/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_state_validate.c | 36 nv30_validate_fb(struct nv30_context *nv30) in nv30_validate_fb() 175 nv30_validate_blend_colour(struct nv30_context *nv30) in nv30_validate_blend_colour() 204 nv30_validate_stencil_ref(struct nv30_context *nv30) in nv30_validate_stencil_ref() 215 nv30_validate_stipple(struct nv30_context *nv30) in nv30_validate_stipple() 224 nv30_validate_scissor(struct nv30_context *nv30) in nv30_validate_scissor() 246 nv30_validate_viewport(struct nv30_context *nv30) in nv30_validate_viewport() 275 nv30_validate_clip(struct nv30_context *nv30) in nv30_validate_clip() 296 nv30_validate_blend(struct nv30_context *nv30) in nv30_validate_blend() 305 nv30_validate_zsa(struct nv30_context *nv30) in nv30_validate_zsa() 314 nv30_validate_rasterizer(struct nv30_context *nv30) in nv30_validate_rasterizer() [all …]
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D | nv30_state.c | 121 struct nv30_context *nv30 = nv30_context(pipe); in nv30_blend_state_bind() local 198 struct nv30_context *nv30 = nv30_context(pipe); in nv30_rasterizer_state_bind() local 276 struct nv30_context *nv30 = nv30_context(pipe); in nv30_zsa_state_bind() local 292 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_blend_color() local 302 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_stencil_ref() local 312 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_clip_state() local 322 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_sample_mask() local 333 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_constant_buffer() local 367 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_framebuffer_state() local 396 struct nv30_context *nv30 = nv30_context(pipe); in nv30_set_polygon_stipple() local [all …]
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D | nv30_context.c | 41 struct nv30_context *nv30; in nv30_context_kick_notify() local 75 struct nv30_context *nv30 = nv30_context(pipe); in nv30_context_flush() local 92 struct nv30_context *nv30 = nv30_context(&nv->pipe); in nv30_invalidate_resource_storage() local 154 struct nv30_context *nv30 = nv30_context(pipe); in nv30_context_destroy() local 193 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context); in nv30_context_create() local
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D | nv40_verttex.c | 30 nv40_verttex_validate(struct nv30_context *nv30) in nv40_verttex_validate() 55 struct nv30_context *nv30 = nv30_context(pipe); in nv40_verttex_sampler_states_bind() local 77 struct nv30_context *nv30 = nv30_context(pipe); in nv40_verttex_set_sampler_views() local
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D | nv30_vbo.c | 38 nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb, in nv30_emit_vtxattr() 84 nv30_vbuf_range(struct nv30_context *nv30, int vbi, in nv30_vbuf_range() 94 nv30_prevalidate_vbufs(struct nv30_context *nv30) in nv30_prevalidate_vbufs() 130 nv30_update_user_vbufs(struct nv30_context *nv30) in nv30_update_user_vbufs() 168 nv30_release_user_vbufs(struct nv30_context *nv30) in nv30_release_user_vbufs() 183 nv30_vbo_validate(struct nv30_context *nv30) 330 struct nv30_context *nv30 = nv30_context(pipe); local 337 nv30_draw_arrays(struct nv30_context *nv30, 461 nv30_draw_elements(struct nv30_context *nv30, bool shorten, 551 struct nv30_context *nv30 = nv30_context(pipe); local
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D | nv30_fragprog.c | 35 nv30_fragprog_upload(struct nv30_context *nv30) in nv30_fragprog_upload() 66 nv30_fragprog_validate(struct nv30_context *nv30) in nv30_fragprog_validate() 167 struct nv30_context *nv30 = nv30_context(pipe); in nv30_fp_state_bind() local
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D | nv30_draw.c | 39 struct nv30_context *nv30; member 72 struct nv30_context *nv30 = r->nv30; in nv30_render_allocate_vertices() local 126 struct nv30_context *nv30 = r->nv30; in nv30_render_draw_elements() local 169 struct nv30_context *nv30 = r->nv30; in nv30_render_draw_arrays() local 278 nv30_render_validate(struct nv30_context *nv30) in nv30_render_validate() 381 struct nv30_context *nv30 = nv30_context(pipe); in nv30_render_vbo() local 472 nv30_render_create(struct nv30_context *nv30) in nv30_render_create() 499 struct nv30_context *nv30 = nv30_context(pipe); in nv30_draw_init() local
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D | nv30_fragtex.c | 34 nv30_fragtex_validate(struct nv30_context *nv30) in nv30_fragtex_validate() 156 struct nv30_context *nv30 = nv30_context(pipe); in nv30_fragtex_sampler_states_bind() local 178 struct nv30_context *nv30 = nv30_context(pipe); in nv30_fragtex_set_sampler_views() local
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D | nv30_clear.c | 56 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear() local 107 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear_render_target() local 167 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear_depth_stencil() local
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D | nv30_miptree.c | 130 struct nv30_context *nv30 = nv30_context(pipe); in nv30_resource_copy_region() local 149 nv30_resource_resolve(struct nv30_context *nv30, in nv30_resource_resolve() 202 struct nv30_context *nv30 = nv30_context(pipe); in nv30_blit() local 266 struct nv30_context *nv30 = nv30_context(pipe); in nv30_miptree_transfer_map() local 339 struct nv30_context *nv30 = nv30_context(pipe); in nv30_miptree_transfer_unmap() local
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D | nv30_vertprog.c | 55 nv30_vertprog_validate(struct nv30_context *nv30) in nv30_vertprog_validate() 252 struct nv30_context *nv30 = nv30_context(pipe); in nv30_vp_state_bind() local
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D | nv30_query.c | 152 struct nv30_context *nv30 = nv30_context(pipe); in nv30_query_begin() local 182 struct nv30_context *nv30 = nv30_context(pipe); in nv30_query_end() local 245 struct nv30_context *nv30 = nv30_context(pipe); in nv40_query_render_condition() local
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D | nv30_resource.c | 37 struct nv30_context *nv30 = nv30_context(pipe); in nv30_memory_barrier() local
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D | nv30_transfer.c | 71 nv30_transfer_rect_vertprog(struct nv30_context *nv30) in nv30_transfer_rect_vertprog() 112 nv30_transfer_rect_fragprog(struct nv30_context *nv30) in nv30_transfer_rect_fragprog() 652 nv30_transfer_rect(struct nv30_context *nv30, enum nv30_transfer_filter filter, in nv30_transfer_rect()
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D | nv30_format.h | 17 unsigned nv30; member
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D | nv30_push.c | 198 nv30_push_vbo(struct nv30_context *nv30, const struct pipe_draw_info *info) in nv30_push_vbo()
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