Searched defs:makeRenderPass (Results 1 – 11 of 11) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkObjUtil.cpp | 379 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageTestsUtil.cpp | 374 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function 450 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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D | vktImageMutableTests.cpp | 703 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderUtil.cpp | 236 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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D | vktMultiViewRenderTests.cpp | 110 vk::Move<vk::VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsEarlyFragmentTests.cpp | 84 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderLayerTests.cpp | 227 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineFramebufferAttachmentTests.cpp | 119 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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D | vktPipelineRenderToImageTests.cpp | 431 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryLayeredRenderingTests.cpp | 206 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, in makeRenderPass() function
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/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
D | vktSubgroupsTestsUtils.cpp | 118 Move<VkRenderPass> makeRenderPass(Context& context, VkFormat format) in makeRenderPass() function
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