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Searched defs:n_layer (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp259 glw::GLuint texture_id, glw::GLuint n_layer, bool should_use_as_color_attachment, in configureNonLayeredFramebufferAttachment()
1031 glw::GLuint n_layer) in verifyColorData()
1072 glw::GLuint n_layer) in verifyDepth16Data()
1116 glw::GLuint n_layer) in verifyDepth24Data()
1156 glw::GLuint n_layer) in verifyDepth32FData()
DesextcTextureCubeMapArrayGenerateMipMap.cpp161 void TextureCubeMapArrayGenerateMipMapFilterable::generateTestData(int n_layer, unsigned char* data… in generateTestData()
DesextcTextureCubeMapArrayStencilAttachments.cpp228 for (glw::GLuint n_layer = 0; n_layer < m_cube_map_array_data[test_index].getDepth(); ++n_layer) in iterate() local
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp373 for (int n_layer = 0; n_layer < m_n_layers && !test_failed; ++n_layer) in iterate() local
DesextcGeometryShaderLayeredRendering.cpp441 unsigned int n_layer = 0; in iterate() local
DesextcGeometryShaderLayeredFramebuffer.cpp168 unsigned int n_layer = 0; in iterate() local
434 int n_layer = 0; in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp4754 tcu::Vec4 TextureViewTestViewSampling::getReferenceColor(unsigned int n_layer, unsigned int n_face, in getReferenceColor()
5549 for (unsigned int n_layer = 0; n_layer < m_iteration_parent_texture_depth; ++n_layer) in initParentTextureContents() local
5650 for (unsigned int n_layer = 0; n_layer < m_iteration_parent_texture_depth; ++n_layer) in initParentTextureContents() local
6441 void TextureViewTestViewSampling::setReferenceColor(unsigned int n_layer, unsigned int n_face, unsi… in setReferenceColor()