Searched defs:no_spill (Results 1 – 3 of 3) sorted by relevance
382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()492 bool no_spill[this->alloc.count]; in choose_spill_reg() local
811 bool no_spill[this->alloc.count]; in choose_spill_reg() local
2709 bool no_spill[alloc.count]; in run() local