Searched defs:ownByAccelerator (Results 1 – 1 of 1) sorted by relevance
619 bool ownByAccelerator = existingFrame == mPendingBuffersToWork.end(); in onOutputBufferReturned() local1199 void C2VDAComponent::sendOutputBufferToAccelerator(GraphicBlockInfo* info, bool ownByAccelerator) { in sendOutputBufferToAccelerator()