Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
476 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in enqueueInboundEventLocked() local617 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in dropInboundEventLocked() local1916 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); in pokeUserActivityLocked() local2072 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in enqueueDispatchEntryLocked() local2194 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in startDispatchCycleLocked() local4211 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); in doDispatchCycleFinishedLockedInterruptible() local4421 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) { in afterMotionEventLockedInterruptible()