadLoop snippets 1296 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1297 virtual void threadLoop_mix(); 1298 virtual void threadLoop_sleepTime(); 1299 virtual void threadLoop_exit(); 1300 virtual bool shouldStandby_l(); 1301 1302 virtual void onAddNewTrack_l(); 1303 1304 bool mVolumeShaperActive = false; 1305 1306 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1307 audio_io_handle_t id, audio_devices_t device, ThreadBase::type_t type, 1308 bool systemReady); 1309 void processVolume_l(Track *track, bool lastTrack); 1310 1311 // prepareTracks_l() tells threadLoop_mix() the name of the single active track 1312 sp<Track> mActiveTrack; 1313 1314 wp<Track> mPreviousTrack; // used to detect track switch 1315 1316 // This must be initialized for initial condition of mMasterBalance = 0 (disabled). 1317 float mMasterBalanceLeft = 1.f; 1318 float mMasterBalanceRight = 1.f; 1319 1320 public: hasFastMixer()1321 virtual bool hasFastMixer() const { return false; } 1322 1323 virtual int64_t computeWaitTimeNs_l() const override; 1324 threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1325 status_t threadloop_getHalTimestamp_l(ExtendedTimestamp *timestamp) const override { 1326 // For DIRECT and OFFLOAD threads, query the output sink directly. 1327 if (mOutput != nullptr) { 1328 uint64_t uposition64; 1329 struct timespec time; 1330 if (mOutput->getPresentationPosition( 1331 &uposition64, &time) == OK) { 1332 timestamp->mPosition[ExtendedTimestamp::LOCATION_KERNEL] 1333 = (int64_t)uposition64; 1334 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] 1335 = audio_utils_ns_from_timespec(&time); 1336 return NO_ERROR; 1337 } 1338 } 1339 return INVALID_OPERATION; 1340 } 1341 }; 1342 1343 class OffloadThread : public DirectOutputThread { 1344 public: 1345 1346 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1347 audio_io_handle_t id, uint32_t device, bool systemReady); ~OffloadThread()1348 virtual ~OffloadThread() {}; 1349 virtual void flushHw_l(); 1350 1351 protected: 1352 // threadLoop snippets 1353 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1354 virtual void threadLoop_exit(); 1355 1356 virtual bool waitingAsyncCallback(); 1357 virtual bool waitingAsyncCallback_l(); 1358 virtual void invalidateTracks(audio_stream_type_t streamType); 1359 keepWakeLock()1360 virtual bool keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); } 1361 1362 private: 1363 size_t mPausedWriteLength; // length in bytes of write interrupted by pause 1364 size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume 1365 bool mKeepWakeLock; // keep wake lock while waiting for write callback 1366 uint64_t mOffloadUnderrunPosition; // Current frame position for offloaded playback 1367 // used and valid only during underrun. ~0 if 1368 // no underrun has occurred during playback and 1369 // is not reset on standby. 1370 }; 1371 1372 class AsyncCallbackThread : public Thread { 1373 public: 1374 1375 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); 1376 1377 virtual ~AsyncCallbackThread(); 1378 1379 // Thread virtuals 1380 virtual bool threadLoop(); 1381 1382 // RefBase 1383 virtual void onFirstRef(); 1384 1385 void exit(); 1386 void setWriteBlocked(uint32_t sequence); 1387 void resetWriteBlocked(); 1388 void setDraining(uint32_t sequence); 1389 void resetDraining(); 1390 void setAsyncError(); 1391 1392 private: 1393 const wp<PlaybackThread> mPlaybackThread; 1394 // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via 1395 // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used 1396 // to indicate that the callback has been received via resetWriteBlocked() 1397 uint32_t mWriteAckSequence; 1398 // mDrainSequence corresponds to the last drain sequence passed by the offload thread via 1399 // setDraining(). The sequence is shifted one bit to the left and the lsb is used 1400 // to indicate that the callback has been received via resetDraining() 1401 uint32_t mDrainSequence; 1402 Condition mWaitWorkCV; 1403 Mutex mLock; 1404 bool mAsyncError; 1405 }; 1406 1407 class DuplicatingThread : public MixerThread { 1408 public: 1409 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 1410 audio_io_handle_t id, bool systemReady); 1411 virtual ~DuplicatingThread(); 1412 1413 // Thread virtuals 1414 void addOutputTrack(MixerThread* thread); 1415 void removeOutputTrack(MixerThread* thread); waitTimeMs()1416 uint32_t waitTimeMs() const { return mWaitTimeMs; } 1417 1418 void sendMetadataToBackend_l( 1419 const StreamOutHalInterface::SourceMetadata& metadata) override; 1420 protected: 1421 virtual uint32_t activeSleepTimeUs() const; 1422 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1423 1424 private: 1425 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); 1426 protected: 1427 // threadLoop snippets 1428 virtual void threadLoop_mix(); 1429 virtual void threadLoop_sleepTime(); 1430 virtual ssize_t threadLoop_write(); 1431 virtual void threadLoop_standby(); 1432 virtual void cacheParameters_l(); 1433 1434 private: 1435 // called from threadLoop, addOutputTrack, removeOutputTrack 1436 virtual void updateWaitTime_l(); 1437 protected: 1438 virtual void saveOutputTracks(); 1439 virtual void clearOutputTracks(); 1440 private: 1441 1442 uint32_t mWaitTimeMs; 1443 SortedVector < sp<OutputTrack> > outputTracks; 1444 SortedVector < sp<OutputTrack> > mOutputTracks; 1445 public: hasFastMixer()1446 virtual bool hasFastMixer() const { return false; } threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1447 status_t threadloop_getHalTimestamp_l( 1448 ExtendedTimestamp *timestamp) const override { 1449 if (mOutputTracks.size() > 0) { 1450 // forward the first OutputTrack's kernel information for timestamp. 1451 const ExtendedTimestamp trackTimestamp = 1452 mOutputTracks[0]->getClientProxyTimestamp(); 1453 if (trackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] > 0) { 1454 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = 1455 trackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]; 1456 timestamp->mPosition[ExtendedTimestamp::LOCATION_KERNEL] = 1457 trackTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL]; 1458 return OK; // discard server timestamp - that's ignored. 1459 } 1460 } 1461 return INVALID_OPERATION; 1462 } 1463 }; 1464 1465 // record thread 1466 class RecordThread : public ThreadBase 1467 { 1468 public: 1469 1470 class RecordTrack; 1471 1472 /* The ResamplerBufferProvider is used to retrieve recorded input data from the 1473 * RecordThread. It maintains local state on the relative position of the read 1474 * position of the RecordTrack compared with the RecordThread. 1475 */ 1476 class ResamplerBufferProvider : public AudioBufferProvider 1477 { 1478 public: ResamplerBufferProvider(RecordTrack * recordTrack)1479 explicit ResamplerBufferProvider(RecordTrack* recordTrack) : 1480 mRecordTrack(recordTrack), 1481 mRsmpInUnrel(0), mRsmpInFront(0) { } ~ResamplerBufferProvider()1482 virtual ~ResamplerBufferProvider() { } 1483 1484 // called to set the ResamplerBufferProvider to head of the RecordThread data buffer, 1485 // skipping any previous data read from the hal. 1486 virtual void reset(); 1487 1488 /* Synchronizes RecordTrack position with the RecordThread. 1489 * Calculates available frames and handle overruns if the RecordThread 1490 * has advanced faster than the ResamplerBufferProvider has retrieved data. 1491 * TODO: why not do this for every getNextBuffer? 1492 * 1493 * Parameters 1494 * framesAvailable: pointer to optional output size_t to store record track 1495 * frames available. 1496 * hasOverrun: pointer to optional boolean, returns true if track has overrun. 1497 */ 1498 1499 virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL); 1500 1501 // AudioBufferProvider interface 1502 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 1503 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 1504 private: 1505 RecordTrack * const mRecordTrack; 1506 size_t mRsmpInUnrel; // unreleased frames remaining from 1507 // most recent getNextBuffer 1508 // for debug only 1509 int32_t mRsmpInFront; // next available frame 1510 // rolling counter that is never cleared 1511 }; 1512 1513 #include "RecordTracks.h" 1514 1515 RecordThread(const sp<AudioFlinger>& audioFlinger, 1516 AudioStreamIn *input, 1517 audio_io_handle_t id, 1518 audio_devices_t outDevice, 1519 audio_devices_t inDevice, 1520 bool systemReady 1521 ); 1522 virtual ~RecordThread(); 1523 1524 // no addTrack_l ? 