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1 /*
2  * Copyright 2012 Red Hat Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * Authors: Ben Skeggs
23  *
24  */
25 
26 #include "util/u_format.h"
27 #include "util/u_inlines.h"
28 #include "util/u_surface.h"
29 
30 #include "nv_m2mf.xml.h"
31 #include "nv_object.xml.h"
32 #include "nv30/nv30_screen.h"
33 #include "nv30/nv30_context.h"
34 #include "nv30/nv30_resource.h"
35 #include "nv30/nv30_transfer.h"
36 
37 static inline unsigned
layer_offset(struct pipe_resource * pt,unsigned level,unsigned layer)38 layer_offset(struct pipe_resource *pt, unsigned level, unsigned layer)
39 {
40    struct nv30_miptree *mt = nv30_miptree(pt);
41    struct nv30_miptree_level *lvl = &mt->level[level];
42 
43    if (pt->target == PIPE_TEXTURE_CUBE)
44       return (layer * mt->layer_size) + lvl->offset;
45 
46    return lvl->offset + (layer * lvl->zslice_size);
47 }
48 
49 static boolean
nv30_miptree_get_handle(struct pipe_screen * pscreen,struct pipe_resource * pt,struct winsys_handle * handle)50 nv30_miptree_get_handle(struct pipe_screen *pscreen,
51                         struct pipe_resource *pt,
52                         struct winsys_handle *handle)
53 {
54    struct nv30_miptree *mt = nv30_miptree(pt);
55    unsigned stride;
56 
57    if (!mt || !mt->base.bo)
58       return false;
59 
60    stride = mt->level[0].pitch;
61 
62    return nouveau_screen_bo_get_handle(pscreen, mt->base.bo, stride, handle);
63 }
64 
65 static void
nv30_miptree_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)66 nv30_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
67 {
68    struct nv30_miptree *mt = nv30_miptree(pt);
69 
70    nouveau_bo_ref(NULL, &mt->base.bo);
71    FREE(mt);
72 }
73 
74 struct nv30_transfer {
75    struct pipe_transfer base;
76    struct nv30_rect img;
77    struct nv30_rect tmp;
78    unsigned nblocksx;
79    unsigned nblocksy;
80 };
81 
82 static inline struct nv30_transfer *
nv30_transfer(struct pipe_transfer * ptx)83 nv30_transfer(struct pipe_transfer *ptx)
84 {
85    return (struct nv30_transfer *)ptx;
86 }
87 
88 static inline void
define_rect(struct pipe_resource * pt,unsigned level,unsigned z,unsigned x,unsigned y,unsigned w,unsigned h,struct nv30_rect * rect)89 define_rect(struct pipe_resource *pt, unsigned level, unsigned z,
90             unsigned x, unsigned y, unsigned w, unsigned h,
91             struct nv30_rect *rect)
92 {
93    struct nv30_miptree *mt = nv30_miptree(pt);
94    struct nv30_miptree_level *lvl = &mt->level[level];
95 
96    rect->w = u_minify(pt->width0, level) << mt->ms_x;
97    rect->w = util_format_get_nblocksx(pt->format, rect->w);
98    rect->h = u_minify(pt->height0, level) << mt->ms_y;
99    rect->h = util_format_get_nblocksy(pt->format, rect->h);
100    rect->d = 1;
101    rect->z = 0;
102    if (mt->swizzled) {
103       if (pt->target == PIPE_TEXTURE_3D) {
104          rect->d = u_minify(pt->depth0, level);
105          rect->z = z; z = 0;
106       }
107       rect->pitch = 0;
108    } else {
109       rect->pitch = lvl->pitch;
110    }
111 
112    rect->bo     = mt->base.bo;
113    rect->domain = NOUVEAU_BO_VRAM;
114    rect->offset = layer_offset(pt, level, z);
115    rect->cpp    = util_format_get_blocksize(pt->format);
116 
117    rect->x0     = util_format_get_nblocksx(pt->format, x) << mt->ms_x;
118    rect->y0     = util_format_get_nblocksy(pt->format, y) << mt->ms_y;
119    rect->x1     = rect->x0 + (w << mt->ms_x);
120    rect->y1     = rect->y0 + (h << mt->ms_y);
121 }
122 
123 void
nv30_resource_copy_region(struct pipe_context * pipe,struct pipe_resource * dstres,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * srcres,unsigned src_level,const struct pipe_box * src_box)124 nv30_resource_copy_region(struct pipe_context *pipe,
125                           struct pipe_resource *dstres, unsigned dst_level,
