Home
last modified time | relevance | path

Searched defs:outputColor (Results 1 – 19 of 19) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentProcessor.cpp24 SkString* outputColor, EmitArgs& args) { in emitChild()
33 const char* outputColor, EmitArgs& args) { in internalEmitChild()
DGrGLSLProgramBuilder.h75 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor()
76 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor()
DGrGLSLFragmentProcessor.h140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild()
DGrGLSLBlend.cpp260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code()
DGrGLSLProgramBuilder.cpp71 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentProcessor.cpp24 SkString* outputColor, EmitArgs& args) { in emitChild()
33 const char* outputColor, EmitArgs& args) { in internalEmitChild()
DGrGLSLProgramBuilder.h81 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor()
82 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor()
DGrGLSLFragmentProcessor.h140 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { in emitChild()
DGrGLSLBlend.cpp260 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code()
DGrGLSLProgramBuilder.cpp70 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc()
/external/skia/src/gpu/
DGrProcessorAnalysis.h136 GrProcessorAnalysisColor outputColor() const { in outputColor() function
DGrFragmentProcessor.h160 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
/external/skqp/src/gpu/
DGrProcessorAnalysis.h136 GrProcessorAnalysisColor outputColor() const { in outputColor() function
DGrFragmentProcessor.h159 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
/external/skqp/src/effects/imagefilters/
DSkAlphaThresholdFilter.cpp244 SkColor outputColor(source); in onFilterImage() local
/external/skia/src/effects/imagefilters/
DSkAlphaThresholdFilter.cpp247 SkColor outputColor(source); in onFilterImage() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1227 tcu::Vec4 outputColor; in testTextureSize() local