1525 void destroyTrack_l(const sp<RecordTrack>& track); 1526 void removeTrack_l(const sp<RecordTrack>& track); 1527 1528 // Thread virtuals 1529 virtual bool threadLoop(); 1530 virtual void preExit(); 1531 1532 // RefBase 1533 virtual void onFirstRef(); 1534 initCheck()1535 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } 1536 readOnlyHeap()1537 virtual sp<MemoryDealer> readOnlyHeap() const { return mReadOnlyHeap; } 1538 pipeMemory()1539 virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } 1540 1541 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l( 1542 const sp<AudioFlinger::Client>& client, 1543 const audio_attributes_t& attr, 1544 uint32_t *pSampleRate, 1545 audio_format_t format, 1546 audio_channel_mask_t channelMask, 1547 size_t *pFrameCount, 1548 audio_session_t sessionId, 1549 size_t *pNotificationFrameCount, 1550 pid_t creatorPid, 1551 uid_t uid, 1552 audio_input_flags_t *flags, 1553 pid_t tid, 1554 status_t *status /*non-NULL*/, 1555 audio_port_handle_t portId, 1556 const String16& opPackageName); 1557 1558 status_t start(RecordTrack* recordTrack, 1559 AudioSystem::sync_event_t event, 1560 audio_session_t triggerSession); 1561 1562 // ask the thread to stop the specified track, and 1563 // return true if the caller should then do it's part of the stopping process 1564 bool stop(RecordTrack* recordTrack); 1565 1566 AudioStreamIn* clearInput(); 1567 virtual sp<StreamHalInterface> stream() const; 1568 1569 1570 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1571 status_t& status); cacheParameters_l()1572 virtual void cacheParameters_l() {} 1573 virtual String8 getParameters(const String8& keys); 1574 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0, 1575 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); 1576 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1577 audio_patch_handle_t *handle); 1578 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1579 1580 void addPatchTrack(const sp<PatchRecord>& record); 1581 void deletePatchTrack(const sp<PatchRecord>& record); 1582 1583 void readInputParameters_l(); 1584 virtual uint32_t getInputFramesLost(); 1585 1586 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1587 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); hasAudioSession_l(audio_session_t sessionId)1588 uint32_t hasAudioSession_l(audio_session_t sessionId) const override { 1589 return ThreadBase::hasAudioSession_l(sessionId, mTracks); 1590 } 1591 1592 // Return the set of unique session IDs across all tracks. 1593 // The keys are the session IDs, and the associated values are meaningless. 1594 // FIXME replace by Set [and implement Bag/Multiset for other uses]. 1595 KeyedVector<audio_session_t, bool> sessionIds() const; 1596 1597 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1598 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1599 1600 static void syncStartEventCallback(const wp<SyncEvent>& event); 1601 frameCount()1602 virtual size_t frameCount() const { return mFrameCount; } hasFastCapture()1603 bool hasFastCapture() const { return mFastCapture != 0; } 1604 virtual void toAudioPortConfig(struct audio_port_config *config); 1605 1606 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1607 audio_session_t sessionId); 1608 acquireWakeLock_l()1609 virtual void acquireWakeLock_l() { 1610 ThreadBase::acquireWakeLock_l(); 1611 mActiveTracks.updatePowerState(this, true /* force */); 1612 } isOutput()1613 virtual bool isOutput() const override { return false; } 1614 1615 void checkBtNrec(); 1616 1617 // Sets the UID records silence 1618 void setRecordSilenced(uid_t uid, bool silenced); 1619 1620 status_t getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones); 1621 1622 status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction); 1623 status_t setPreferredMicrophoneFieldDimension(float zoom); 1624 1625 void updateMetadata_l() override; 1626 fastTrackAvailable()1627 bool fastTrackAvailable() const { return mFastTrackAvail; } 1628 isTimestampCorrectionEnabled()1629 bool isTimestampCorrectionEnabled() const override { 1630 // checks popcount for exactly one device. 