/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | DrawManager.java | 174 float[][] matrices = { scaleMatrix, rotateMatrix, modelMatrices.get(0), viewMatrix, in drawText() local 209 float[][] matrices = {scale, initRot, modelTranslate, viewMatrix, projectionMatrix, in drawFingerPainting() local 260 float[][] matrices = {viewMatrix, projectionMatrix, in drawPointCloud() local 310 float[][] matrices = {initRot, model, viewMatrix, projectionMatrix, in drawPlanes() local
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/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | DrawManager.java | 174 float[][] matrices = { scaleMatrix, rotateMatrix, modelMatrices.get(0), viewMatrix, in drawText() local 209 float[][] matrices = {scale, initRot, modelTranslate, viewMatrix, projectionMatrix, in drawFingerPainting() local 260 float[][] matrices = {viewMatrix, projectionMatrix, in drawPointCloud() local 310 float[][] matrices = {initRot, model, viewMatrix, projectionMatrix, in drawPlanes() local
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/external/skqp/gm/ |
D | drawimageset.cpp | 98 SkMatrix matrices[4]; in onDraw() local 189 SkMatrix matrices[5]; in onDraw() local
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D | localmatriximagefilter.cpp | 59 const SkMatrix matrices[] = { variable
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D | perspimages.cpp | 39 SkTDArray<SkMatrix> matrices; in onDraw() local
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D | shadowutils.cpp | 79 SkTDArray<SkMatrix> matrices; in draw_paths() local
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D | vertices.cpp | 207 SkTDArray<SkMatrix> matrices; in draw_batching() local
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D | bleed.cpp | 319 SkTDArray<SkMatrix> matrices; in onDraw() local
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/external/skia/gm/ |
D | drawimageset.cpp | 98 SkMatrix matrices[4]; in onDraw() local 189 SkMatrix matrices[5]; in onDraw() local
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D | localmatriximagefilter.cpp | 59 const SkMatrix matrices[] = { variable
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D | perspimages.cpp | 39 SkTDArray<SkMatrix> matrices; in onDraw() local
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D | shadowutils.cpp | 79 SkTDArray<SkMatrix> matrices; in draw_paths() local
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D | vertices.cpp | 207 SkTDArray<SkMatrix> matrices; in draw_batching() local
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D | bleed.cpp | 319 SkTDArray<SkMatrix> matrices; in onDraw() local
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/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/ |
D | CanvasMatrixUtil.java | 50 float[][] matrices = {planeStickRotation, model, view, projection, viewPort}; in createPerspectiveMatrix() local
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/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/ |
D | CanvasMatrixUtil.java | 50 float[][] matrices = {planeStickRotation, model, view, projection, viewPort}; in createPerspectiveMatrix() local
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/external/skia/samplecode/ |
D | SampleShadowUtils.cpp | 180 SkTDArray<SkMatrix> matrices; in onDrawContent() local
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/external/skqp/samplecode/ |
D | SampleShadowUtils.cpp | 180 SkTDArray<SkMatrix> matrices; in onDrawContent() local
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/external/tensorflow/tensorflow/contrib/timeseries/python/timeseries/ |
D | math_utils.py | 98 def block_diagonal(matrices, dtype=dtypes.float32, name="block_diagonal"): argument 188 def batch_matrix_pow(matrices, powers): argument
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/external/skia/tests/ |
D | GrCCPRTest.cpp | 364 void drawPathsAndFlush(CCPRPathDrawer& ccpr, const SkMatrix* matrices, int numMatrices) { in drawPathsAndFlush() 499 SkMatrix matrices[3] = { in onRun() local 751 SkMatrix matrices[2] = { in onRun() local
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/external/skqp/tests/ |
D | GrCCPRTest.cpp | 363 void drawPathsAndFlush(CCPRPathDrawer& ccpr, const SkMatrix* matrices, int numMatrices) { in drawPathsAndFlush() 498 SkMatrix matrices[3] = { in onRun() local 750 SkMatrix matrices[2] = { in onRun() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 619 } matrices[] = { { "a_mat2", 2, 2 }, { "a_mat2x3", 2, 3 }, { "a_mat2x4", 2, 4 }, in getDefaultVertexArrays() local
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 562 } matrices[] = in getDefaultVertexArrays() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1717 } matrices[] = in setupDefaultInputs() local
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_cmd.h | 1429 float matrices[SVGA3D_TRANSFORM_MAX][16]; member
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