126                           unsigned dstx, unsigned dsty, unsigned dstz,
127                           struct pipe_resource *srcres, unsigned src_level,
128                           const struct pipe_box *src_box)
129 {
130    struct nv30_context *nv30 = nv30_context(pipe);
131    struct nv30_rect src, dst;
132 
133    if (dstres->target == PIPE_BUFFER && srcres->target == PIPE_BUFFER) {
134       nouveau_copy_buffer(&nv30->base,
135                           nv04_resource(dstres), dstx,
136                           nv04_resource(srcres), src_box->x, src_box->width);
137       return;
138    }
139 
140    define_rect(srcres, src_level, src_box->z, src_box->x, src_box->y,
141                        src_box->width, src_box->height, &src);
142    define_rect(dstres, dst_level, dstz, dstx, dsty,
143                        src_box->width, src_box->height, &dst);
144 
145    nv30_transfer_rect(nv30, NEAREST, &src, &dst);
146 }
147 
148 static void
nv30_resource_resolve(struct nv30_context * nv30,const struct pipe_blit_info * info)149 nv30_resource_resolve(struct nv30_context *nv30,
150                       const struct pipe_blit_info *info)
151 {
152    struct nv30_miptree *src_mt = nv30_miptree(info->src.resource);
153    struct nv30_rect src, dst;
154    unsigned x, x0, x1, y, y1, w, h;
155 
156    define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x,
157       info->src.box.y, info->src.box.width, info->src.box.height, &src);
158    define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x,
159       info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst);
160 
161    x0 = src.x0;
162    x1 = src.x1;
163    y1 = src.y1;
164 
165    /* On nv3x we must use sifm which is restricted to 1024x1024 tiles */
166    for (y = src.y0; y < y1; y += h) {
167       h = y1 - y;
168       if (h > 1024)
169          h = 1024;
170 
171       src.y0 = 0;
172       src.y1 = h;
173       src.h = h;
174 
175       dst.y1 = dst.y0 + (h >> src_mt->ms_y);
176       dst.h = h >> src_mt->ms_y;
177 
178       for (x = x0; x < x1; x += w) {
179          w = x1 - x;
180          if (w > 1024)
181             w = 1024;
182 
183          src.offset = y * src.pitch + x * src.cpp;
184          src.x0 = 0;
185          src.x1 = w;
186          src.w = w;
187 
188          dst.offset = (y >> src_mt->ms_y) * dst.pitch +
189                       (x >> src_mt->ms_x) * dst.cpp;
190          dst.x1 = dst.x0 + (w >> src_mt->ms_x);
191          dst.w = w >> src_mt->ms_x;
192 
193          nv30_transfer_rect(nv30, BILINEAR, &src, &dst);
194       }
195    }
196 }
197 
198 void
nv30_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)199 nv30_blit(struct pipe_context *pipe,
200           const struct pipe_blit_info *blit_info)
201 {
202    struct nv30_context *nv30 = nv30_context(pipe);
203    struct pipe_blit_info info = *blit_info;
204 
205    if (info.src.resource->nr_samples > 1 &&
206        info.dst.resource->nr_samples <= 1 &&
207        !util_format_is_depth_or_stencil(info.src.resource->format) &&
208        !util_format_is_pure_integer(info.src.resource->format)) {
209       nv30_resource_resolve(nv30, blit_info);
210       return;
211    }
212 
213    if (util_try_blit_via_copy_region(pipe, &info)) {
214       return; /* done */
215    }
216 
217    if (info.mask & PIPE_MASK_S) {
218       debug_printf("nv30: cannot blit stencil, skipping\n");
219       info.mask &= ~PIPE_MASK_S;
220    }
221 
222    if (!util_blitter_is_blit_supported(nv30->blitter, &info)) {
223       debug_printf("nv30: blit unsupported %s -> %s\n",
224                    util_format_short_name(info.src.resource->format),
225                    util_format_short_name(info.dst.resource->format));
226       return;
227    }
228 
229    /* XXX turn off occlusion queries */
230 
231    util_blitter_save_vertex_buffer_slot(nv30->blitter, nv30->vtxbuf);
232    util_blitter_save_vertex_elements(nv30->blitter, nv30->vertex);
