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Searched defs:maxAnisotropy (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringAnisotropyTests.cpp70 float maxAnisotropy; member
195 const float maxAnisotropy[] = in createFilteringAnisotropyTests() local
DvktTextureTestUtil.cpp970 const float maxAnisotropy = 1.0f; in renderQuad() local
986 const float maxAnisotropy) in renderQuad()
/external/swiftshader/src/Vulkan/
DVkSampler.hpp61 float maxAnisotropy = 0.0f; member in vk::Sampler
/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy()
Dutilities.cpp2269 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter()
DContext.cpp3100 GLfloat minLOD, maxLOD, maxAnisotropy; in applyTextures() local
/external/swiftshader/src/Device/
DSampler.cpp307 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
DVertexProcessor.cpp264 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
DSampler.hpp55 float maxAnisotropy; member
DPixelProcessor.cpp227 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
DRenderer.cpp1982 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
/external/swiftshader/src/Renderer/
DSampler.cpp310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
DSampler.hpp55 float maxAnisotropy; member
DVertexProcessor.cpp596 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
DPixelProcessor.cpp441 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
DRenderer.cpp2376 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp723 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter()
DContext.cpp2100 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); in applyTextures() local
/external/swiftshader/src/D3D8/
DCapabilities.cpp245 unsigned int maxAnisotropy = 16; variable
/external/swiftshader/src/D3D9/
DCapabilities.cpp419 unsigned int maxAnisotropy = 16; variable
/external/deqp-deps/glslang/hlsl/
DhlslGrammar.cpp228 TIntermTyped* maxAnisotropy = nullptr; in acceptSamplerState() local
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c1020 uint8 maxAnisotropy, in SVGA3D_vgpu10_DefineSamplerState()
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1227 uint8 maxAnisotropy; member
1250 uint8 maxAnisotropy; member
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiObjectManagementTests.cpp1311 float maxAnisotropy; member
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl832 float maxAnisotropy; member

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