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Searched defs:materialSpecular (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DVertexPipeline.cpp357 …Float4 materialSpecular = *Pointer<Float4>(data + OFFSET(DrawData,ff.materialSpecular)); // FIXM… in pipeline() local
420 Vector4f materialSpecular = v[Color1]; in pipeline() local
443 Vector4f materialSpecular = v[Color0]; in pipeline() local
451 Vector4f materialSpecular = v[Color1]; in pipeline() local
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp167 float4 materialSpecular; member
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c642 static GLfloat materialSpecular[] = { 1.f, 1.f, 1.f, 1.f }; in appInit() local
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h616 Color materialSpecular; variable