Searched defs:numStates (Results 1 – 8 of 8) sorted by relevance
1082 int32_t numStates = fDStates->size(); in findDuplCharClassFrom() local1111 int32_t numStates = fDStates->size(); in removeColumn() local1123 int32_t numStates = fDStates->size(); in findDuplicateState() local1156 int32_t numStates = fSafeTable->size(); in findDuplicateSafeState() local1193 int32_t numStates = fDStates->size(); in removeState() local1228 int32_t numStates = fSafeTable->size(); in removeSafeState() local1371 int32_t numStates = fDStates->size(); in buildSafeReverseTable() local
104 int numStates = 1 << (m_NumPrevBits + m_NumPosBits); in Create() local112 int numStates = 1 << (m_NumPrevBits + m_NumPosBits); in Init() local
150 int numStates = 1 << (m_NumPrevBits + m_NumPosBits); in Create() local158 int numStates = 1 << (m_NumPrevBits + m_NumPosBits); in Init() local
847 int numStates = fDStates.size(); in findDuplCharClassFrom() local875 int numStates = fDStates.size(); in removeColumn() local
848 int numStates = fDStates.size(); in findDuplCharClassFrom() local876 int numStates = fDStates.size(); in removeColumn() local
1307 uint32 numStates) // IN in SVGA3D_BeginSetTextureState()1353 uint32 numStates) // IN in SVGA3D_BeginSetRenderState()
535 unsigned numStates = states.size(); in writeTableAndAPI() local
542 unsigned numStates = states.size(); in writeTableAndAPI() local