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1 /**********************************************************
2  * Copyright 2009-2015 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 /**
27  * @file
28  * Common definitions for the VMware SVGA winsys.
29  *
30  * @author Jose Fonseca <jfonseca@vmware.com>
31  */
32 
33 
34 #ifndef VMW_SCREEN_H_
35 #define VMW_SCREEN_H_
36 
37 
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_state.h"
40 
41 #include "svga_winsys.h"
42 #include "pipebuffer/pb_buffer_fenced.h"
43 #include <os/os_thread.h>
44 
45 #define VMW_GMR_POOL_SIZE (16*1024*1024)
46 #define VMW_QUERY_POOL_SIZE (8192)
47 #define VMW_DEBUG_FLUSH_STACK 10
48 
49 /*
50  * Something big, but arbitrary. The kernel reports an error if it can't
51  * handle this, and the svga driver will resort to multiple partial
52  * uploads.
53  */
54 #define VMW_MAX_BUFFER_SIZE (512*1024*1024)
55 
56 struct pb_manager;
57 struct vmw_region;
58 
59 struct vmw_cap_3d {
60    boolean has_cap;
61    SVGA3dDevCapResult result;
62 };
63 
64 struct vmw_winsys_screen
65 {
66    struct svga_winsys_screen base;
67 
68    struct {
69       int drm_fd;
70       uint32_t hwversion;
71       uint32_t num_cap_3d;
72       struct vmw_cap_3d *cap_3d;
73       uint64_t max_mob_memory;
74       uint64_t max_surface_memory;
75       uint64_t max_texture_size;
76       boolean have_drm_2_6;
77       boolean have_drm_2_9;
78       uint32_t drm_execbuf_version;
79    } ioctl;
80 
81    struct {
82       struct pb_manager *gmr;
83       struct pb_manager *gmr_mm;
84       struct pb_manager *gmr_fenced;
85       struct pb_manager *gmr_slab;
86       struct pb_manager *gmr_slab_fenced;
87       struct pb_manager *query_mm;
88       struct pb_manager *query_fenced;
89       struct pb_manager *mob_fenced;
90       struct pb_manager *mob_cache;
91       struct pb_manager *mob_shader_slab;
92       struct pb_manager *mob_shader_slab_fenced;
93    } pools;
94 
95    struct pb_fence_ops *fence_ops;
96 
97    /*
98     * Screen instances
99     */
100    dev_t device;
101    int open_count;
102 
103    cnd_t cs_cond;
104    mtx_t cs_mutex;
105 };
106 
107 
108 static inline struct vmw_winsys_screen *
vmw_winsys_screen(struct svga_winsys_screen * base)109 vmw_winsys_screen(struct svga_winsys_screen *base)
110 {
111    return (struct vmw_winsys_screen *)base;
112 }
113 
114 /*  */
115 uint32_t
116 vmw_region_size(struct vmw_region *region);
117 
118 uint32
119 vmw_ioctl_context_create(struct vmw_winsys_screen *vws);
120 
121 uint32
122 vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws,
123                                   boolean vgpu10);
124 
125 void
126 vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws,
127                           uint32 cid);
128 
129 uint32
130 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
131                          SVGA3dSurfaceFlags flags,
132                          SVGA3dSurfaceFormat format,
133                          unsigned usage,
134                          SVGA3dSize size,
135                          uint32 numFaces,
136                          uint32 numMipLevels,
137                          unsigned sampleCount);
138 uint32
139 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws,
140 			    SVGA3dSurfaceFlags flags,
141 			    SVGA3dSurfaceFormat format,
142                             unsigned usage,
143 			    SVGA3dSize size,
144 			    uint32 numFaces,
145 			    uint32 numMipLevels,
146                             unsigned sampleCount,
147                             uint32 buffer_handle,
148 			    struct vmw_region **p_region);
149 
150 int
151 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws,
152                          const struct winsys_handle *whandle,
153                          SVGA3dSurfaceFlags *flags,
154                          SVGA3dSurfaceFormat *format,
155                          uint32_t *numMipLevels,
156                          uint32_t *handle,
157                          struct vmw_region **p_region);
158 
159 void
160 vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws,
161                           uint32 sid);
162 
163 void
164 vmw_ioctl_command(struct vmw_winsys_screen *vws,
165                   int32_t cid,
166                   uint32_t throttle_us,
167                   void *commands,
168                   uint32_t size,
169                   struct pipe_fence_handle **fence,
170                   int32_t imported_fence_fd,
171                   uint32_t flags);
172 
173 struct vmw_region *
174 vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size);
175 
176 void
177 vmw_ioctl_region_destroy(struct vmw_region *region);
178 
179 struct SVGAGuestPtr
180 vmw_ioctl_region_ptr(struct vmw_region *region);
181 
182 void *
183 vmw_ioctl_region_map(struct vmw_region *region);
184 void
185 vmw_ioctl_region_unmap(struct vmw_region *region);
186 
187 
188 int
189 vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws,
190                        uint32_t handle, uint32_t flags);
191 
192 int
193 vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws,
194                           uint32_t handle, uint32_t flags);
195 
196 void
197 vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws,
198 		      uint32_t handle);
199 
200 uint32
201 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws,
202 			SVGA3dShaderType type,
203 			uint32 code_len);
204 void
205 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid);
206 
207 int
208 vmw_ioctl_syncforcpu(struct vmw_region *region,
209                      boolean dont_block,
210                      boolean readonly,
211                      boolean allow_cs);
212 void
213 vmw_ioctl_releasefromcpu(struct vmw_region *region,
214                          boolean readonly,
215                          boolean allow_cs);
216 /* Initialize parts of vmw_winsys_screen at startup:
217  */
218 boolean vmw_ioctl_init(struct vmw_winsys_screen *vws);
219 boolean vmw_pools_init(struct vmw_winsys_screen *vws);
220 boolean vmw_query_pools_init(struct vmw_winsys_screen *vws);
221 boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws);
222 boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws);
223 
224 void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws);
225 void vmw_pools_cleanup(struct vmw_winsys_screen *vws);
226 
227 struct vmw_winsys_screen *vmw_winsys_create(int fd);
228 void vmw_winsys_destroy(struct vmw_winsys_screen *sws);
229 void vmw_winsys_screen_set_throttling(struct pipe_screen *screen,
230 				      uint32_t throttle_us);
231 
232 struct pb_manager *
233 simple_fenced_bufmgr_create(struct pb_manager *provider,
234 			    struct pb_fence_ops *ops);
235 void
236 vmw_fences_signal(struct pb_fence_ops *fence_ops,
237                   uint32_t signaled,
238                   uint32_t emitted,
239                   boolean has_emitted);
240 
241 struct svga_winsys_gb_shader *
242 vmw_svga_winsys_shader_create(struct svga_winsys_screen *sws,
243 			      SVGA3dShaderType type,
244 			      const uint32 *bytecode,
245 			      uint32 bytecodeLen);
246 void
247 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen *sws,
248 			       struct svga_winsys_gb_shader *shader);
249 
250 #endif /* VMW_SCREEN_H_ */
251