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Searched defs:outSlot (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DHwcBufferCacheTest.cpp27 void getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot, in getHwcBuffer()
38 uint32_t outSlot; in testSlot() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DHwcBufferCache.cpp27 void HwcBufferCache::getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot, in getHwcBuffer()
/frameworks/native/libs/gui/tests/
DBufferItemConsumer_test.cpp74 void DequeueBuffer(int* outSlot) { in DequeueBuffer()
101 void AcquireBuffer(int* outSlot) { in AcquireBuffer()
DMalicious.cpp50 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override { in attachBuffer()
DBufferQueue_test.cpp542 int outSlot; in TEST_F() local
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp106 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, in nextBuffer()
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp75 status_t MonitoredProducer::attachBuffer(int* outSlot, in attachBuffer()
DBufferLayerConsumer.cpp377 sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot, sp<Fence>* outFence) const { in getCurrentBuffer()
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h171 int outSlot; in attachBuffer() local
/frameworks/native/libs/gui/
DBufferQueueProducer.cpp356 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, in dequeueBuffer()
694 status_t BufferQueueProducer::attachBuffer(int* outSlot, in attachBuffer()
DBufferQueueConsumer.cpp320 status_t BufferQueueConsumer::attachBuffer(int* outSlot, in attachBuffer()
DIGraphicBufferProducer.cpp591 int* outSlot, const sp<GraphicBuffer>& buffer) override { in attachBuffer()
/frameworks/native/libs/vr/libbufferhubqueue/tests/
Dbuffer_hub_queue_producer-test.cpp117 void DequeueBuffer(int* outSlot) { in DequeueBuffer()
122 void DequeueBuffer(int* outSlot, sp<Fence>* outFence) { in DequeueBuffer()
/frameworks/native/libs/gui/bufferqueue/2.0/
DH2BGraphicBufferProducer.cpp219 int* outSlot, sp<GraphicBuffer> const& buffer) { in attachBuffer()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp741 int *outSlot = &slot; in migrate() local
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1063 int* outSlot, const sp<GraphicBuffer>& buffer) { in attachBuffer()