Searched defs:multiSampleDepth (Results 1 – 4 of 4) sorted by relevance
| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| D | Texture.cpp | 750 egl::Image *createBackBuffer(int width, int height, sw::Format format, int multiSampleDepth) in createBackBuffer() 763 egl::Image *createDepthStencil(int width, int height, sw::Format format, int multiSampleDepth) in createDepthStencil()
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| /external/swiftshader/src/OpenGL/common/ |
| D | Image.hpp | 127 Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in Image()
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| D | Image.cpp | 1035 …ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, boo… in ImageImplementation() 1089 …Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bo… in create()
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| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | Texture.cpp | 1905 …NCTION egl::Image *createBackBuffer(int width, int height, sw::Format format, int multiSampleDepth) in createBackBuffer() 1930 …TION egl::Image *createDepthStencil(int width, int height, sw::Format format, int multiSampleDepth) in createDepthStencil()
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