1631 return audio_is_input_device( 1632 mInDevice & mTimestampCorrectedDevices); 1633 } 1634 1635 protected: 1636 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1637 void dumpTracks_l(int fd, const Vector<String16>& args) override; 1638 1639 private: 1640 // Enter standby if not already in standby, and set mStandby flag 1641 void standbyIfNotAlreadyInStandby(); 1642 1643 // Call the HAL standby method unconditionally, and don't change mStandby flag 1644 void inputStandBy(); 1645 1646 void checkBtNrec_l(); 1647 1648 AudioStreamIn *mInput; 1649 SortedVector < sp<RecordTrack> > mTracks; 1650 // mActiveTracks has dual roles: it indicates the current active track(s), and 1651 // is used together with mStartStopCond to indicate start()/stop() progress 1652 ActiveTracks<RecordTrack> mActiveTracks; 1653 1654 Condition mStartStopCond; 1655 1656 // resampler converts input at HAL Hz to output at AudioRecord client Hz 1657 void *mRsmpInBuffer; // size = mRsmpInFramesOA 1658 size_t mRsmpInFrames; // size of resampler input in frames 1659 size_t mRsmpInFramesP2;// size rounded up to a power-of-2 1660 size_t mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation 1661 1662 // rolling index that is never cleared 1663 int32_t mRsmpInRear; // last filled frame + 1 1664 1665 // For dumpsys 1666 const sp<MemoryDealer> mReadOnlyHeap; 1667 1668 // one-time initialization, no locks required 1669 sp<FastCapture> mFastCapture; // non-0 if there is also 1670 // a fast capture 1671 1672 // FIXME audio watchdog thread 1673 1674 // contents are not guaranteed to be consistent, no locks required 1675 FastCaptureDumpState mFastCaptureDumpState; 1676 #ifdef STATE_QUEUE_DUMP 1677 // FIXME StateQueue observer and mutator dump fields 1678 #endif 1679 // FIXME audio watchdog dump 1680 1681 // accessible only within the threadLoop(), no locks required 1682 // mFastCapture->sq() // for mutating and pushing state 1683 int32_t mFastCaptureFutex; // for cold idle 1684 1685 // The HAL input source is treated as non-blocking, 1686 // but current implementation is blocking 1687 sp<NBAIO_Source> mInputSource; 1688 // The source for the normal capture thread to read from: mInputSource or mPipeSource 1689 sp<NBAIO_Source> mNormalSource; 1690 // If a fast capture is present, the non-blocking pipe sink written to by fast capture, 1691 // otherwise clear 1692 sp<NBAIO_Sink> mPipeSink; 1693 // If a fast capture is present, the non-blocking pipe source read by normal thread, 1694 // otherwise clear 1695 sp<NBAIO_Source> mPipeSource; 1696 // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 1697 size_t mPipeFramesP2; 1698 // If a fast capture is present, the Pipe as IMemory, otherwise clear 1699 sp<IMemory> mPipeMemory; 1700 1701 // TODO: add comment and adjust size as needed 1702 static const size_t kFastCaptureLogSize = 4 * 1024; 1703 sp<NBLog::Writer> mFastCaptureNBLogWriter; 1704 1705 bool mFastTrackAvail; // true if fast track available 1706 // common state to all record threads 1707 std::atomic_bool mBtNrecSuspended; 1708 1709 int64_t mFramesRead = 0; // continuous running counter. 1710 }; 1711 1712 class MmapThread : public ThreadBase 1713 { 1714 public: 1715 1716 #include "MmapTracks.h" 1717 1718 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1719 AudioHwDevice *hwDev, sp<StreamHalInterface> stream, 1720 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); 1721 virtual ~MmapThread(); 1722 1723 virtual void configure(const audio_attributes_t *attr, 1724 audio_stream_type_t streamType, 1725 audio_session_t sessionId, 1726 const sp<MmapStreamCallback>& callback, 1727 audio_port_handle_t deviceId, 1728 audio_port_handle_t portId); 1729 1730 void disconnect(); 1731 1732 // MmapStreamInterface 1733 status_t createMmapBuffer(int32_t minSizeFrames, 1734 struct audio_mmap_buffer_info *info); 1735 status_t getMmapPosition(struct audio_mmap_position *position); 1736 status_t start(const AudioClient& client, audio_port_handle_t *handle); 1737 status_t stop(audio_port_handle_t handle); 1738 status_t standby(); 1739 1740 // RefBase 1741 virtual void onFirstRef(); 1742 1743 // Thread virtuals 1744 virtual bool threadLoop(); 1745 1746 virtual void threadLoop_exit(); 1747 virtual void threadLoop_standby(); shouldStandby_l()1748 virtual bool shouldStandby_l() { return false; } 1749 virtual status_t exitStandby(); 1750 initCheck()1751 virtual status_t initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; } frameCount()1752 virtual size_t frameCount() const { return mFrameCount; } 1753 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1754 status_t& status); 1755 virtual String8 getParameters(const String8& keys); 1756 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0, 1757 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); 1758 void readHalParameters_l(); cacheParameters_l()1759 virtual void cacheParameters_l() {} 1760 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1761 audio_patch_handle_t *handle); 1762 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1763 