Searched defs:maxLevels (Results 1 – 11 of 11) sorted by relevance
178 int minLevels, int maxLevels) { in create_random_proc_tree()258 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest()400 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
178 int minLevels, int maxLevels) { in create_random_proc_tree()258 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest()402 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
169 const glw::GLint maxLevels = (glw::GLint)floor(log(maxTextureSize) / log(2.0f)) + 1; in iterate() local
96 int maxLevels; in sp_create_tile_cache() local
656 int maxLevels = 0; in iterate() local
948 GLint maxLevels; in sparseAllocateTexture() local
1152 GLint maxLevels; in getteximage_error_check() local1525 GLint maxLevels; in getcompressedteximage_error_check() local
1703 GLint maxLevels; in get_tex_level_parameteriv() local
648 GLint maxLevels = 0; in _mesa_test_texobj_completeness() local
2028 const GLint maxLevels = _mesa_max_texture_levels(ctx, target); in compressed_texture_error_check() local
889 int maxLevels = screen->get_param(screen, in OSMesaGetIntegerv() local