233    util_blitter_save_vertex_shader(nv30->blitter, nv30->vertprog.program);
234    util_blitter_save_rasterizer(nv30->blitter, nv30->rast);
235    util_blitter_save_viewport(nv30->blitter, &nv30->viewport);
236    util_blitter_save_scissor(nv30->blitter, &nv30->scissor);
237    util_blitter_save_fragment_shader(nv30->blitter, nv30->fragprog.program);
238    util_blitter_save_blend(nv30->blitter, nv30->blend);
239    util_blitter_save_depth_stencil_alpha(nv30->blitter,
240                                          nv30->zsa);
241    util_blitter_save_stencil_ref(nv30->blitter, &nv30->stencil_ref);
242    util_blitter_save_sample_mask(nv30->blitter, nv30->sample_mask);
243    util_blitter_save_framebuffer(nv30->blitter, &nv30->framebuffer);
244    util_blitter_save_fragment_sampler_states(nv30->blitter,
245                      nv30->fragprog.num_samplers,
246                      (void**)nv30->fragprog.samplers);
247    util_blitter_save_fragment_sampler_views(nv30->blitter,
248                      nv30->fragprog.num_textures, nv30->fragprog.textures);
249    util_blitter_save_render_condition(nv30->blitter, nv30->render_cond_query,
250                                       nv30->render_cond_cond, nv30->render_cond_mode);
251    util_blitter_blit(nv30->blitter, &info);
252 }
253 
254 void
nv30_flush_resource(struct pipe_context * pipe,struct pipe_resource * resource)255 nv30_flush_resource(struct pipe_context *pipe,
256                     struct pipe_resource *resource)
257 {
258 }
259 
260 static void *
nv30_miptree_transfer_map(struct pipe_context * pipe,struct pipe_resource * pt,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)261 nv30_miptree_transfer_map(struct pipe_context *pipe, struct pipe_resource *pt,
262                           unsigned level, unsigned usage,
263                           const struct pipe_box *box,
264                           struct pipe_transfer **ptransfer)
265 {
266    struct nv30_context *nv30 = nv30_context(pipe);
267    struct nouveau_device *dev = nv30->screen->base.device;
268    struct nv30_transfer *tx;
269    unsigned access = 0;
270    int ret;
271 
272    tx = CALLOC_STRUCT(nv30_transfer);
273    if (!tx)
274       return NULL;
275    pipe_resource_reference(&tx->base.resource, pt);
276    tx->base.level = level;
277    tx->base.usage = usage;
278    tx->base.box = *box;
279    tx->base.stride = align(util_format_get_nblocksx(pt->format, box->width) *
280                            util_format_get_blocksize(pt->format), 64);
281    tx->base.layer_stride = util_format_get_nblocksy(pt->format, box->height) *
282                            tx->base.stride;
283 
284    tx->nblocksx = util_format_get_nblocksx(pt->format, box->width);
285    tx->nblocksy = util_format_get_nblocksy(pt->format, box->height);
286 
287    define_rect(pt, level, box->z, box->x, box->y,
288                    tx->nblocksx, tx->nblocksy, &tx->img);
289 
290    ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
291                         tx->base.layer_stride, NULL, &tx->tmp.bo);
292    if (ret) {
293       pipe_resource_reference(&tx->base.resource, NULL);
294       FREE(tx);
295       return NULL;
296    }
297 
298    tx->tmp.domain = NOUVEAU_BO_GART;
299    tx->tmp.offset = 0;
300    tx->tmp.pitch  = tx->base.stride;
301    tx->tmp.cpp    = tx->img.cpp;
302    tx->tmp.w      = tx->nblocksx;
303    tx->tmp.h      = tx->nblocksy;
304    tx->tmp.d      = 1;
305    tx->tmp.x0     = 0;
306    tx->tmp.y0     = 0;
307    tx->tmp.x1     = tx->tmp.w;
308    tx->tmp.y1     = tx->tmp.h;
309    tx->tmp.z      = 0;
310 
311    if (usage & PIPE_TRANSFER_READ)
312       nv30_transfer_rect(nv30, NEAREST, &tx->img, &tx->tmp);
313 
314    if (tx->tmp.bo->map) {
315       *ptransfer = &tx->base;
316       return tx->tmp.bo->map;
317    }
318 
319    if (usage & PIPE_TRANSFER_READ)