virtual void toAudioPortConfig(struct audio_port_config *config); 1764 stream()1765 virtual sp<StreamHalInterface> stream() const { return mHalStream; } 1766 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1767 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1768 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1769 audio_session_t sessionId); 1770 hasAudioSession_l(audio_session_t sessionId)1771 uint32_t hasAudioSession_l(audio_session_t sessionId) const override { 1772 // Note: using mActiveTracks as no mTracks here. 1773 return ThreadBase::hasAudioSession_l(sessionId, mActiveTracks); 1774 } 1775 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1776 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1777 checkSilentMode_l()1778 virtual void checkSilentMode_l() {} processVolume_l()1779 virtual void processVolume_l() {} 1780 void checkInvalidTracks_l(); 1781 streamType()1782 virtual audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; } 1783 invalidateTracks(audio_stream_type_t streamType __unused)1784 virtual void invalidateTracks(audio_stream_type_t streamType __unused) {} 1785 1786 // Sets the UID records silence setRecordSilenced(uid_t uid __unused,bool silenced __unused)1787 virtual void setRecordSilenced(uid_t uid __unused, bool silenced __unused) {} 1788 1789 protected: 1790 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1791 void dumpTracks_l(int fd, const Vector<String16>& args) override; 1792 1793 audio_attributes_t mAttr; 1794 audio_session_t mSessionId; 1795 audio_port_handle_t mPortId; 1796 1797 wp<MmapStreamCallback> mCallback; 1798 sp<StreamHalInterface> mHalStream; 1799 sp<DeviceHalInterface> mHalDevice; 1800 AudioHwDevice* const mAudioHwDev; 1801 ActiveTracks<MmapTrack> mActiveTracks; 1802 float mHalVolFloat; 1803 1804 int32_t mNoCallbackWarningCount; 1805 static constexpr int32_t kMaxNoCallbackWarnings = 5; 1806 }; 1807 1808 class MmapPlaybackThread : public MmapThread, public VolumeInterface 1809 { 1810 1811 public: 1812 MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1813 AudioHwDevice *hwDev, AudioStreamOut *output, 1814 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); ~MmapPlaybackThread()1815 virtual ~MmapPlaybackThread() {} 1816 1817 virtual void configure(const audio_attributes_t *attr, 1818 audio_stream_type_t streamType, 1819 audio_session_t sessionId, 1820 const sp<MmapStreamCallback>& callback, 1821 audio_port_handle_t deviceId, 1822 audio_port_handle_t portId); 1823 1824 AudioStreamOut* clearOutput(); 1825 1826 // VolumeInterface 1827 virtual void setMasterVolume(float value); 1828 virtual void setMasterMute(bool muted); 1829 virtual void setStreamVolume(audio_stream_type_t stream, float value); 1830 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 1831 virtual float streamVolume(audio_stream_type_t stream) const; 1832 setMasterMute_l(bool muted)1833 void setMasterMute_l(bool muted) { mMasterMute = muted; } 1834 1835 virtual void invalidateTracks(audio_stream_type_t streamType); 1836 streamType()1837 virtual audio_stream_type_t streamType() { return mStreamType; } 1838 virtual void checkSilentMode_l(); 1839 void processVolume_l() override; 1840 isOutput()1841 virtual bool isOutput() const override { return true; } 1842 1843 void updateMetadata_l() override; 1844 1845 virtual void toAudioPortConfig(struct audio_port_config *config); 1846 1847 protected: 1848 void dumpInternals_l(int fd, const Vector<String16>& args) override; 1849 1850 audio_stream_type_t mStreamType; 1851 float mMasterVolume; 1852 float mStreamVolume; 1853 bool mMasterMute; 1854 bool mStreamMute; 1855 AudioStreamOut* mOutput; 1856 }; 1857 1858 class MmapCaptureThread : public MmapThread 1859 { 1860 1861 public: 1862 MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1863 AudioHwDevice *hwDev, AudioStreamIn *input, 1864 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); ~MmapCaptureThread()1865 virtual ~MmapCaptureThread() {} 1866 1867 AudioStreamIn* clearInput(); 1868 1869 status_t exitStandby() override; isOutput()1870 virtual bool isOutput() const override { return false; } 1871 1872 void updateMetadata_l() override; 1873 void processVolume_l() override; 1874 void setRecordSilenced(uid_t uid, bool silenced) override; 1875 1876 virtual void toAudioPortConfig(struct audio_port_config *config); 1877 1878 protected: 1879 1880 AudioStreamIn* mInput; 1881 }; 1882