Home
last modified time | relevance | path

Searched defs:n_uniforms (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp2479 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount() local
3541 const glw::GLuint n_uniforms = max_uniform_components / required_components; in getAmountUniforms() local
3589 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, in inspectProgram()
4109 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); in prepareUniformDefinitions() local
4145 const glw::GLint n_uniforms = getAmountUniforms(shader_stage, uniform_type); in prepareUniforms() local
4226 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); in prepareUniformVerification() local
6843 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]); in verifyProgramInterfaceQuerySupport() local
Dgl4cShaderSubroutineTests.cpp4140 static const GLuint n_uniforms = sizeof(m_uniform_locations) / sizeof(m_uniform_locations[0]); in testDraw() local