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/frameworks/native/services/inputflinger/
DInputDispatcher.cpp4677 for (const MotionMemento& memento : mMotionMementos) { in isHovering() local
4788 MotionMemento& memento = mMotionMementos[index]; in trackMotion() local
4799 MotionMemento& memento = mMotionMementos[index]; in trackMotion() local
4842 const KeyMemento& memento = mKeyMementos[i]; in findKeyMemento() local
4857 const MotionMemento& memento = mMotionMementos[i]; in findMotionMemento() local
4869 KeyMemento memento; in addKeyMemento() local
4884 MotionMemento memento; in addMotionMemento() local
4917 for (const MotionMemento& memento : mMotionMementos) { in synthesizeCancelationEvents() local
4940 const MotionMemento& memento = mMotionMementos[i]; in copyPointerStateTo() local
4976 bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento, in shouldCancelKey()
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