320       access |= NOUVEAU_BO_RD;
321    if (usage & PIPE_TRANSFER_WRITE)
322       access |= NOUVEAU_BO_WR;
323 
324    ret = nouveau_bo_map(tx->tmp.bo, access, nv30->base.client);
325    if (ret) {
326       pipe_resource_reference(&tx->base.resource, NULL);
327       FREE(tx);
328       return NULL;
329    }
330 
331    *ptransfer = &tx->base;
332    return tx->tmp.bo->map;
333 }
334 
335 static void
nv30_miptree_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * ptx)336 nv30_miptree_transfer_unmap(struct pipe_context *pipe,
337                             struct pipe_transfer *ptx)
338 {
339    struct nv30_context *nv30 = nv30_context(pipe);
340    struct nv30_transfer *tx = nv30_transfer(ptx);
341 
342    if (ptx->usage & PIPE_TRANSFER_WRITE) {
343       nv30_transfer_rect(nv30, NEAREST, &tx->tmp, &tx->img);
344 
345       /* Allow the copies above to finish executing before freeing the source */
346       nouveau_fence_work(nv30->screen->base.fence.current,
347                          nouveau_fence_unref_bo, tx->tmp.bo);
348    } else {
349       nouveau_bo_ref(NULL, &tx->tmp.bo);
350    }
351    pipe_resource_reference(&ptx->resource, NULL);
352    FREE(tx);
353 }
354 
355 const struct u_resource_vtbl nv30_miptree_vtbl = {
356    nv30_miptree_get_handle,
357    nv30_miptree_destroy,
358    nv30_miptree_transfer_map,
359    u_default_transfer_flush_region,
360    nv30_miptree_transfer_unmap,
361 };
362 
363 struct pipe_resource *
nv30_miptree_create(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)364 nv30_miptree_create(struct pipe_screen *pscreen,
365                     const struct pipe_resource *tmpl)
366 {
367    struct nouveau_device *dev = nouveau_screen(pscreen)->device;
368    struct nv30_miptree *mt = CALLOC_STRUCT(nv30_miptree);
369    struct pipe_resource *pt = &mt->base.base;
370    unsigned blocksz, size;
371    unsigned w, h, d, l;
372    int ret;
373 
374    switch (tmpl->nr_samples) {
375    case 4:
376       mt->ms_mode = 0x00004000;
377       mt->ms_x = 1;
378       mt->ms_y = 1;
379       break;
380    case 2:
381       mt->ms_mode = 0x00003000;
382       mt->ms_x = 1;
383       mt->ms_y = 0;
384       break;
385    default:
386       mt->ms_mode = 0x00000000;
387       mt->ms_x = 0;
388       mt->ms_y = 0;
389       break;
390    }
391 
392    mt->base.vtbl = &nv30_miptree_vtbl;
393    *pt = *tmpl;
394    pipe_reference_init(&pt->reference, 1);
395    pt->screen = pscreen;
396 
397    w = pt->width0 << mt->ms_x;
398    h = pt->height0 << mt->ms_y;
399    d = (pt->target == PIPE_TEXTURE_3D) ? pt->depth0 : 1;
400    blocksz = util_format_get_blocksize(pt->format);
401 
402    if ((pt->target == PIPE_TEXTURE_RECT) ||
403        (pt->bind & PIPE_BIND_SCANOUT) ||
404        !util_is_power_of_two(pt->width0) ||
405        !util_is_power_of_two(pt->height0) ||
406        !util_is_power_of_two(pt->depth0) ||
407        util_format_is_compressed(pt->format) ||
408        util_format_is_float(pt->format) || mt->ms_mode) {
409       mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz;
410       mt->uniform_pitch = align(mt->uniform_pitch, 64);
411       if (pt->bind & PIPE_BIND_SCANOUT) {
412          struct nv30_screen *screen = nv30_screen(pscreen);
413          int pitch_align = MAX2(
414                screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256,
415                /* round_down_pow2(mt->uniform_pitch / 4) */
416                1 << (util_last_bit(mt->uniform_pitch / 4) - 1));
417          mt->uniform_pitch = align(mt->uniform_pitch, pitch_align);
418       }
419    }
420 
421    if (!mt->uniform_pitch)
422       mt->swizzled = true;
423 
424    size = 0;
425    for (l = 0; l <= pt->last_level; l++) {
426       struct nv30_miptree_level *lvl = &mt->level[l];
427       unsigned nbx = util_format_get_nblocksx(pt->format, w);
428       unsigned nby = util_format_get_nblocksx(pt->format, h);
429 
