Searched defs:n_req_location (Results 1 – 1 of 1) sorted by relevance
5148 const GLuint n_req_location = type.GetLocations(stage == Utils::Shader::VERTEX) * array_length; in getLastInputLocation() local5224 const GLuint n_req_location = type.GetLocations() * array_length; in getLastOutputLocation() local