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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
5  * in compliance with the License. You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software distributed under the License
10  * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
11  * or implied. See the License for the specific language governing permissions and limitations under
12  * the License.
13  */
14 #ifndef PERSPECTIVEPROGRAM_H
15 #define PERSPECTIVEPROGRAM_H
16 
17 #include "Matrix.h"
18 #include "Program.h"
19 
20 #include <EGL/egl.h>
21 #include <GLES2/gl2.h>
22 #include <GLES2/gl2ext.h>
23 
24 class PerspectiveProgram: public Program {
25 public:
26     explicit PerspectiveProgram(GLuint programId);
~PerspectiveProgram()27     virtual ~PerspectiveProgram() {};
28     virtual void before(Matrix& model, Matrix& view, Matrix& projection);
29 
30     Matrix mMVMatrix;
31     Matrix mMVPMatrix;
32     Matrix mLightModelMatrix;
33     float mLightPosInModelSpace[4];
34     float mLightPosInWorldSpace[4];
35     float mLightPosInEyeSpace[4];
36 
37     int mMVMatrixHandle;
38     int mMVPMatrixHandle;
39     int mLightPosHandle;
40 };
41 
42 #endif
43