1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_inlines.h"
27 #include "nv30/nv30_context.h"
28
29 void
nv40_verttex_validate(struct nv30_context * nv30)30 nv40_verttex_validate(struct nv30_context *nv30)
31 {
32 struct nouveau_pushbuf *push = nv30->base.pushbuf;
33 unsigned dirty = nv30->vertprog.dirty_samplers;
34
35 while (dirty) {
36 unsigned unit = ffs(dirty) - 1;
37 struct nv30_sampler_view *sv = (void *)nv30->fragprog.textures[unit];
38 struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit];
39
40 if (ss && sv) {
41 } else {
42 BEGIN_NV04(push, NV40_3D(VTXTEX_ENABLE(unit)), 1);
43 PUSH_DATA (push, 0);
44 }
45 dirty &= ~(1 << unit);
46 }
47
48 nv30->vertprog.dirty_samplers = 0;
49 }
50
51 void
nv40_verttex_sampler_states_bind(struct pipe_context * pipe,unsigned nr,void ** hwcso)52 nv40_verttex_sampler_states_bind(struct pipe_context *pipe,
53 unsigned nr, void **hwcso)
54 {
55 struct nv30_context *nv30 = nv30_context(pipe);
56 unsigned i;
57
58 for (i = 0; i < nr; i++) {
59 nv30->vertprog.samplers[i] = hwcso[i];
60 nv30->vertprog.dirty_samplers |= (1 << i);
61 }
62
63 for (; i < nv30->vertprog.num_samplers; i++) {
64 nv30->vertprog.samplers[i] = NULL;
65 nv30->vertprog.dirty_samplers |= (1 << i);
66 }
67
68 nv30->vertprog.num_samplers = nr;
69 nv30->dirty |= NV30_NEW_VERTTEX;
70 }
71
72
73 void
nv40_verttex_set_sampler_views(struct pipe_context * pipe,unsigned nr,struct pipe_sampler_view ** views)74 nv40_verttex_set_sampler_views(struct pipe_context *pipe, unsigned nr,
75 struct pipe_sampler_view **views)
76 {
77 struct nv30_context *nv30 = nv30_context(pipe);
78 unsigned i;
79
80 for (i = 0; i < nr; i++) {
81 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
82 pipe_sampler_view_reference(&nv30->vertprog.textures[i], views[i]);
83 nv30->vertprog.dirty_samplers |= (1 << i);
84 }
85
86 for (; i < nv30->vertprog.num_textures; i++) {
87 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
88 pipe_sampler_view_reference(&nv30->vertprog.textures[i], NULL);
89 nv30->vertprog.dirty_samplers |= (1 << i);
90 }
91
92 nv30->vertprog.num_textures = nr;
93 nv30->dirty |= NV30_NEW_VERTTEX;
94 }
95
96 void
nv40_verttex_init(struct pipe_context * pipe)97 nv40_verttex_init(struct pipe_context *pipe)
98 {
99 /* nothing */
100 }
101