430       lvl->offset = size;
431       lvl->pitch  = mt->uniform_pitch;
432       if (!lvl->pitch)
433          lvl->pitch = nbx * blocksz;
434 
435       lvl->zslice_size = lvl->pitch * nby;
436       size += lvl->zslice_size * d;
437 
438       w = u_minify(w, 1);
439       h = u_minify(h, 1);
440       d = u_minify(d, 1);
441    }
442 
443    mt->layer_size = size;
444    if (pt->target == PIPE_TEXTURE_CUBE) {
445       if (!mt->uniform_pitch)
446          mt->layer_size = align(mt->layer_size, 128);
447       size = mt->layer_size * 6;
448    }
449 
450    ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 256, size, NULL, &mt->base.bo);
451    if (ret) {
452       FREE(mt);
453       return NULL;
454    }
455 
456    mt->base.domain = NOUVEAU_BO_VRAM;
457    return &mt->base.base;
458 }
459 
460 struct pipe_resource *
nv30_miptree_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct winsys_handle * handle)461 nv30_miptree_from_handle(struct pipe_screen *pscreen,
462                          const struct pipe_resource *tmpl,
463                          struct winsys_handle *handle)
464 {
465    struct nv30_miptree *mt;
466    unsigned stride;
467 
468    /* only supports 2D, non-mipmapped textures for the moment */
469    if ((tmpl->target != PIPE_TEXTURE_2D &&
470         tmpl->target != PIPE_TEXTURE_RECT) ||
471        tmpl->last_level != 0 ||
472        tmpl->depth0 != 1 ||
473        tmpl->array_size > 1)
474       return NULL;
475 
476    mt = CALLOC_STRUCT(nv30_miptree);
477    if (!mt)
478       return NULL;
479 
480    mt->base.bo = nouveau_screen_bo_from_handle(pscreen, handle, &stride);
481    if (mt->base.bo == NULL) {
482       FREE(mt);
483       return NULL;
484    }
485 
486    mt->base.base = *tmpl;
487    mt->base.vtbl = &nv30_miptree_vtbl;
488    pipe_reference_init(&mt->base.base.reference, 1);
489    mt->base.base.screen = pscreen;
490    mt->uniform_pitch = stride;
491    mt->level[0].pitch = mt->uniform_pitch;
492    mt->level[0].offset = 0;
493 
494    /* no need to adjust bo reference count */
495    return &mt->base.base;
496 }
497 
498 struct pipe_surface *
nv30_miptree_surface_new(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * tmpl)499 nv30_miptree_surface_new(struct pipe_context *pipe,
500                          struct pipe_resource *pt,
501                          const struct pipe_surface *tmpl)
502 {
503    struct nv30_miptree *mt = nv30_miptree(pt); /* guaranteed */
504    struct nv30_surface *ns;
505    struct pipe_surface *ps;
506    struct nv30_miptree_level *lvl = &mt->level[tmpl->u.tex.level];
507 
508    ns = CALLOC_STRUCT(nv30_surface);
509    if (!ns)
510       return NULL;
511    ps = &ns->base;
512 
513    pipe_reference_init(&ps->reference, 1);
514    pipe_resource_reference(&ps->texture, pt);
515    ps->context = pipe;
516    ps->format = tmpl->format;
517    ps->u.tex.level = tmpl->u.tex.level;
518    ps->u.tex.first_layer = tmpl->u.tex.first_layer;
519    ps->u.tex.last_layer = tmpl->u.tex.last_layer;
520 
521    ns->width = u_minify(pt->width0, ps->u.tex.level);
522    ns->height = u_minify(pt->height0, ps->u.tex.level);
523    ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
524    ns->offset = layer_offset(pt, ps->u.tex.level, ps->u.tex.first_layer);
525    if (mt->swizzled)
526       ns->pitch = 4096; /* random, just something the hw won't reject.. */
527    else
528       ns->pitch = lvl->pitch;
529 
530    /* comment says there are going to be removed, but they're used by the st */
531    ps->width = ns->width;
532    ps->height = ns->height;
533    return ps;
534 }
535 
536 void
nv30_miptree_surface_del(struct pipe_context * pipe,struct pipe_surface * ps)537 nv30_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
538 {
539    struct nv30_surface *ns = nv30_surface(ps);
540 
541    pipe_resource_reference(&ps->texture, NULL);
542    FREE(ns);
543 }
544